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Rockfirstlast

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Everything posted by Rockfirstlast

  1. 196 seconds into the rhythm arrangement there are 80 tech note bends. Delete them and get the same effect with vibrato.
  2. Although bad fret hand positions can mess a song up real bad, almost every time a custom has camera issues it is caused by a lack of sections and phrases. Luckily the DDC tab in the Toolkit will add sections/phrases and you only have to drag and drop the file.
  3. - Chlipouni has a set of rules that need to be followed for DDC to work correctly: http://www.guitarcade.fr/en/dynamic-difficulty-creator/how-ddc-works/eof-rules/ and http://customsforge.com/topic/2863-dynamic-difficulty-creator/ From what I've read online some common issues are chords crossing sections (don't think you had any of those), phrase length set too low (try upping it in config to 16), and not grid snapping (your song only had eighth notes, but might as well set grid snap to 1/32, ctrl+A, ctrl+shft+R.) A few suggestions: I'd click on the beat marker for the first note and select a time signature of 4/4. There is a huge gap between the start of the bridge section and it's first note. I'd put the bridge section/phrase at measure 64 and a noguitar section at measure 60. That intro section with no notes and only 1 beat probably isn't good, might as well get rid of it. EOF will bug you about not having an intro section. Just change the name of the first section to intro, and keep it's phrase name as verse. - Press F4 to switch between normal mode and tech note mode to apply bends to just one part of a chord: http://customsforge.com/topic/890-tech-notes-tutorial-authoring-complex-bends-and-more/ ctrl+f "unison bend"
  4. I completed a playthrough from start to finish with no freezes or audio errors. I imported your psarc, deleted the wem files and recreated using the wav files. I am using Rocksmith Toolkit version 2.7.1.0-60593c68 https://www.rscustom.net/builds I am using WWise version 2013.2.7 32-bit build 4856 I don't remember the link for wwise, but it is definitely on this forum if you search around. - sorry, looks like this was taken off their website back in 2015 (yeah i'm old, I don't know which exact build everyone uses nowadays)
  5. Welp, google says he uses 7, 8 and 9 string guitars.
  6. That's pretty low, definitely 8 string. You'll probably have to tab the songs using just your ear. Since your guitar won't go that low you could pitch shift using a pedal in tone designer. If you have midi files you can import them into tux guitar (probably guitar pro too) as a starting point.
  7. No need to use wwise yourself. The toolkit will build the wem files for you. Delete your wem files (keep the wav and _preview.wav files) and the toolkit will automate.
  8. DDC can move some fhp around to an undesired spot (even with phrase length set to 16). Unless there is a solution to this, this is one reason to not use DDC yet.
  9. If you still don't see any notes, try switching the difficulty tabs near the top of the screen sometimes called supaeasy, easy, medium, amazing sometimes called 0,1,2,3,4,5... If the tab has a * on it, it has notes.
  10. Using the Rocksmith Toolkit: -Click on the Packer/Unpacker tab -Tick SNG->XML and Decode Audio -Click Unpack -Select the file then choose your directory Using EOF -Click FIle-New -In the Audio-Windows folder you unpacked select the ogg file that is larger in file size (there may be 2 files) -Enter the Artist and Title and press OK -Click Songs-Track-PartRealGuitar22 -Click File- Import- Rocksmith -In the songs-arr folder you unpacked select the guitar arrangement Some info may be lost, but not too much.
  11. Delete both wem files and let the toolkit recreate them using your wav files. Don't rename anything. It has to be in this format (EOF will do it automatically): Wonderwall.wav and Wonderwall_preview.wav The tookit will generate Wonderwall.wem and Wonderwall_preview.wem which will be used when packing the song.
  12. Tech notes are a thing now. Berneer wrote a SUPER detailed tutorial on it. http://customsforge.com/topic/890-tech-notes-tutorial-authoring-complex-bends-and-more/
  13. Played Cherub Rock 1000 times... in Rock Band. Dammit by Blink 182 is probably high on the list of downloads.
  14. Select the full song in the toolkit as you normally would. The songname_preview file you generated in EOF will automatically be used as the preview.
  15. In EOF move to where you want the audio to start. Then click Song -> Create Preview Audio -> OK It will create a 30 second preview file. So long as you keep it in the same folder as the original audio and don't rename anything, the toolkit will automatically use it.
  16. Remove the arrangement in the toolkit and re-add it. This usually auto-fixes any tone mistakes. -IF- you end up with duplicate tones in the Tone box, double check your spelling.
  17. They are definitely hitting low A's. The bass player is using a 5 string (probably AEADG) One guitarist is using a 7 string (probably AEADGBE, or maybe ADGCFAD) The other guitarist is using a 6 string (maybe AEADF#B ) Hitting a low A on a six string requires a heavy string gauge.
  18. If you just wanna add beats: BACK UP YOUR PROJECT FOLDER FIRST Song - Leading Silence - Add 8 beats Beat - Push Offset Back (4 times) I haven't used this feature in a while, but it works most of the time (some audio files don't like to be messed with).
  19. Narrowing it down even further: At 189 and 302 seconds there are about 60 tech notes tied to a single note. Deleting these fixes the crash. Vibrato status works well as a replacement. Off topic; this is a cool song. Sounds like something out of Dark Side of the Moon.
  20. Got it working If you delete all the tech notes the track works.
  21. It's not the tones (changed those) It's not the audio (swapped that) It's not the way you packed it in the toolkit (repacked from beginning) It's not the events (deleted them all and added sections/phrases) Bass path plays just fine
  22. Download the dll and buy Cherub Rock http://customsforge.com/topic/33138-rocksmith-remastered-cdlc-fix/?p=231225
  23. It means there is a tech note. Press F4 to see what it is (usually a bend). Press F4 again to go into regular mode. http://customsforge.com/topic/890-tech-notes-tutorial-authoring-complex-bends-and-more/
  24. Started the DLC template from scratch and the problem no longer occurs.
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