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Berneer

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Everything posted by Berneer

  1. There exist a couple of customs, to my knowledge, in Ignition, with what you are looking for, though not preceded by the prefix “You”. Both by PC Plum (his links are all dead now but people might post their copy for you - I think that is how it works, but check forum rules first) : “History of Rock Mashup” and “Guns n Roses solos”. Great thread TomSawyer!! Good to see you out and about!
  2. Unpack CDLC. Convert extracted audio file To whatever format you like. Cozy1 even made tool to convert audio files.
  3. Hi guys and girls! Been too long. Miss you and long to spend more time with you, let alone, the guitar. Nice to see a bunch of fresh new faces here. As you'll see below, I am not a threat. :) Week 344! Yikes! That is impressive!! Thanks to our tireless organizers! I know a think or two about their labour-of-love effort, albeit on a much smaller scale. Here is my cold score in this beloved 80's masterpiece. First time I pick up a guitar in nearly 4 months and any significant playing in 3 years.... I yearn to get back into the groove. Need to find a serious job first ... :) I think I n
  4. Just thought I'd say hi and happy belated 300th birthday!! Rock-on amigos!
  5. I just logged in here for the first time in a while due to RL tribulations. I am really annoyed by the ad that pops up at the bottom of this page and which reappears 5 seconds after close the previous one. Not the "Welcome back" I was hoping. Grrrrrr. Nothing gets me more angry than ads. Well ok, insurers do. :) Thanks James for all the hard work you do, BTW!!
  6. My son and I tried them. This is exactly the type of stuff I am seeking. Great thanks. This will keep us going for a while. Maybe once your son sees your daughter excelling, he’ll double back and try to outperform. Honestly I wish I had discovered RS at their age when time and brain absorbency was in abundance. In a last ditch effort to keep me playing violin, my dad promised that the girls would flock to me if I continued. I was 12. Had he said this just a couple of years later when that would’ve been more poignant, perhaps I woukdn’t always be in last place in your CS, assuming violin wo
  7. Great thanks Rodman. My 6 year old will love this!! Can't believe I didn;t see this sooner. I also wanted to make CDLC for him. Then another baby was born and I was forced to abandon my plans for now. I missed the boat, now he want to play Iron Maiden's epic 18-minute song: Empire of the Clouds! I have a new respect for Dynamic Difficulty, as I watch my son play. It really motivates our kids when they level up, all the while keeping harder songs manageable. This is a great thing you've done. I look forward to trying these!! Cheers and hope your son still enjoys guitar!
  8. Hi gang, long time no posting here from me, but I try to post my mediocrity :) when I can. Lots of new faces here i don't know .. and with some serious chops! Nice to see this gang thriving!! Love this song from my fellow country-woman. I just had to make time to try it! 2nd attempt without RR'ing. I post that since i like to see the improvement throughout the week from cold to practiced, however unbecoming the cold score is ... :) Cheers and have a great week! http://i920.photobucket.com/albums/ad41/Berneer/CustomsForge%20Championship/Week%20259%20-%20Week%20ending%2014Oct2018/Alannah
  9. If memory serves and not being in fromt of my computer, there is no alternate attribute in XML. For my MacGyver CDLC I had “alternate lead” show up in-game simply due to the fact that I labelled two arrangements in the toolkit as lead without calling them bonus arrangements. Probably doesn’t help anything here. But in case it did I thought i’d Share. If ever you need me to check that custom I can do so. I think my metronome arrangements were labeled as alternate... prior to Remastered Max5 requirement. Cheers
  10. Yes, you are right. I just would find it slick if the game had that nice visual effect. That’s all I meant. Cheers, I’ve been away but not far away... :) Miss you guys!
  11. I would love if handshapes in the game slid frets parallel to their sliding notes to emphasize a continuous handshape is recommended ...
  12. Cool! If ever you felt it was one of those cases where a sustaining open note clouds the intent You could consider authoring per Firekorn/iminashi method. But definitely your 2nd example is rendering as expected using chordify and should be obvious enough, although it is not the sequence you show in EoF given that the fingered notes in-game appear to be on frets 4 and 5, not 1and 2. The advantage of Iminashi/firekorn method is that you would define 2 consecutive, tightly adjacent (inperceptably separated) hanshapes so the fingering would evolve as the hammer-on is meant to be played.
  13. Sorry for the delay in responding. It looks like you are using Chordify properly with the LinkNext tech notes. I don’t understand why you say one handshape is working but the other one isn’t. It seems to me like both in-game renders exhibit the same unwanted behaviour of the blue lane highlights (handshape highlights) not encapsulating the notes in the handshake. It seems to me like you need to set the time stamp at the exact millisecond of the chord in question using one of EoF’s “seek” functions, and changing the Fret Hand Position (FHP) (Ctrl+F, if memory serves) to change after the p
  14. Agree with Seph, your custom, should look how it makes you happy. ODLC is a good reference but you are the sculpter. :) Always good to see the final result. Please post an EoF screenshot and in-game screenshot of your final choices if you are ok to share. Also helpful for the next person with your question. Faster like this since not sure when I’ll be firing up Rocksmith next ... :)
  15. Good point firekorn, a new handshape would improve the fingering to cater for finger changes. I found a way to make that work with chordify with handshapes separated by 1ms, which I did for initial versions of my Blaze custom. One case where I think I would prefer Chordify is when one or a few notes of a sustaining chord contain tech notes whose exact location on the note tail are important, such as bends or stop notes. Also chordify doesn’t force the charter to make sustains. Fedro, I’d Enjoy seeing an in-game screenshot of your final choices, posted here. Been out of this for a while.
  16. I agree Firekorn that your way is good enough. I prefer chordify, but not always. If ever the sequence of notes makes it such that chordify note tails makes the chart unreadable or cumbersome, perhaps such as the sustaining open string hiding the flurry of HOPO happening underneath then I think it is warranted to tolerate the break in hand shape. For my Blaze custom intro, I opted to not use Chordify and chose to let the player’s ears guide him/her into interpreting the requirement for a sustain. Where I prefer chordify is that one doesn’t need a handshape gap, which literally would see me i
  17. Thanks. Sure PM me any time and I will try not to take too long to reply. If ever I don’t reply quickly enough I won’t feel bad that you might post in a thread for all to see. But I will try my best to help.
  18. Glad l)ark_Seph beat me to it. It seems Chordify is indeed what you were asking about since you mentioned not liking the (overlapping) note tails. The document I made that was shared above is an unfinished tutorial that is nonetheless enough to build up to and understand the concept of EoF Chordify feature. I am glad to walk you through anything about it. Firekorn and I speak French, him being from France and me from Quebec, Canada. I am intrigued by there being a counter proposal found in iminashi’s tutorial. It is on my ToRead list. Meanwhile I would be surprised if Chordify was obsolet
  19. Not sure I understand. 1. Did raynebc’s advice not work? 2. I agree a HO without preceding note is not quite universally doable but with high gain I can get good sound just hammering down my finger somewhere on the fretboard. Perhaps that is a relative to the tapping concept. 3. I am wondering if behaviour applied to one string of a chord but not others is not best handled by the chordift status, assuming you had no luck with HO tech note. Can you show us on music sheets what you are trying to accomplish. If it is chordify that will help, I will walk you through the steps since I have not ha
  20. OK I've resurrected this topic from the dead by paying for a Photobucket hosting subscription so that now the images can be seen again. I found 4 little typos in my Modes crib sheet and will update soon. 1) Page 1, Row 2, Column 1 --> C# Phrygian in the table should end with a C# not a C note, 2) Page 1, Row 1, Column 2 last bullet, last sentence --> the words 'but' and 'then' should be interchanged. 3) Page 1, Row 2, Column 3, bullet 4 --> should say "Db <-- Eb <-- F<-- Gb <-- Ab <-- Bb <-- C 4) Page 1, Row 2, Column 2, bullet 2 --> It's called the diatonic se
  21. OK, I caved in. It breaks my heart for you guys not to have access to this necessary information in the OP and throughout Customsforge. Darn photobucket.com charges U$100 per year to allow what they call 3rd party hosting, for example, posting here links to pictures I host with them. Now my thousands of pictures posted here will work again after almost 1 year not working. I figure moving forward it'll be my way of donating to this site by ensuring this site stays relevant and helpful. Cheers! Now if only I could find the time to make the sequel tutorial to this tutorial: "The Chordify
  22. Sounds like accepting to continue on despite the unhandled exception issue worked, since I was able to complete remastering all my remaining CDLC. So it seems a partial solution was to not only uninstall the crashed CFSM but also to ensure the corresponding directories in Program Files(x86) and in Documents are uninstalled, then to install a fresh copy of CFSM. When I installed the fresh copy it did tell me it had to uninstall the old copy, but hey, whatever, it worked, albeit with a "unhandled exception" message (repeated here). So I didn't need to rollback my .Net from 4.7.1 back to 4.0. P
  23. Hi cozy, Thanks a bunch for your response! I thought doing Windows App uninstall removed the CFSM, but it left the directory in Documents and in Program files (x86). Having now deleting those, the program parses my /DLC folder contents, but does give me the following dialog citing an Unhandled Exception, and does so every time I open. See here. Here is a copy paste of all the words in the text box of that dialog box. This reminds me, that shortly before CFSM 1.4.2.8 crashed on me, I got a very similar, if not identical dialog box. It is gibberish to me. :( My AV is off but I added
  24. Hi, I am so pleased with the CFSM tool and it's updates than now fix tones issues that last year the CFSM classified as corrupt and no longer do! Near the end of Remastering my 3000+ CDLC suddenly CFSM (latest beta version) died on my PC. It seems to kill the batch remastering process when it encountered dreddfoxx's Alice Cooper - Halo of flies . I reboot my PC to clear up any issues but once I reboot it still gives me the following debug info: [2018-01-24 08:56:26]: + <WARNING> 'D3DX9_42.dll' file validation is disabled ... [2018-01-24 08:56:26]: + CustomsForge Song Manager (v1.4.
  25. Thanks @@firekorn, Excellent idea! Now if only Wikipedia hosted my Tech Notes Tutorial images ... :) So I added all the album art for the Iron Maiden albums. Then I decided to add all the solo album covers for Bruce and Blaze but somehow pressing Post erased all my solo album cover additions so I guess it's gonna stay as is ... :) Thanks again!
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