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Showing content with the highest reputation on 06/25/2018 in all areas

  1. Searched the forums and didn't see any posts about this yet. So to save people the time that I wasted trying to figure out why after the April 2018 update your real tone cable isn't working. With the April 2018 update they added new privacy features that block most apps from using your microphone. So to get it to work again go to your windows settings and search microphone privacy and switch it to allow apps to use your mic. I wasted an hour trying to figure it out and reinstalled Rocksmith all over again when all I had to do was click this setting. Hope this saves some people time after they get the windows update.
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  2. Please note that I did not create this but that this is a combination from my own research. All files / programs were testing and scanned with my virus software ESET. I did not receive any errors / false positives or any virus,malware,data collection, etc.. The items are required in order for this method to work Daw (Reaper or similar) - Click HereThis will be the guitar you 'hear' Rocksmith guitar will be set to 0 volume but will still detect input Bias FX or similar guitar VST - Click HereThis specific No cable Patch - Click Here (extra to go with the patch - Click here) - Run this after you installed the No cable Patch.Only have to run it once.Voice Meeter Banana - Click HereZoom UAC-2 or similar DAC - Click Here You to copy the 'No cable patch' provided above to your default Rocksmith directory (ie: Steam\SteamApps\common\Rocksmith2014)Create a 'shortcut' to this .exe on your desktop as this will server as the new launcher for Rocksmith 2014Install Voice Meeter Banana and select Voice Meeter (not AUX) as the default sound / recording device. A1 in Voice Meeter Banana should be set to 'ASIO Zoom UAC-2'(This serves as a 'virtual ASIO>WDM driver) In Reaper select the ASIO Zoom UAC-2 native driver and configure Bias FX as needed.Be sure the guitar and headphones are plugged into your DAC (Zoom UAC-2 in my example) Also ensure the Hi-Z setting is enabled if your DAC has one. This will help to simulate the 'amp' style gain as expected.Please see below for the Rocksmith.ini settings:[Audio]EnableMicrophone=0ExclusiveMode=0LatencyBuffer=1ForceDefaultPlaybackDevice=ForceWDM=0ForceDirectXSink=0Win32UltraLowLatencyMode=0DumpAudioLog=0MaxOutputBufferSize=1024ForceASIO=1 [Renderer.Win32]ShowGamepadUI=0ScreenWidth=1920ScreenHeight=1080Fullscreen=0VisualQuality=3RenderingWidth=0RenderingHeight=0EnablePostEffects=1EnableShadows=1EnableHighResScope=1EnableDepthOfField=1EnablePerPixelLighting=1MsaaSamples=4
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  3. https://steamuserimages-a.akamaihd.net/ugc/945075898079193836/B620CE0846D8EE05931237827D024E445FFD0581/ https://steamuserimages-a.akamaihd.net/ugc/945075898079193653/6BE93D710DF99C4A7392D303B1B8158F0FB586D1/ I am healing slowly, but I can play a bit if I shift the instrument way over to the side so I am not stressing the shoulder. I am excited! I havwe no stamina though. A couple songs and I am done.
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  4. You are the man. The real tone cable was working fine outside the game but when i was 'alt-tab'ing in game no sound from the guitar. I tried for days with settings in windows 10 and inside the game and the .ini file to no end.You just saved a guitar, a real tone cable, an ASUS laptop and my mother in law going out of the window(3rd floor) Thank you very much. :lol:
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  5. While my bass gently weeps... https://drive.google.com/file/d/11Ig6a_qUluggMXTiBFFZwJhFpHUZn-Gd/view?usp=sharing RIP LaceyB. It's thanks to people like you that I'm somehow in a band now. You will be missed.
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  6. https://steamcommunity.com/sharedfiles/filedetails/?id=1422157571
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  7. -= weekly leaderboard update =- leader changes: @@MellonFarmer - Adv Lead @ZeroPingNZ - Int Rhy now alone Congratulations!!!!! Rock on!!!!
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  8. Starting with the tribute to LaceyB RIP
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  9. Some screennies: Yay, Racer X :O :(
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  10. You could try the blues comping lessons, all 12 bar blues shape, major and minor, from easy to hard. It's a workshop especially for learning Blues. Very recommended.
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  11. Sounds like you may be using an old version of CFSM. So in the latest beta version of CFSM you will see in the Song Manager the arrangements column and tunings column which contain the concatenated string for each (make sure you expand each column if you are only seeing one of the tunings). Another option is to switch over to the new Arrangements Analyzer tab menu which will show you the tuning for each arrangement separately.
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  12. That is called Automatisation. It's the purpose of learning. The more you repeat the same notes, the less you have to direct your fingers. It's becoming reflexes, unaware movements. That's the way to get fast, not needing to tell each finger what to do! It's like soccer coordination training with an agility ladder. The Fretboard is nothing else but an agility ladder for fingers. And the younger you are, the faster the automatisation process. You should have started at 10. At 12 the brains starts to loose his ability to automise, and at 50 ... Sorry to drift away from the multitrack subject
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  13. I will add Support for separate audio files for each non-vocal arrangement ASAP. I see you guys really need this feature, stay tuned :)
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  14. Thanks for the Multitracks thread. I call it"No more hiding behind the artists", You don't play with them, or behind them, you replace one of them,Just one step before being able to play before an audience.DD won't make any sense. Rocksmith is too permitting if you miss a note in a rhythm part, or if you are a little late or early.Making 90% doesn't mean an outstanding performance.The main flaw of Rocksmith is that it allows to get used to play badly, without telling you Multitrack gives you a "What you hear is what you play" Every time I play a multitrack, I blow up my best score (usually by 5-10%). It's so more motivating.I guess I'm taking more care to respect the rhythm with more focus on clean finger positions and notes playing. A no Bass track is a must and can be done easily (no problem with adequate tone)Bass notes are easier to play, and even if missing or stop playing, it's not spoiling the song.To only hear your own bass is invaluable. Charting a bass only track helps the Charter.He doesn't have to ask himself : was this a bass note or a drum ? Guitar or bass only tracks are fun to play too, for testing if the notes or tuning are right.(I published them in "Hard to see") Disadvantages : 1.Guitar and Rhythm track may interfere with one another, or even appear in vocals. (no way to do a clean multitrack version)2.Tones must come close to the original. (takes longer efforts)3.Charter must keep to the track, he can't skip to an nice solo or riff, because nothing is playing the notes he left out. Music may seem "flatter" than the original, due to separating tracks by plugins, when no studio tracks available Charting : It takes longer to chart, needs some organisation when starting:All tracks, no bass, lead, rhythm track should be converted with identical silence in ogg files, save in the EOF song folderSame for wem files in the Toolkit. To make them all listed in RS : different names must be used in the song information (adding nobass nolead, DD...) in the toolkit, Each version should be saved under a different toolkit name (makes it easy to regenerate the .psarc) Only changing the .wem file in the Toolkit doesn't change the ID numbers. And then only one track will appear in RS.So either you reload each arrangement, or you change their ID manually by changing one number in the 2 Id codes To avoid confusion to the user :The no-bass track should only leave the option of bass playing. Same for lead and for rhythm. Starting this way makes it hardly more difficult to chart than any regular track. In another thread, it was mentioned that Rocksmith supports different music tracks, multitracks in a single .psarc fileBut the Toolkit doesn't, yet. I don't know if they consider doing this, given the still limited interest. I did 2 multitracks : Hard to see & Lazy Eye BassThe reason why I did not yet release a Lazy Eye multitrack for Guitar lies in the 3 main disadvantages noted above. Multitrack is still underestimated : here my dl statistics Hard to See (regular track update) : 240dl(no) -bass : 7dl(no) -lead : 14dl Lazy Eye (regular track) : 360dl(no) -bass : 24dl Multitrack versions should be tagged "multitracks", so everybody finds them quickly. There is also a guitarbacking track ( I love rock'n roll)Backing tracks are available at http://www.guitarbackingtrack.comThe difference? they may be cover version of the song
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  15. Just to put one thought out there with regard to... One of the major reasons why RS is superior to learning just from tabs is that you can exactly hear what you are supposed to be playing. After intense playing for a couple of month, I get the feeling that I start to hear where my fingers are supposed to go (which is super awesome). Because of this, multitracks are not great for the purpose of learning the song. And maybe this is one reason why so many people voted for "no". Of course, having the choice to play with the band on your own when you have learned the song is extremely valuable. So as long as the full versions are still released, there really is no reason for complaint or saying "no" to multitracks. Regards, Azrael
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  16. I've just downloaded my first multitrack, but I'm a convert. I'll be downloading the multitrack version of any song (if available) from now on. Being able to hear myself (and only myself) while playing along in Rocksmith is invaluable. Also, @, that isolated bass on Rio is nuts! Who knew there was actually that much going on?! sleepy
    1 point
  17. As a player, I use multitracks very often. Since 2010, I've buitl a collection of multitracks around 50-60 GB, maybe larger. For DLC creators, using the multitrack as a reference, at least, will alow them to adjust guitar parts, since it is much easier to hear the guitar when ONLY the guitar is playing. What that a slide or a pull-off? Now you can hear it clearly. I also use multitracks to make backing tracks, which is something I would like to see is RS. Playing "over" something is all fine and dandy, but playing "with" a band is where it's at. Here's soemthing I recorded a few days ago -- every electric guitar is mine. https://soundcloud.com/wolfemacleod/foreplay-48000-mixdown I also use them as art of my daily job, which is, basically, advising people on tone and characteristics of thier guitars, and how to get the most out of them.
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  18. http://multitrackdownloads.blogspot.com/2012/03/what-multitracks-are-and-how-to-open.html While not a fully comprehensive list of all of the masters you can find lying around, it's definitely a good and accessible collection if you download from the MegaUpload files, which I recently verified were still working. Note that songs from GH1 (outside of bonus tracks) were all covers, all of GH2 was as well (except four main setlist songs and the bonus songs), a small portion of GH3 and RB1 were (as was a small bit of RB1 DLC), and everything in and past GHWT/RB2 was all masters (well I think GHWT had one cover as DLC, and both had some re-records by the original band that nevertheless took some minor liberties). Still, even the covers are largely pretty accurate and might give you a better idea of a part you're unsure about. If nothing else, it's definitely like super-fascinating just to listen to them and really get a handle on what was happening. And if you have a program like Melodyne editor, you can actually take a pretty good stab at making a tab for a song that doesn't have a Guitar Pro file yet (I'm intending to do a few like that way down the road, but I get super easily distracted so no promises). I'll be honest, I kinda forget that a lot of the community here probably wasn't as heavily involved as I was in the Guitar Hero/Rock Band (mostly Rock Band, mmm Rock Band) movement. In fact, I was so heavily involved I charted some songs for bands that were released for purchase through the Rock Band Network. Good times. (I'm intending to release every song I got masters to this way as CDLC at some point because it's the only way I see a lot of these happening but super easily distracted so who knows when)
    1 point
  19. Sorry, the Steam version bit at the beginning was just kinda me rambling off on a tangent, I have a habit of doing that, I think it stems back to when I was a child I was bitten by a goat. But I was talking about multitracks as in the separate recordings of the individual instruments. Like versions some people have where (in addition to full band versions) there's versions with no guitar and/or bass audio, what you play is what you hear guitar and/or bass-wise on those.
    1 point
  20. I got some really thin strings and tuned to A=666Hz, and my feet turned into hooves and I grew a set of goat horns.
    1 point
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