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Showing content with the highest reputation on 03/16/2014 in all areas

  1. https://drive.google.com/folderview?id=0Byr2EKgrEKamb0NURUVFVUwwUTA&usp=sharing SHARED WITH THE PERMISSION OF NINO83
    2 points
  2. @@Rottenboozer Believe me I know how you feel bro. I have two guitars that I use just for this game and its still a pain in the ass when you have to change tunings on songs. I really want to get myself some more guitars as well just to keep each guitar at a specific tuning just so I don't have to retune the guitars every time I want to play a new song.
    2 points
  3. ATTENTION! This is NOT going to a separate section! There will be three filters - approved, unapproved, and in progress. The default will be to show all customs, but you can filter if you would like to see only approved customs. It will be integrated within our current search. Hopefully this clears a few things up for everyone :)
    2 points
  4. http://guitargames.files.wordpress.com/2013/11/ddc-512.png {Original icon from Svengraph} Dynamic Difficulty Creator I am pleased to share with you the "Dynamic Difficulty Creator" which : - uses the XML files of each arrangement to produce a new version of these files (files like "PART REAL_GUITAR.xml") - generates all phrases automatically (if not already created in EOF) - generates all levels of dynamic difficulties from 0 to 19 if needed for each phrase DDC v3.7 supports various time signatures : - if a time signature is missing, you can now configure its categorization maps - the synchronization process in EOF must respect the rhythm (the measures, beats and time signatures have to be correctly defined in EOF) For best results : - during the synchronization process in EOF, do not move the notes, just move the main measures (vertical bars) - create sections and phrases in EOF carefully because they strongly influence DDC process - All sections and phrases must start on the main beat of a measure If these rules are bypassed, DDC can work, but the results are not garenteed ... I'm writting a dedicated tutorial about DDC : DDC Tutorial ------------------------------------------------------------------------------------------------------------------------ -- D O W N L O A D L I N K ------------------------------------------------------------------------------------------------------------------------ Production (stable) : ddc_v3.7.zip (Requires RSToolkit v2.8.1.0-980b5022 beta or greater) ------------------------------------------------------------------------------------------------------------------------ -- U P D A T E S ------------------------------------------------------------------------------------------------------------------------ Update v3.7 : (14/07/2020) - New specific part in the log file to display the handShapes properties - Fixed bug : HandShapes are not always generated when they contain both single notes and chords Update v3.6 : (02/12/2018) - The "offset" property is now setted if the first beat starts after 0.000 - New "maxMeasuresPerPhrase" parameter to disable the automatic phrase creation process based on the average number of measures per input phrase - Fixed bug : A new beat was always added at time 0.000 - Fixed bug : A COUNT phrase iteration was always added at time 0.000 - Fixed bug : The time position of the last noguitar section was always adjusted - Fixed bug : The maximum number of generated DD levels wasn't limited to 30 Update v3.5 : (27/07/2018) - Fixed bug : When generating the transcriptionTrack tag, a chord must be ignored if it is replaced by single notes at upper levels - Fixed bug : Notes are not always generated for odd measures when "ddc_dd_remover.xml" template is used - Fixed bug : The computation of number of differences is wrong for the first level of difficulty Update v3.4 : (20/09/2017) - More levels added in the default configuration file - In order to add more levels of difficulty, each level is splitted in two sublevels, the first one keep only new notes added in odd measures. - Fixed bug : The last notes may be omitted when the last "noguitar" section has an adjusted time position. - Fixed bug : Error in calculating the total number of events in each phrase that affected the process of merging adjacent difficulty levels. - Fixed bug : Transcription track could produce several single notes at the same time position and on the same fret - Fixed bug : Embedded handShapes may produce issue when generating the transcriptionTrack tag - Fixed bug : Spaces in chord name and display name were not managed correctly - Fixed bug : Count attributes may have wrong values in transcriptionTrack children tags Update v3.3 : (07/04/2017) - Set the default value when an attribute is missing in the input XML file - Generation of transcriptionTrack tag without attributes that have the default value - Don't generate XML attributes with default value in the DDC output file (RSToolkit v2.8.1.0) - Fixed bug : High density status may be forced even if the chord contains any technics - Fixed bug : A value of 100 for the "minHighDensityMisused" configuration parameter doesn't deactivate the density correction process Update v3.2 (28/11/2016) - New process to force the density status of chords depending on their position in a sequence - New parameter in the configuration file to adjust or not the density status of chords - New process to add open notes in chord tags in order to remove display glitches - New message in the log if the time position of an anchor is adjusted - No more protection of adjacent measures that share the same handShape during the phrase creation process - No more generation of linkedDiffs node (only newLinkedDiffs is usefull) - Fixed bug : Wrong time position used when generating a new anchor at the beginning of a phrase - Fixed bug : HandShapes and anchors may be splitted at the beginning of a new phrase - Fixed bug : Linked notes may never appear in any difficulty level Update v3.1 (02/10/2016) - The order of XML attributes has changed for note, chordNote and handShape tags - The feature that automatically adjusts the sustain of notes has been removed - Fixed bug : DDC may crash during the check of overlapping sustains Update v3.0 (01/02/2016) - The chords without chord notes are now supported - New process to add measure 0 at time 0.000 when startBeat is greater than 0.000 - New process to keep the highDensity value as defined in EOF - Fixed bug : HighDensity status can be overrided with a wrong value Update v2.9 (23/01/2016) - New logic to avoid the split of existing handShapes when the new phrases are generated - New process to allow excotic handShape phrases - New check to remove handShapes which are empty - New logic to allow handShapes without a valid chordTemplate reference - Fixed bug : Start time of the first handShape in a phrase may be greater than the phrase start time - Fixed bug : HandShape with no visible note inside maybe generated - Fixed bug : DDC may crash if duplicate nodes are found in the XML file - Fixed bug : The highDensity attribute was not recomputed for lower levels of difficulty Update v2.8 (06/12/2015) - Single distinct notes which are located on the same time position are now managed like a chord if they are associated with a handShape and a chordTemplate. - The transcriptionTrack generation process has been modified to manage multiple notes on the same time position. - New check about the maximum number of phrases and automatic increase of the phrase length parameter if possible. - New process for increasing the phrase length parameter if the maximum number of phrases will be reached (new parameter in the config file to define this limit). - New process for detecting similar phrases (similarities are now computed by measure). - New process for detecting duplicate events on a same time position and to avoid a crash of DDC (only the first occurrence is kept by time position). - Fixed bug : TranscriptionTrack generation may produce events in the wrong order based on their time position (when the highest level has less events than the lower levels). - Fixed bug : Always add the first event of each phrase in the first level of difficulty to avoid a crash in RR. Update v2.7 (06/04/2015) - Fixed bug : XML prolog was missing in the result XML files. Update v2.6 (31/01/2015) - New default value for the phrase length parameter (4). - Fixed bug : DDC may generate a wrong value in the "count" attributes when it merges all existing difficulties to create the "transcriptionTrack" tag. - Fixed bug : The highest level of difficulty is not use when DDC merges all existing difficulties to create the "transcriptionTrack" tag. - Fixed bug : A measure may be not protected by a preceding one if it contains a new sequence of linked notes. Update v2.5 (05/07/2014) - New process to merge all levels of existing Dynamic Difficulty if the "transcriptionTrack" tag is empty. - Notes and chords sustain are now considered if they overlap two or more measures (prevent the creation of empty phrases which break the handshapes length). - Fixed bug : DDC error when the number of chordNodes is lower than the number of frets defined in the chordTemplate Update v2.4 (13/06/2014) - New categorization process to allow multiple time signatures. - New notation to define the ramp up models. - New configuration file (ddc_default.cfg) to allow the modification of internal parameters (category and subcategory maps, merging levels, linked diff.). - New parameter to specify the configuration file to use. - New checks and associated warnings about the categorization process. - New merging process to reduce the number of difficulty levels (separate from the DD generation step). - New view of difficulty levels in the log file for a better differentiation of the levels before and after the merging process. - Fixed bug : Adjacent levels of difficulty may be wrongly merged together. Update v2.3 (13/06/2014) - Fixed bug : Some adjacent measures are wrongly protected in the same phrase. Update v2.2 (15/03/2014) - Synchronize events on the timeline before generating the new phrases. - Protect adjacent measures in the same phrase if they contain a sequence of linked notes. - Generate a warning if a sequence of linked notes overlaps two sections or two subsections. - Fixed bug : Last chord may be missing. - Fixed bug : New phrase can be created with only one empty measure. Update v2.1 (15/02/2014) - Auto-adjustment to the previous main beat for each section and phrase iteration which is not placed on the main beat of a measure. - DDC now allows handShape's end time equals to the start time of the following one. - Fixed bug : Technics on chords can be lost if the chord is the first one in the current phrase iteration. - Fixed bug : Chord notes may be missing if the chord is the first one in the handShape in the current level of difficulty. - Fixed bug : First chord reference in a sequence may be the wrong and chord note technics may appear or disappear. - Fixed bug : Phrase length parameter can be ignored when only the last measure of the current phrase is empty. - Fixed bug : Linked notes can be ignored when two notes have the same time position. - Fixed bug : First section may be missing. Update v2.0 (24/01/2014) - New display of DD levels in the log file to facilitate the DDC process check. - DDC now supports anchors on the secondary beats of a measure. - New logic added for merging two adjacent levels of difficulty if there is no more than 10% of differences between them. - New comparison system to detect similarities between two distinct phrases (less than 25% of differences). - New warning added in the log file if a chordNote tag is not found for the fundamental note. - New optional parameter "-p" to overwrite the XML file content without changing its name (value "Y"). - New optional parameter "-t" to generate or not the log file (value "Y"). - Fixed bug : notes and chords may be missing on the highest level of difficulty. - Fixed bug : arpeggios are not generated by DDC if they are at the last position in the chord templates list. Update v1.9 (10/01/2014) - New warning added in the log file if sections or phrases don't start at the first beat of a measure. - Fixed bug : Wrong value in "count" attribute of the "phraseIterations" tag in specific cases. - Fixed bug : "ChordNote" tag may be missing in lower levels of difficulty for fret hand muted chords. - Fixed bug : Process may stop when loading XML file informations if a phrase is defined before the first section. Update v1.8 (04/01/2014) - Arpeggios are now supported. - File path removed in the ramp-up model name for the generated comment. - Chord Templates are now fully described in the log file. - Fixed bug : The phrase "p0" was always generated even if no iteration of the phrase was referencing. - Fixed bug : Wrong categorization, if the last measure is not complete (based on the current time signature) and contains notes or chords. - Fixed bug : A few notes or chords are missing due to a bug in the sub-categorization process. Update v1.7 (25/12/2013) - New "transcriptionTrack" tag management. - Now supports the DD remover functionality. - First phrases and sections are not generated if they are empty for the current arrangement. - First "COUNT" empty phrase iteration is added between the first beat and the first non-empty phrase. Update v1.6 (15/12/2013) - Synchronize the first measure with the first section before generating new phrases. - Fixed bug : The last phrase iteration was missing in the generated XML file. - Fixed bug : Minor correction in the "linkNext" sequence management. Update v1.5 (11/12/2013) - New "INFORMATION" status for log messages. - New validity check of the XML format. - New security checks about the time position of the first anchor and the first handShape. - ChordNote tag children are cloned for the fundamental notes in lower levels of difficulty. - HandShape endTime is adjusted when it is splitted due to a new phrase iteration. - Remove sustains parameter is set to "N" by default. - Fixed bug : Sections are lost if there are less phrase iterations than sections. Update v1.4 (05/12/2013) - First empty phrase iterations are not generated. - Protect the loading of XML chords and notes when the last measure is not complete. - Anchor "time" value is adjusted for the first event of each new phrase iteration. - Chord sustains are now collected from the "chordNote" tag. Update v1.3 (03/12/2013) - HandShape "startTime" value is now adjusted to the "time" value of its first associated chord in the current level - HandShape "endTime" correction - HandShape added for the first chord of each new phrase iteration if necessary - Chord notes added on the first chord of each new phrase iteration if necessary - Only the needed anchors are now inserted on each level of difficulty - Fixed bug : Wrong "chordId" was used in "handShapes" for lower levels of difficulty Update v1.2 (24/11/2013) - Supports the Rocksmith 2014 Score Attack mode - Automatic difficulty selection for the three Score Attack levels - New "heroLevels" tag added for each non-empty "phraseIteration" Update v1.1 (19/11/2013) - Auto detection of the Rocksmith XML format (2012 or 2014) - The following Rocksmith 2014 technics are now supported : - All new attributes on notes and chords - New "chordNote" elements under "chord" - New "bendValues" elements under "note" and "chordNote" - "linkNext" logic for combining several chords and/or notes in a complex note in RS2014 - DDC now works with no "section" and/or no "phraseIterations" - Existing phrases in the input XML file are now used as subsections - Fixed bug : Wrong "chordId" was used for the lower levels of difficulty Update v1.0 (03/11/2013) - New lightweight executable for Windows 32bit (command line tool) - DDC program totally rewritten in Tcl Update v0.9 (21/09/2013) - DDC now supports all technics on the fundamental notes of the chords (palm mutes, bends, slides, ...). You must first activate [song][Rocksmith][Export chord techniques] in EOF for export these informations in the XML files. - Two new sub-categories (1 & 2) for category 8 in the default ramp-up model (to soften the rise of the first levels) Update v0.8 (12/09/2013) - Sustain of the fundamental note of a chord was not generated if this chord was the last one of the tab (now it works) - Sustain correction wasn't apply on all notes (now it works) Update v0.7 (03/09/2013) - New more powerfull web hosting (but not free ...) - New parameter to choose the length of the phrases (2, 3 or 4 measures) - New parameter to remove or not the note's sustain - New parameter to configure the ramp-up model (* & **) - The transformation process starts instantly when the queue is empty Update v0.6 (30/08/2013) - New leveling model with a maximum of 4 new notes or chords at each level transition - Up to 21 levels of difficulty for a phrase - In the previous release, palm muted effect was omitted during the generation of the XML result file (now it works correctly) - Phrases length can be set to 2, 3 or 4 measures (the difficulty highway bar doesn't display when there are too many phrases; increasing the phrase length resolves this problem) - Automatic sustain correction for each note with length less than 1/4 of its measure (we can keep those sustains in EOF for future compatibility or different behavior in Rocksmith 2014) Update v0.5 (26/08/2013) - Faster than v0.4 (less than 20 seconds for an arrangement) - Source XML files with only two phrases ("COUNT" and "END") are now supported - When a phrase reaches its maximum level of difficulty, it is not written in the higher levels - Similar Chords templates was merged in the previous version and can loose some specific finger positions - "controls" and "phraseProperties" XML elements was omitted in the previous versions - DDC now supports chords HandShapes for single notes Update v0.4 (20/08/2013) - Faster than v0.3 (less than one minute for an arrangement) - Now supports original XML files with multiple levels inside - "events" and "linkedDiffs" XML elements was omitted in the previous version
    1 point
  5. ANIME Finished(28) SONG - ANIME SATSUGAI - Detroit Metal City Ai Wo Torimodose!! - Fist of the North Star Pegasus Fantasy - Saint Seiya Hit in the USA - BECK: Mongolian Chop Squad Butter-Fly - Digimon Adventure Chain - Air Gear Battle Ignition - Bleach FT. - Fairy Tail Blue Forever - Saint Seiya Ride on Shooting Star - FLCL Little Busters - FLCL I Think I Can - FLCL Advice(FLCL Arrange Ver.) - FLCL Funny Bunny - FLCL Submarine Street - MACROSS 7 Holy Lonely Light - MACROSS 7 Boku-tachi Wa Tenshi Datta - Dragon Ball Z Just Communication -Gundam Wing GET WILD - City Hunter Makafushigi Adventure - Dragon Ball Hohoemi No Bakudan - Yu Yu Hakusho Inner Universe - Ghost in the Shell: Stand Alone Complex Hitori No Yoru - Great Teacher Onizuka Samurai Heart - Gintama Seventh Moon - MACROSS 7 Planet Dance - MACROSS 7 Totsugeki Love Heart-Duet - MACROSS 7 STEP BY STEP - Detective Conan J-ROCK Finished(01) SONG - BAND Real Things Shakes - B'z SOUSEIKI / JIGOKU NO KOUTAISHI - SEIKIMA-II
    1 point
  6. Hello,We are now taking votes on releasing an CDLC approved area. mini-faq: What does this mean? If the votes equal "YES", we would launch a new CDLC area for APPROVED CDLC's only. This means the CDLC will have everything finished, and tested by the community. This would include: Lead, Rhythm, Bass, Vocals, Custom Tones, Synced up, RR And optional DD. (NO issues) (exception is if one of the Arrangement types isn't available for the song)​Additionally, you would need the appropriate album artwork, title, and everything else So like SA's old system, right? Similar yes, but better executed. All of the "approved" CDLCs would have to be 100% finished, in the correct format, and at an appropriate host that won't delete the song in a week or month if not downloaded. EDIT: This is NOT going to a separate section! There will be three filters - approved, unapproved, and in progress. The default will be to show all customs, but you can filter if you would like to see only approved customs. It will be integrated within our current search.
    1 point
  7. I didn't like it much either Kashmir is harder on guitar then bass though, I don't know if your a Zep fan or not but at least you would be learning some Zep riffs. :smile: Love the song...but I think I need to dislocate my little finger just to make the first chord :-P
    1 point
  8. You want cheap Amp and effects? Use your comptuer and your rocksmith cable. Ubuntu Studio is free, and you can make a LiveCD/USB so you can use it by just booting to the CD/USB. Uber cool. I also have a Mustang amp that I can control and input, but you really only need your Rocksmith cable. http://i.imgur.com/LyqzxMz.jpg
    1 point
  9. I tried something like you say: I temporarily moved the file containing all of the original songs ( if memory serves me correctly it is a big file called songs.psarc, contained in the main folder od the game ) to a different location. My goal was to remove from the original list all the unwanted songs to keep it shorter. The result was the songs album arts still showing themselves in game, but as inactive and If , running the songs list, I stopped for a little while on one of them, when normally the audio preview is played, the game freezed. I tried also to unpack the file to see what I could do, but it resulted in a very large number of files, most of which were difficult to identify due to their name was not the name of the song but a number. So I gave up ( at the moment )
    1 point
  10. Hi, folks. The latest hotfix (r1306) is in the first post. Changes are as follows: *Altered Rocksmith import to reflect changes to how the toolkit unpacks Rocksmith 2014 songs (timestamps not padded to 3 decimal places, count attributes omitted). *Removed handling of popup messages for RS2 export, since they aren't supported in that game. *Fixed a bug where the use of the second piano roll prevented tech view from working. *Changed the "Use dB style seek controls" preference so that the left/right arrows perform seek by grid snap and the up/down keys perform the normal transpose functions. *Changed the border color (in the editor window) for selected star power notes to be red, which contrasts better against silver than white does. *Improved the paste functions so that the chart will lengthen if necessary to perform the paste. Keep in mind, the Rocksmith import change does not add support for features that are new in Rocksmith 2014, but it does allow all of the Rocksmith 1 era features to import so it's a start.
    1 point
  11. Massive Metallica upload coming soon, Thanks to Nino83!
    1 point
  12. Hi all admins, Is it possible to create a new subforum for DDC inside the "Rocksmith 2014 Development" section ? Thanks for your answer ...
    1 point
  13. I just reverted my "YES" into a "NO" because I realized that a "YES" means voting for "a new CDLC area for APPROVED CDLC's only". From reading the posts here, it seems like the majority (of those who post at least) are for an integrated system into the current search engine... still we have almost 90% in favor of the seperate list... If you, just like me, thought your vote is for the general idea of an approval system, please check your selection :-)
    1 point
  14. I have been trying to get my entry image uploaded, using Photo bucket as an online resource. Never had to use an on-line image storage site before. I hope this code works finally. Loved the song, and am going to up the video this afternoon on my Utube account= Kasnitch . I've tried to learn guitar for over 5 years from tabs and Utube "instruction" video, with the only result being scale and chord jumping practice for years. Pathetic. I couldn't play ONE song all the way through with skill. I sadly never heard of the original Rocksmith. Am I pissed about that. Since getting RS2014 on release day and working with it for the last 4 months, I have progressed beyond my wildest expectations, and I'm still getting better every month. I never thought I was able enough to play something as beautiful and busy as Resistance. For me, this was the most difficult song to achieve 96% or better in MMode. Let alone doing it in 5 days. I'm a 57 yo lanky cranky former underground develpment miner. Rocksmith 2014, is nothing short of epic and I pray they keep improving on it for years to come. http://i1365.photobucket.com/albums/r745/Kasnitch/Muse-ResistanceWeek2096A140Str_zps455be8a6.jpg
    1 point
  15. Hey guys ! I did this: ¡Viva La Gloria! So I hope I did good and didn't piss anyone :) Cheers
    1 point
  16. I had £200 to spend on a small amp and effects set-up for home. Got myself a Roland 30x, and a Boss GT-6 off eBay with £50 to spare. Can't say I'm not happy... http://i.imgur.com/asyv6TW.jpg
    1 point
  17. It's obvious what's been going on, you fools: http://sciencegremlin.files.wordpress.com/2013/08/spongebob-wikia_gremlin.jpg Gremlins!!! :mrgreen: :mrgreen: :mrgreen:
    1 point
  18. Oh man, amazing list. Cannot wait for all those MM songs to be added.. provided they have bass :D JK, still cannot wait for them either way. V nice work.
    1 point
  19. The FAQ system has moved to here
    1 point
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