Jump to content

Search the Community

Showing results for tags 'cfsm'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CustomsForge
    • News & Announcements
    • Ignition4 Search
  • General
    • Rocksmith Remastered
    • Rocksmith Championship
    • Music Discussion
    • Off-Topic
  • Rocksmith CDLC
    • Workshop
    • Learning Guitar & Bass
  • Rocksmith 2014 Remastered Tools
    • CustomsForge Song Manager
    • Editor on Fire
    • Rocksmith Custom Tool Kit
    • RSPlaylist / RockSniffer
    • Custom Game Toolkit
    • Mods & Projects

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Steam


Twitch


Discord


Location


Interests


Guitar


Bass


Favorite Bands


Rocksmith

Found 7 results

  1. Rocksmith Tools Launcher is compatible with macOS 10.14 (Mojave) and below ... STOP - DO NOT UPGRADE to macOS 10.15 (Catalina), yet - looking for compatibility testers ... There's a new application for Mac users named Rocksmith Tools Launcher. The application includes and launches the Mac Wineskin ported versions of: CustomsForge Song Manager (CFSM) Custom Song Creator for Rocksmith (Rocksmith Toolkit), aka 'the toolkit' Custom Game Toolkit (CGT) You can download RocksmithTools.dmg here. Or Here. After the download completes, double click on the RocksmithTools.dmg to mount the image. (For Download Error Workaround ... LOOK HERE) The mounted image will look something like this: Drag and drop the Rocksmith Tools Launcher icon onto the Applications shortcut icon to install the application. Easter Egg: Drag the horizontal slider to the right to view the ReadMe.txt file. Eject the RocksmithTools image. Open the Lauchpad app, or Applications folder and double click the Rocksmith Tools Launcher icon to start the application. WAIT PATIENTLY for the application to start up (maybe a couple of minutes the first run so get some coffee). Note: Rocksmith Tools Launcher for Mac is a replacement application for the individual Mac Wineskin ports of these tools. The new app takes less disk space than the combined individual tools did. Thanks goes to I)ark_Seph for his past Mac support of the individual tools. How to use CDLC on Rocksmith 2014 Remastered Mac Version (click me) Be sure to read and understand Steps 7 and 8.
  2. i launch cfsm in admin it sends me to the setting then comes up wiht an error this is what it tells me [2021/04/28 01:20:10]: ==== This is the start of a new CFSM run log ===== [2021/04/28 01:20:10]: Found Custom RS2014 Installation Directory ... [2021/04/28 01:20:23]: Validated RS2014 Installation Directory: E:\Steam\steamapps\common\Rocksmith2014 [2021/04/28 01:20:23]: <WARNING> 'Validate D3DX9_42.dll' checkbox is disabled ... [2021/04/28 01:20:23]: <WARNING> 'Auto Quarantine' is disabled ... [2021/04/28 01:20:23]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2021/04/28 01:20:24]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2021/04/28 01:20:24]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2021/04/28 01:20:24]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2021/04/28 01:20:25]: DownloadVersionInfo Web Exception: Connection Timed Out ... [2021/04/28 01:20:25]: + CustomsForge Song Manager (v1.6.0.0 - PC BUILD) [2021/04/28 01:20:25]: + OS Microsoft Windows NT 6.2.9200.0 (64 bit) [2021/04/28 01:20:25]: + .NET Framework (v4.0.30319.42000) [2021/04/28 01:20:25]: + CultureInfo (en-GB) [2021/04/28 01:20:25]: + Current Local DateTime [28/04/2021 01:20:25 AM] [2021/04/28 01:20:25]: + Current UTC DateTime [28/04/2021 12:20:25 AM] [2021/04/28 01:20:25]: + RocksmithToolkitLib (v2.9.2.1-4fe239f9) [27/02/2020 06:35:45 PM] [2021/04/28 01:20:25]: + Dynamic Difficulty Creator (v3.6) [2021/04/28 01:20:25]: + App.config Status (Load Successful) [2021/04/28 01:20:25]: + System Display DPI Setting (96) [2021/04/28 01:20:25]: + System Display Screen Scale Factor (100%) [2021/04/28 01:20:25]: Populating SongManager GUI ... [2021/04/28 01:20:25]: Loaded File: appSettings.xml [2021/04/28 01:20:25]: Saved File: dgvSongsMaster.xml [2021/04/28 01:20:28]: Populating Settings GUI for dgvSongsMaster ... [2021/04/28 01:20:28]: <WARNING> Did not find file so created new default file: dgvSongsMaster.xml [2021/04/28 01:20:28]: Loaded File: dgvSongsMaster.xml [2021/04/28 01:20:29]: Customize CFSM Settings options before returning to Song Manager ... [2021/04/28 01:20:29]: <ERROR> Unhandled.Exception: Source: mscorlib Target: Void WinIOError(Int32, System.String) System.UnauthorizedAccessException: Access to the path 'C:\Users\extre\OneDrive\Documents\CFSM\Tagger\templates\motive_1\Vocals.png' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode) at GenTools.GenExtensions.ExtractEmbeddedResources(String outputDir, Assembly resourceAssembly, String resourceLocation, Boolean Overwrite) at CustomsForgeSongManager.LocalTools.TaggerTools.CreateDefaultFolders() at CustomsForgeSongManager.LocalTools.TaggerTools.Populate() at CustomsForgeSongManager.LocalTools.TaggerTools..ctor() at CustomsForgeSongManager.DataObjects.Globals.get_Tagger() at CustomsForgeSongManager.UControls.SongManager.PopulateTagger() at CustomsForgeSongManager.UControls.SongManager..ctor() at CustomsForgeSongManager.DataObjects.Globals.get_SongManager() at CustomsForgeSongManager.Forms.frmMain.LoadSongManager() at CustomsForgeSongManager.Forms.frmMain..ctor(DLogger myLog) at CustomsForgeSongManager.Program.RunApp() at CustomsForgeSongManager.Program.Main() [2021/04/28 01:22:21]: ==== This is the start of a new CFSM run log ===== [2021/04/28 01:22:21]: <WARNING> Custom RS2014 Installation Directory not found ... [2021/04/28 01:22:33]: Validated RS2014 Installation Directory: E:\Steam\steamapps\common\Rocksmith2014 [2021/04/28 01:22:33]: <WARNING> 'Validate D3DX9_42.dll' checkbox is disabled ... [2021/04/28 01:22:33]: <WARNING> 'Auto Quarantine' is disabled ... [2021/04/28 01:22:33]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2021/04/28 01:22:34]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2021/04/28 01:22:34]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2021/04/28 01:22:35]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2021/04/28 01:22:35]: DownloadVersionInfo Web Exception: Connection Timed Out ... [2021/04/28 01:22:35]: + CustomsForge Song Manager (v1.6.0.0 - PC BUILD) [2021/04/28 01:22:35]: + OS Microsoft Windows NT 6.2.9200.0 (64 bit) [2021/04/28 01:22:35]: + .NET Framework (v4.0.30319.42000) [2021/04/28 01:22:35]: + CultureInfo (en-GB) [2021/04/28 01:22:35]: + Current Local DateTime [28/04/2021 01:22:35 AM] [2021/04/28 01:22:35]: + Current UTC DateTime [28/04/2021 12:22:35 AM] [2021/04/28 01:22:35]: + RocksmithToolkitLib (v2.9.2.1-4fe239f9) [27/02/2020 06:35:45 PM] [2021/04/28 01:22:35]: + Dynamic Difficulty Creator (v3.6) [2021/04/28 01:22:35]: + App.config Status (Load Successful) [2021/04/28 01:22:35]: + System Display DPI Setting (96) [2021/04/28 01:22:35]: + System Display Screen Scale Factor (100%) [2021/04/28 01:22:35]: Populating SongManager GUI ... [2021/04/28 01:22:35]: Loaded File: appSettings.xml [2021/04/28 01:22:35]: Loaded File: dgvSongsMaster.xml [2021/04/28 01:22:49]: Populating Settings GUI for dgvSongsMaster ... [2021/04/28 01:22:49]: <WARNING> Did not find file so created new default file: dgvSongsMaster.xml [2021/04/28 01:22:49]: Loaded File: dgvSongsMaster.xml [2021/04/28 01:22:49]: Customize CFSM Settings options before returning to Song Manager ... [2021/04/28 01:22:49]: <ERROR> Unhandled.Exception: Source: mscorlib Target: Void WinIOError(Int32, System.String) System.UnauthorizedAccessException: Access to the path 'C:\Users\extre\OneDrive\Documents\CFSM\Tagger\templates\motive_1\Vocals.png' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode) at GenTools.GenExtensions.ExtractEmbeddedResources(String outputDir, Assembly resourceAssembly, String resourceLocation, Boolean Overwrite) at CustomsForgeSongManager.LocalTools.TaggerTools.CreateDefaultFolders() at CustomsForgeSongManager.LocalTools.TaggerTools.Populate() at CustomsForgeSongManager.LocalTools.TaggerTools..ctor() at CustomsForgeSongManager.DataObjects.Globals.get_Tagger() at CustomsForgeSongManager.UControls.SongManager.PopulateTagger() at CustomsForgeSongManager.UControls.SongManager..ctor() at CustomsForgeSongManager.DataObjects.Globals.get_SongManager() at CustomsForgeSongManager.Forms.frmMain.LoadSongManager() at CustomsForgeSongManager.Forms.frmMain..ctor(DLogger myLog) at CustomsForgeSongManager.Program.RunApp() at CustomsForgeSongManager.Program.Main() [2021/04/28 01:24:01]: ==== This is the start of a new CFSM run log ===== [2021/04/28 01:24:01]: Found Custom RS2014 Installation Directory ... [2021/04/28 01:24:16]: Validated RS2014 Installation Directory: E:\Steam\steamapps\common\Rocksmith2014 [2021/04/28 01:24:16]: <WARNING> 'Validate D3DX9_42.dll' checkbox is disabled ... [2021/04/28 01:24:16]: <WARNING> 'Auto Quarantine' is disabled ... [2021/04/28 01:24:17]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2021/04/28 01:24:17]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2021/04/28 01:24:18]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2021/04/28 01:24:18]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2021/04/28 01:24:18]: DownloadVersionInfo Web Exception: Connection Timed Out ... [2021/04/28 01:24:18]: + CustomsForge Song Manager (v1.6.0.0 - PC BUILD) [2021/04/28 01:24:18]: + OS Microsoft Windows NT 6.2.9200.0 (64 bit) [2021/04/28 01:24:18]: + .NET Framework (v4.0.30319.42000) [2021/04/28 01:24:18]: + CultureInfo (en-GB) [2021/04/28 01:24:18]: + Current Local DateTime [28/04/2021 01:24:18 AM] [2021/04/28 01:24:18]: + Current UTC DateTime [28/04/2021 12:24:18 AM] [2021/04/28 01:24:18]: + RocksmithToolkitLib (v2.9.2.1-4fe239f9) [27/02/2020 06:35:45 PM] [2021/04/28 01:24:18]: + Dynamic Difficulty Creator (v3.6) [2021/04/28 01:24:18]: + App.config Status (Load Successful) [2021/04/28 01:24:18]: + System Display DPI Setting (96) [2021/04/28 01:24:18]: + System Display Screen Scale Factor (100%) [2021/04/28 01:24:18]: Populating SongManager GUI ... [2021/04/28 01:24:19]: Loaded File: appSettings.xml [2021/04/28 01:24:19]: Loaded File: dgvSongsMaster.xml [2021/04/28 01:24:22]: Populating Settings GUI for dgvSongsMaster ... [2021/04/28 01:24:22]: <WARNING> Did not find file so created new default file: dgvSongsMaster.xml [2021/04/28 01:24:22]: Loaded File: dgvSongsMaster.xml [2021/04/28 01:24:22]: Customize CFSM Settings options before returning to Song Manager ... [2021/04/28 01:24:22]: <ERROR> Unhandled.Exception: Source: mscorlib Target: Void WinIOError(Int32, System.String) System.UnauthorizedAccessException: Access to the path 'C:\Users\extre\OneDrive\Documents\CFSM\Tagger\templates\motive_1\Vocals.png' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode) at GenTools.GenExtensions.ExtractEmbeddedResources(String outputDir, Assembly resourceAssembly, String resourceLocation, Boolean Overwrite) at CustomsForgeSongManager.LocalTools.TaggerTools.CreateDefaultFolders() at CustomsForgeSongManager.LocalTools.TaggerTools.Populate() at CustomsForgeSongManager.LocalTools.TaggerTools..ctor() at CustomsForgeSongManager.DataObjects.Globals.get_Tagger() at CustomsForgeSongManager.UControls.SongManager.PopulateTagger() at CustomsForgeSongManager.UControls.SongManager..ctor() at CustomsForgeSongManager.DataObjects.Globals.get_SongManager() at CustomsForgeSongManager.Forms.frmMain.LoadSongManager() at CustomsForgeSongManager.Forms.frmMain..ctor(DLogger myLog) at CustomsForgeSongManager.Program.RunApp() at CustomsForgeSongManager.Program.Main()
  3. HI guys: Recently I realized that in CFSM folder (Mac) there's a subfolder called "original" full of what appear to be copies of cdlcs (I'm not really an expert). The problem is that there are 6GB worth of files there, and I need space in my computer. Can I just delete them? What are they for anyway? Thanks for your help
  4. I've had to reinstall CFSM multiple times now. After a few times of launching it, rather than launch the manager, it launches the Setup instead and asks if I want to perform a clean install. Why does it keep doing this?
  5. OK, I could just be an idiot, but I cannot get this to work on my Windows 10 pc. I get it downloaded and installed, but I can't figure out to do what's next. It's something about accessing the dlc, but I have no idea how to make that work. Thanks for any help!
  6. I'm running the CustomsForge Song Manager to fix the Mastery bug, and I'm running into some issues. One is that it's taking up a lot of disk space. It tells us to back up our songs, which I did, but then it makes copies of every file anyway. Plus, even with me deleting those copies as it goes along, and moving other files to a different hard drive, my hard drive is filling up. I'm in the middle of fixing my library, and I don't think I'll have room to finish. I'm getting songs don't have issues when I play them put into the corrupt folder. What problems might these songs have? What could I do to fix the corruption that CFSM is detecting? I'm also getting custom inlays moved into the corrupt folder. This isn't that big a problem to fix, because I can sort by file size, but it would be nice if the tool could tell that they aren't songs, and leave them be. Finally, what's the best way to re-repair some songs? While deleting songs to make room, I accidentally deleted a few songs that had already been run. I have copies of the un-fixed files, but the CFSM doesn't seem to want to fix them again. I've tried putting them into subfolders it hadn't got to yet, but it skipped them. I'm using Version 1.2.6.7, which is the latest Beta version.
  7. OS: Win7 Ultimate, 64-bit CPU: AMD FX-6100 AV: Microsoft Security Essentials .NET Framework version: 4.6.1 I'm running the 1.2.7.9 beta that I just downloaded a little over an hour ago. The first thing I did was run the bulk repair with these settings: Skip Previously Repaired CDLC: Yes (but again, first time running it) Add DD (if not already present): Yes Repair 100% Mastery Bug: Yes Preserve existing song stats: Yes Run Repair using (.org) files: No Ignore Multitone Exceptions: No Repair Maximum Playable Arrangements: No Of the 271 files processed, 224 were skipped because they were ODLC (I verified this by checking the "Repair Status" contents afterward). So that leaves us with 47 CDLC; 39 of those repaired without errors and I assume they're good to go. The remaining eight failed for four different reasons which I've included below; I left off the song names 'cause I don't know whether that's kosher or not, but if a mod can confirm that it's OK I can provide them if it'll help. The first failure reason (which accounts for five of the eight failures) is: Repair failed ... Access to the path 'C:\Program Files (x86)\CustomsForgeSongManager\RocksmithToolkitLib.TuningDefinition.xml' is denied. I'm a bit confused by this, as I just installed the application (over the previous release, if that matters) and then ran it from the prompt at the end of the installer. Presumably it's running as the same user that installed the files, so I can't imagine why it wouldn't be able to read that file. I checked the security settings for the file and its containing directory and everything looks good. The other three failures (one CDLC each) are: Repair failed ... ww2ogg process error. Audiokinetic Wwise RIFF/RIFX Vorbis to Ogg Vorbis converter 0.19 by hcs Input C:\Users\Winston Smith\AppData\Local\Temp\song_name_goes_here_p_Pc\audio\windows\888109081.wem Parse error: unknown chunk type This looks like it might be a showstopper; it's too bad because I really wanted to learn that one and it's too hard for me to use the original version of the CDLC that doesn't have DD, but...it is what it is. Repair failed ... There is tone name error in XML Arrangement Bass bassir is not properly defined.Use EOF to re-author custom tones or Notepad to attempt manual repair.I'm not afraid of a little recreational text editing; is this something I can fix myself with minimal handholding? Repair failed ... Maximum playable arrangement limit exceeded This last one I actually sort of understand from previous things I've read on the forums. What I'm curious about here is whether there's a "recommended" or "safest" way to resolve this, or do I just need to pick which instruments I can live without and delete them? Was this something to do with a weird way of doing Dynamic Difficulty? I'm fuzzy on the details and I can't find the original post where I read about this before.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. - Privacy Policy