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Latest EOF releases (6-12-2019)

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2565 replies to this topic

#2521
Offline   raynebc

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Unfortunately, those problems never occur on my Macbook. I'm also not a Mac expert so I don't know how to troubleshoot that problem. Are any other Mac EOF users able to explain why this could happen?

I think I remember somebody mention that Mac OS may interfere with EOF if EOF is within the Downloads folder. If it isn't already, it's probably worth moving EOF to a folder on your Desktop or something like that.

#2522
Offline   raynebc

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Hi, folks. The latest hotfix (1-31-2019) is in the first post. Changes are as follows:
*Re-assigned the A accelerator key from Note>Transpose to Note>Clear, since the functions in the former menu already have keyboard shortcuts.
*Fixed a bug with the "Validate tempo map" function that wouldn't correctly take non #/4 time signatures into effect.
*Added "End proximity" selection functions to select/deselect notes that end within a specified distance (or one grid snap length) of the note they precede. This will help in case you want to manually apply a specific note gap, by selecting notes that don't have at least a gap of the current grid snap length and then using [ or the scroll wheel once to shorten the selected notes.
*Renamed the "Neighbor proximity" selection functions to "Start proximity" to better identify their purpose compared to the "End proximity" selection functions.
*Added the ability to replace some of EOF's built-in graphics, fonts and sounds by saving PCX and WAV files with appropriate file names into the "resources" subfolder. A readme file is provided in that folder defining the names of some usable file names and the gem, font or sound effect the file pertains to. Allegro's "grabber" command line utility can be used on eof.dat to export any of EOF's built-in images or audio for reference/alteration.
*Fixed a bug with MIDI import where the note length wasn't correctly read for GHL open notes.
*Updated Feedback import to support Moonscraper's notation for non #/4 time signatures.
*Improved Feedback import to allow the selected audio file to be named song.ogg, drums.ogg, rhythm.ogg or vocals.ogg instead of creating a copy named guitar.ogg.

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#2523
Offline   FearTheTitan

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Have a new PC so had to re-download a fresh copy of EoF with the hotfix.

Few things I've noticed that don't work (for me at least)

  • Neither Waveform nor Spectograph will show with F5 or manually toggling it in the menu
  • Adding silence no longer works, initially does the re-encode CMD window then asks what bitrate I want again and asks for the media file again. Sometimes does nothing either and gives me an Error 42 window

Can't do much past this since I consider these pretty important for my CDLCs

 

EDIT: Tried a fresh copy without the hotfixes and works fine



#2524
Offline   raynebc

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The latest hotfix is pretty buggy with waveform, spectrogram, load ogg and leading silence. Here's a Windows beta build that should generally fix those issues:
http://ignition.cust...of/download/304

I want to allow testers a day or two longer to test this beta out to make sure the problems are gone, and I can also add some more features until then.

#2525
Offline   ghr1227

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I think I found a minor menu bug.   When you tick the Auto Adjust FHP and Auto Adjust Tech Notes it is closing the Preferences

dialog and acting like I hit OK.  It also automatically ticks 3D Render RS Style and oddly enough Lefty Mode (which is fine for me since I'm lefty).

 

I'm sure ticking one and having the others tick automatically might be right but having the box go away is probably the bug.

Not sure why it is setting Lefty Mode though :unsure:

 

This is minor but slightly annoying too.

 

Here's a video showing this in action:  http://pc.cd/mXJ


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#2526
Offline   raynebc

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It looks like this only happens after using the Default button in the same dialog instance, but I'll be able to fix it.

#2527
Offline   Jan Universe

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Just a noob here.
Waveform, and adding silence seems to work with the beta.
Thanks.

sigpic31248_17.gif

 

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#2528
Offline   raynebc

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Hi, folks. The latest hotfix (2-20-2019) is in the first post. Changes are as follows:
*Fixes bugs with audio handling introduced by the previous hotfix.
*Improved Feedback import to allow the selected audio file to be named bass.ogg, keys.ogg or crowd.ogg instead of creating a copy named guitar.ogg.
*Added an "Enable open strum by default" preference that will take effect for new projects.
*Improved the new chart wizard so that if Rocksmith export is enabled, and neither FoF nor Rock Band exports are enabled, pro guitar tracks have their difficulty limits removed by default to suit Rocksmith authoring.
*Fixed a bug where clicking the "Auto-Adjust sections/FHPs", "Auto-Adjust tech notes" or "EOF leaving focus stops playback" checkbox immediately after clicking the Default button in the Preferences dialog causes the dialog to be closed.
*Improved the "Validate tempo map" function to correct the first beat's position if it doesn't match the delay value defined in Song>Properties.

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#2529
Offline   ringodu74

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Hey!

I am trying to design a custom GH like game based on the Montreux Jazz archives. I work in Unity3D and use the Chartloader asset:

 

This asset, to my understanding, only loads .chart files.

 

I understood that EOF was much better than feedback, that produces the .chart files, but I cannot read anywhere how to generate the .chart files with EOF. Did I miss something?

 

Otherwise, is there any trick to load the exports of EOF into Feedback and get the .chart files out of it?

Thanks in advance



#2530
Offline   raynebc

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EOF doesn't write .chart files. You could try one of the converters that can translate between a chart and MIDI file. You could also try Moonscraper, which is a chart editor for the game Clone Hero that can import a MIDI and save in its native .chart format.

#2531
Offline   Mercenary

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@raynebc A bug in the latest version (2-20-2019) I would say....when in EOF going over "Track" -> "Rocksmith" the selection options open on the left so if I go to "Fret Hand Positions" (for example) and want to move with my mouse to "Set" it closes before I can reach it.

Same problem with "Song" -> "Seek" -> "Note".



#2532
Offline   raynebc

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It's more of an Allegro bug than anything else, as it doesn't handle drawing multiple submenus on top of each other well. There are some workarounds:
1. Use keyboard accelerators: When a menu item has an underline, you can activate it by pressing that key on the keyboard, ie. use ALT+T to open the track menu, then press R to select the Rocksmith submenu, then press H to select the "Fret hand positions" submenu and then press S to select the Set function.
2. Use keyboard shortcuts: Some menu functions have a function key or key sequence listed to the right edge of the menu to indicate a way you can use the function without even having to open the menu. The shortcut for the set fret hand position function is SHIFT+F.
3. Increase the width of the program window. You can make EOF's window larger by using File>Display>Display and picking a pre-set window size or setting a custom size. You can also simply enable the Notes panel (File>Display>Notes panel>Enable or simply CTRL+P) to make the window 50% wider than any of the pre-set sizes.

#2533
Offline   AlucardVonTepes

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Hey, i followed the mediafire link but it seems to be broken. It always shows a timeout. My connection is fine, and I tested it by downloading another mediafire hosted file.



#2534
Offline   raynebc

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It's probably a temporary outage on Mediafire's network.

#2535
Offline   AlucardVonTepes

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@raynebc More than 12 hours later, still not working. I doubt it's mediafire's fault, I can download anything else from them without a hitch. Maybe create a new link?



#2536
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I have no issue on my end.


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#2537
Offline   Tmlt

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I have no problem going to mediafire.com but when using the link on first page to get EOF the connection times out. Tried 4-5 times.



#2538
Offline   raynebc

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I tested it yesterday and whichever server Mediafire was hosting this on timed out. I tried the link just now and it downloaded fine. It was an outage on Mediafire's end.

#2539
Offline   raynebc

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In the past day or so, Mediafire counted dozens of new downloads for RC12. If it's still not working for you, try restarting your browser and possibly clearing its cache and cookies in case it's trying to use a retired Mediafire server or something. If it still doesn't work, let me know and I can contact Mediafire support to ask why their servers are having problems.

#2540
Offline   raynebc

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Hi, folks. The latest hotfix (5-2-2019) is in the first post. Changes are as follows:
*Implements an eof_lyric_gap_multiplier config file setting (can be manually edited while EOF isn't running) that will affect lyrics when they are placed or have their lengths altered with the [ or ] keys or the scroll wheel, by enforcing a gap around affected lyrics. This gap is equal to the current grid snap setting multiplied by the eof_lyric_gap_multiplier value, which is meant to be a number greater than 0 and less than 1, ie. 0.5.
*Fixed a RS import bug that could prevent tech notes from being parsed correctly.
*Adds a minor efficiency improvement to pro guitar MIDI export by omitting repeated root notes when the same chord is authored repeatedly, as suggested by Ruggy.
*Changed the Feedback import menu function name to include "(.chart)" to clarify the file type in question.
*Added a "File>Default INI settings" function where you can define song.ini entries to be automatically added to new charts.
*Changed the "Load OGG" dialog to initialize itself to the current project's folder, since EOF doesn't allow loading an OGG file from someplace else.
*Fixed a bug where drum rolls wouldn't import correctly for QB format Guitar Hero files (ie. Guitar Hero Smash Hits).
*Changed the length threshold for drum rolls in GH import to 140ms, since some official charts used drum lengths as long as 138ms even though they don't display as drum fills in-game. Drum notes that meet this length threshold are given crazy status so that they will also export to MIDI with sustain.
*Allowed disjointed and crazy statuses to be applied to drum notes, since some Guitar Hero charts author this (ie. drum swells overlapping bass drum notes). A "Disjointed" submenu was added to Note>Drums.
*Updated GH import to read accent notes and disjointed chords. When accent status is found during GH import, EOF will prompt whether it's from one of a list of specific games, which define accent notes in a different lane order. Some types of ghost notes (ie. from Warriors of Rock) are read and interpreted as snare notes and will be highlighted during import, but the definition of drum chords that include ghost notes on red/orange is unknown.
*Changed MIDI export to allow drum notes to export with sustain if they have crazy status (which disjointed notes are given automatically during GH import).
*Changed the accent status behavior so that a note can have different accent status for a given gem than that of the note at that position in another difficulty, as is done in some Guitar Hero charts.
*Removed the logic that tracks the chart's MIDI delay separately per OGG file, since this isn't handled well by the undo/redo logic and is probably more harmful than helpful to most people.
*Changed MIDI export and import to use a velocity of 127 to define accented drum notes, for future use in Phase Shift. When accented drum notes are present, "drum_accent_threshold = 127" is written to the project's song.ini file.
*Added a prompt to the Mac build suggesting the default song folder (for new projects) to be defined if it isn't already, since the default location is the program's parent folder, which in OS X is inside the application bundle and is more awkward to access.
*Fixed a bug with QB GH file import where the section events would be deleted after the prompt about whether they were in the desired language.
*Improved GH import so that if the "song_aux" instrument sections are reached and there were no notes imported from the "song_rhythmcoop" sections, EOF prompts whether to import the aux notes into PART RHYTHM instead of PART KEYS.
*Added a "Don't write INI file" export preference that will prevent EOF from writing a song.ini file during save even if MIDI files are written.
*Allowed open notes to have crazy status so they can overlap other notes, since this is used in at least one GHWT chart and is supported by Clone Hero.

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