Jump to content

iminashi

Developer
  • Posts

    411
  • Joined

  • Last visited

  • Days Won

    3
  • Country

    Finland
  • Donations

    0.00 USD 

Everything posted by iminashi

  1. I was just about to make a post about this myself. :) Here's a screenshot from my custom. A section starts where the FHP 6 is defined. http://i.imgur.com/uGbjH9B.png Importing the XML made by DDC back into EOF shows that DDC moves the FHP definition to the first note in the section, removing it from where the section begins. In this case it makes the anchor zone disappear in game.
  2. I know that a double outline indicates that the following chord is a different one, but uses the same finger on the same fret. A single outline just means to hold the fingers in place, I think.
  3. Adding DD to all my customs.

  4. While fixing an old custom of mine I noticed another problem with mastery. I was getting about 1% less mastery than accuracy. With all the recent trouble with mastery, it took me a while to realize that the culprits were two notes on the 24th fret. I made a test custom with ten notes, five on the 22nd fret and five on the 23rd (or 24th fret). Hitting all the notes gives this result: 5 Longest Streak 100% Accuracy 50% Mastery Did RS Remastered changed how notes beyond the 22nd fret are handled or what? Are notes on the 23rd and 24th frets always marked as "ignore" in ODLC?
  5. As for the play counter not increasing, it now depends on whether the custom has DD or not. It seems that they changed the condition for it to increase from "having a certain number of phrases" (or whatever it was before) into "having at least one phrase with MaxDifficulty > 0".
  6. I think the auto-update is broken somehow. Going to configuration and unchecking "Use beta releases" seems to fix the freezes. And it won't freeze if there are no newer updates available.
  7. If you load an old CDLC template (or import a package) that has tones with underscores in their names, they will still work as long as you don't edit them.
  8. The field validation changes made a while ago broke things for tone names that contain an underscore (e.g. songname_tonetype). Editing such a tone in the toolkit saves the tone key without the underscore, causing the tone to not work at all. Caused me to spend a good part of the day puzzling over the fact that my tones suddenly stopped working. :)
  9. The fingering is displayed at the bottom in the same way in both cases. Arpeggios just have the chord box, those bracket thingys and the chord name that handshapes don't have. I'm aware that animated gifs would be better for some of the screenshots.
  10. Here are my sight-reads: http://i.imgur.com/gYHSBiM.jpg http://i.imgur.com/mV1KMch.jpg http://i.imgur.com/lsDxuvm.jpg I like the int. song a lot more than the MC one. Not really my kind of music. The other day, while I was looking through the files of the game, charting its unused features, I learned a new thing I wasn't aware of after 1400+ hours: pressing "-" when you have a song selected switches between LAS and SA. It's in the manual, but not in the controls at the bottom of the screen. Also, have you ever opened the sort menu (on PC, hold TAB) and pressed a key (a-z) while the sort menu is open? (works when you have the song list sorted in a way that can be sought by pressing a key). Probably will be fixed in the remastered version. :P
  11. The problem with the first bend is that you also have a non-tech-note bend on the note which should be removed. http://i.imgur.com/zRSz2MB.png The pre-bends look OK as far as I can tell.
  12. Here's something: http://i.imgur.com/xdJ8RKm.jpg http://i.imgur.com/t0cCpA3.jpg http://i.imgur.com/6nNCoVC.jpg http://i.imgur.com/J5AzcoY.jpg
  13. Just for fun: http://i.imgur.com/gGQLfEy.jpg http://i.imgur.com/pWFKqKm.jpg http://i.imgur.com/KbZ5EUr.jpg
  14. I had this happen on a custom I created. I suspected that it was because I had accidentally created a "noguitar" section which had notes in it. Today I was looking through the files in the game and it looks like I was right. A noguitar section is defined like this: "Name": "noguitar", "UIName": "$[6091] No Guitar [1]", And at number 6091 in the localization CSV file we find this line: Enter your code to redeem exclusive content. All codes are UNIQUE and are not reusable with another Online ID.
  15. Two (unimportant) features that would be nice to have: 1. Adding a Japanese artist name and song name for Japanese songs (which are used when you play the game in Japanese). 2. Two-part tone names. E.g. "Lead Wah", "High Gain Low Output", and so on. I've figured out ways how to add both manually, but having them in the UI would of course be infinitely more convenient. :)
  16. Not really feeling any of the songs this week. Haven't heard this in a while. Is the last chord really supposed to be a major chord? http://i.imgur.com/UVzKmMt.jpg http://i.imgur.com/7jAKlh4.jpg I like Iron Maiden just as much as the next person, but this is just too long and repetitive. http://i.imgur.com/pOdCzHu.jpg http://i.imgur.com/1m4roZF.jpg
  17. I always mean to participate and then it's suddenly Saturday. http://i.imgur.com/tVl1pSq.jpg http://i.imgur.com/956KCBe.jpg http://i.imgur.com/8f6RROc.jpg
  18. Here are a few more examples: blink-182 sort: Blink 182 867-5309/Jenny sort: 8675309 Jenny Gary Clark Jr. sort: Gary Clark Jr. I did some testing with non-alphanumeric and extended characters and it looks like extended latin cannot be used. Characters like ĀāĂ㥹ĆćĈĉĊċČčĐđŪū will only be displayed properly in the artist field in Learn A Song. In the title field, and in both the title and artist fields in Score Attack they will only be displayed as rectangles. Of course I didn't test all characters, but characters such as ÛûÿäöåÄÖÅÀÁÉÍÓÚÝ@¶¥®Ç¾¿×ŒœÆæ will be displayed properly. An example: http://i.imgur.com/G2lFBPH.jpg The title and artist are both set as ↑♪♀∞•※²㎠⅞Ⅷ⇨√谙 (a super-likely name for a hit song). As you can see, only the characters • and ² work properly in both fields.
  19. Some DLC with special characters in titles or artist names: Escape (The Piña Colada Song) Funk #49 Mötley Crüe Earth, Wind & Fire Queensrÿche Frédéric Chopin The only titles that begin with a special character (excluding parentheses) seem to be: Überlin by R.E.M. "Little" Fugue in G Minor Personally I would allow most characters in the display fields as long as RS can display them correctly, and strip almost all non-alphanumeric characters from the sort fields and not allow the sort fields to begin with a character other than A-Z, a-z or 0-9. If the programming of the game makes sense the sorting algorithm should only be using the sort fields. Finding out what characters RS cannot display properly is another matter. The only problem I've personally come against is that ō is not displayed properly in Score Attack (but works in the artist field in Learn A Song). I checked how non-alphanumeric characters are handled in the sort fields in on-disc songs, RS1 songs and the DLC that I own. General conclusions, when it comes to the sort fields: ( ) are always stripped, / is replaced with a space, - is replaced with a space or not stripped, & may be replaced with "and", , is stripped (in titles), ' is not stripped, . and ? may be stripped or not. ! is not in any titles or artist names on the DLC that I own. The only titles that include it seem to be "Dead!" by My Chemical Romance and "Easy Come, Easy GO!" by B'z. Artist names that include it are Against Me! and Panic! At The Disco. Some examples: B.B. King sort: BB King T. Rex sort: T Rex Blue Öyster Cult sort: Blue Oyster Cult Grace Potter & The Nocturnals sort: Grace Potter and The Nocturnals No More Mr. Nice Guy sort: No More Mister Nice Guy Holy Wars... The Punishment Due sort: Holy Wars... The Punishment Due Also, since the game has been released in Japan it can obviously display Japanese, but it doesn't affect the sorting. やさしくなりたい will be found under Y.
  20. Rhythm: http://i.imgur.com/ynY1CGE.jpg That's probably enough downpicking for this week. I tried lead once more and got a better high score with less accuracy. Thanks Obama.
  21. Improvement: http://i.imgur.com/fuY1ZGx.jpg
  22. It's been a while since I played these (different versions): http://i.imgur.com/6SV8o3M.jpg http://i.imgur.com/T4xMdRL.jpg
  23. Thought I'd give this a try: http://i.imgur.com/Prt3lrw.jpg http://i.imgur.com/PdJpwP8.jpg
  24. I made that Shawn Lane custom and the cause in that case (and probably many other cases) was having notes marked as 'ignore'. Such notes don't affect your accuracy even if you miss them, but caused a discrepancy between mastery and accuracy. There was a fix for it in the toolkit a little while ago.
  25. 1. I think that's a strange side effect caused by customs that don't have proper sections. 2. Probably this thread: http://customsforge.com/topic/14162-rocksmith-tones/
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. - Privacy Policy