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Alex360

Rocksmith Custom Developer
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Everything posted by Alex360

  1. http://customsforge.com/page/customsforge_rs_2014_cdlc.html/_/pc-enabled-rs-2014-cdlc/30-hour-workout-r1106
  2. Well I can try to investigate what's was changed since December update..
  3. Cake is a Lie. la-la-la-la-la-lie...

  4. I had issue with hang before amps (#112) caused by DDCm here is files (Aerosmith - Crazy) https://www.mediafire.com/folder/65dfbra2j66oc/Hang_IssueHope you'll sort this out, request any help if needed :)
  5. Hya, @@Olorin, Just saw this finished version of Nemesis by Gizmo, hope yours work as good as his :)http://customsforge.com/topic/4581-nemesis/
  6. lol. I've used self defined FHP for tapping sections long time ago and its worked fine ingame :)
  7. I heared that Ghost would be with capo? Hope bass would be without il xD
  8. You can chart lyrics with pitch also, but for Rocksmith its not necessary (and its supports only one vocal part, no harmonic lyrics) you can freely mute those harmonics :)
  9. @@MadMaxx, dl this one and find interested lesson.. https://app.box.com/s/s1czb3vnfeo1je31tmq3
  10. I'd like to export tabs in GP5 format instead of ASCII... but its require additional work :(
  11. I'd like to get translator RS2 > GP5 tab...
  12. Have you solved this one already? if not - please share your .srt and I'll try to help with this one,
  13. Have no love for this band, sry without me for now :P
  14. Yes, its works for me :) Pop-up messages not supported in Rs2014, it would work only for RS1.in Rs2014 we don't discovered how to use those pop-ups...
  15. I think that encoding issue, select it as karaoke template and set utf-7 encoding(its still 1byte encoding, utf-8 is a 2 byte encoding).Those would import even cyrillic(but we can't see font glyphs for it ingame and in EOF too). I still don't implemented cusom fonts for Rorckmith 2014, have no timeknowlage for this:(Also utf-8 used BOM indicator, EOF can't hadle it. take care.
  16. Well use utf-7 encoding, I just tested this new program and all works ust fine, I think i would use this kind of tools instead tapping words in Ultrastar song creator :)
  17. I have no broken packages for now, have you enough broken packages?
  18. хэх, это что бы много не хотелось :)Сид и Нэнси самы простой кастом получитя если делать...
  19. For now I can't say so, but I can stress test toolkit and try to get this issue to show, but i can say that it won't be encryption issue referenced as main problem in #112 bug..
  20. If you get correct tab, you just need get correct BPM map for it, you can use this method, or google how to sync with Go PlayAlong.after you get beat-map, you can try to import, it it still not fits, push Offset up and keep in mind that one bar(or how this named) is 4 beats long..
  21. Checkout f11 menu(settings) make sure that there not checked "Don't write wav files"
  22. Using SOX we can apply fade effect to some audio file.Here bat-file for sox for win32 :)works great through. rem Example of how to do batch processing with SoX on MS-Windows.remrem Place this file in the same folder as sox.exe (& rename it as appropriate).rem You can then drag and drop a selection of files onto the batch file (orrem onto a `short-cut' to it).remrem In this example, the Processed files end up in a folder called `Processed',rem but this, of course, can be changed, as can the parameters to the soxrem command.cd %~dp0mkdir ProcessedFOR %%A IN (%*) DO sox %%A "Processed/%%~nxA" fade t 00:00:01 0pauseHope you'll use some :)
  23. Game won't change tone and will use default tone for each path, tones are still works..Dunno how about autotone cases (it would be broken in anyway :)We can write "Default" and nothing more for all null tones, just suggestion
  24. We need to catch those small amount of songs and find what is wrong with it, cause its not encoding issue its xml2sng translation issue (as I can say)
  25. I got Solution for broken tones, we just need to write things like this into json file "Tone_A": "Default","Tone_B": "","Tone_Base": "Default","Tone_C": "","Tone_D": "","Tones": [],Tested for Lead - works.
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