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GetTheLedOut

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Everything posted by GetTheLedOut

  1. As an amateur Rocksmith and computer science enthusiast, I salute you Chlipouni!!! Thank you for sharing your time and talent all these years. I can't wait to try this! A lightweight, bare bones, learning tool like this is very much needed. As far as I'm concerned, you've already done something awesome, no matter how far you take it, and how much polish is added. There's a lot of value here already.
  2. Great to hear! I love the honky feel of that song, and it sounds like a party in the studio with how loose it all feels. Its mostly simple campfire chords, but its deceptively difficult to get the feel and all the embellishments down.
  3. Hmm interest The Black Crowes-Seeing Things: https://www.dropbox.com/s/vteism3btrwqy25/Seeing%20things%2002.jpg?dl=0 The Black Crowes-Sister Luck: https://www.dropbox.com/s/idbmozj4h6ynlxh/sister%20luck.jpg?dl=0 I was 17 when this album released, purchased the cassette and played it daily until i worn it out. This particular song was my favorite. I played it 3 times. there is only 1 small thing I noticed about these 2, I added these 2 to my Black Crowes CDLC folder. in alphabetical order Your 2 "The Black Crowes CDLC's" show up in " B " while all the other show in " T " Thanks for giving
  4. Hi all! I'm quite sorry to have gone AWOL for so long. I've gone back to school and I've found that nothing kills your drive to make CDLCs like differential equations and calculus haha. I hope you all are well, thriving and surviving and such. This pandemic has given me just a bit more time, and I must admit that I've used it selfishly to make more new CDLC rather than fix some of my subpar ones. If anyone would like to test any of these, please have at them! Basically, I just need to know if the custom tones sound decent and are roughly the correct volume. I've tested them all in game and
  5. When using the 221680 App ID, the CDLCs still have the pink/purple "DLC" banner/tag designation in the song list. I don't have any RS1 songs in my list, but I'd imagine those would also be unaffected.
  6. I can confirm that the App ID of 221680 works perfectly, if you haven't/don't want to buy the Cherub Rock DLC. However, it may be well worth the money for many people to simply purchase the Cherub Rock DLC so that they don't have to change the app ID for every song. Keep in mind, this must also be done for any new CDLCs that you get from here in the future. I personally wouldn't be opposed to using the 221680 App ID for any of my future CDLC releases (or even CF mandating its use) if it will in fact work for everyone. It seems ridiculous to ask CDLC users to change App IDs when it's not nece
  7. For my part, I feel as though everyone has voiced very legitimate concerns, although in some cases, in entirely the wrong way/tone. I've included the following in this forum, rather than a PM to site leadership, because I thought it best to speak to everyone at once. Though this is a "private forum," this will be seen be nearly everyone who has a vested interest in these matters. I think we could all benefit from some re-enforcement of the fact this is first and foremost a community. And that should be of paramount importance to everyone - including mods, admins, and contributors. To me,
  8. Absolutely! I know it's been quite some time since I've released a Zeppelin song, but I'm still plugging away in what little spare time I have. I'm nearly done with Hey Hey What Can I Do (just need to transcribe a couple more of those crazy JPJ outro riffs), and then I'll be working on Traveling Riverside Blues. Hopefully that one can be finished up more quickly.
  9. Thank you @@Berneer , for your kind words and tireless contributions to this community.
  10. Well, the OP explicitly says that the proceeds will not be going toward the donation goal. Presumably it goes into @@Voyevoda 's RedBubble account. You might be right, but there's no shared information regarding anything finance-related, so we're left to assume that everything is being managed in an ethical fashion.
  11. Wouldn't it make more sense for the profits to actually go toward the donation goals, regardless of how ever small they are or how often RedBubble pays out? Could this not be classified as an "offline donation?" While the designs themselves are original, they're using the CustomsForge "brand," which IMO was built upon the hard work of the site founders, admins, and community/CDLC contributors. As a community, everyone has a stake in whatever level of success we've achieved, based on the merits of our contributions. Based on that, shouldn't the store profits be shared by everyone, i.e.
  12. There's absolutely no need to be worried about this if you actually stop to think about it logically. 1. Ubisoft has been letting CDLC exist for several years already, if you include the original Rocksmith, for a reason. It makes them money. Period. 2. As has already been said, it would take far too much development effort to change the way things work, just to close the loophole on CDLC. They're not going to spend that kind of money and effort if there is no return (see point number 1). It's taken them this long just to implement new features that the community has been asking for for years
  13. @@avdocatwork It's just how the blackface Fender amps were built, no matter whether it's a Vibroverb, Twin, or anything else of that era. There may be retrofits that can be done, but I've never looked into it. They're designed to be cranked, anyway, so I'm not too worried about it. Although, I might invest in an attenuator like a THD Hotplate if I ever get back into a studio with any regularity. This way the tubes are still driven hard, but the studio techs won't have such a rough time :lol:
  14. Thanks man. Glad you like it. I still feel like I could make it better by messing with the audio (now that I really know how) and the tones. But we'll see if I ever get around to it. I've been so busy lately, and haven't had hardly any time for RS at all. I'd really like to use a splitter with my 1967 Fender Super Reverb, but then my neighbors would be calling for my head. It's volume control is like a rabid dog, it basically goes 0, 1, 2, 10. There's about a .5mm amount of play where it goes from "is this thing on?" to "what happened to my hair?" If I didn't love the damn things so much, I
  15. The bassline of Led Zeppelin's Achilles Last Stand has A LOT of galloping triplets, if anyone of still looking for examples.
  16. You're obviously welcome to see for yourself, but I'd say don't bother. None of his songs use the actual Allman Brothers song, but rather some variation of MIDI audio. From my perspective, that's a deal breaker.
  17. @@manchot66 it might be worth testing this out on Ironman, as I seem to remember that a lot of that album was rendered slightly flat of A440 during the mixing/mastering process. They might have purposely slowed the tape speed in order to achieve a slightly darker sound.
  18. You can do it right in Audacity by using the "change pitch" function under the "Effect" tab. In the "Frequency" boxes, you'll want to enter in the actual pitch (445.1, etc.) in the "from" box and 440 in the "to" box. As you'll see, it helps greatly to establish the actual tuning beforehand.
  19. @@avdocatwork All three of those Allman Brothers songs are between 20-25 cents sharp of A440, so that's why they're sounding strange. I've gone ahead and adjusted your audio down to A440 so that you won't have to tune up to the A445 range. You can go right ahead and generate your wems with these WAV files, as I've used the audio directly from your CDLCs (no EoF fiddling needed). Here you go: https://drive.google.com/folderview?id=0B_oBGm3OAVCqXzMycFRTWkE0VVE&usp=sharing
  20. It's very likely that you've either placed the .dll file in the wrong folder, or it is not named properly. It must be in the root folder (the same subfolder that contains the .exe file that you use to start the game) and there cannot be duplicates. Also, check to make sure that the .dll file does not contain a "(1)" or "(2)" in the file name, as this will cause it to not work. It also wouldn't hurt to try playing a different CDLC or one with lots of downloads and/or no reports of problems, as it could be that you've been trying to play a CDLC that simply does not work. im having the exa
  21. Cool, sounds good. There's a couple of minor things that'll change in the "final" version, but it's mostly finished now. Thankfully, I've got all the solos prettymuch finished. My suspicion is that the hand positions that he uses during the verses are slightly different. The A# chords are probably played at the 6th fret, and not the 1st, etc... https://drive.google.com/open?id=0B9bWeFhk4_ktcF81LW9YcWhqdDg Heres the pdf's Awesome, thanks a lot! I'll have a closer look at them soon and tidy things up. I've downloaded them all, so feel free to delete from your GoogleDrive whenever you
  22. Cool, sounds good. There's a couple of minor things that'll change in the "final" version, but it's mostly finished now. Thankfully, I've got all the solos prettymuch finished. My suspicion is that the hand positions that he uses during the verses are slightly different. The A# chords are probably played at the 6th fret, and not the 1st, etc...
  23. Thank you for your advice, and I tried to explain it with words but it seems people don't understand it,so it's a bit easier to explain with a video. We can understand you fairly well. You're just not giving us the necessary information in order for us to help you. What I meant is that a video isn't the most efficient and effective way for us to help. Filedropper was actually much faster this time, but the video alone didn't help me understand what the problem was. Was your problem regarding handshapes, or note sustains? And at specifically what time in your project? If you've made changes
  24. It's very likely that you've either placed the .dll file in the wrong folder, or it is not named properly. It must be in the root folder (the same subfolder that contains the .exe file that you use to start the game) and there cannot be duplicates. Also, check to make sure that the .dll file does not contain a "(1)" or "(2)" in the file name, as this will cause it to not work. It also wouldn't hurt to try playing a different CDLC or one with lots of downloads and/or no reports of problems, as it could be that you've been trying to play a CDLC that simply does not work.
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