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MVega

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Everything posted by MVega

  1. Electric bagpipe? That must be awesome!
  2. If your knuckles are hitting the string, then you're coming in at the wrong angle. Your hand/arm should be parallel to the strings, the pick should be perpendicular - there shouldn't any contact with your hand to the strings (other than palm muting). Also, playing at the wrong angle can make a huge difference in tone -- check it out for yourself. Try picking at various angles. Perpendicular will give you the richest, fullest sound. Check your shoulder and elbow alignment, the problem is probably starting from there. Also: are you playing standing or sitting? What kind of guitar? Maybe you're wearing it too low -- try raising it up a little (you can lower it down again later). An open hand serves as a counterweight while you're playing -- it'll actually help you build speed and rhythm, not to mention it makes it easier to anchor with your pinky when you need to.
  3. Keep in mind that some customs can have timing issues -- if the charter didn't do the beat sync properly, YOU may be on the beat, but Rocksmith won't know this. If you're worried about your sense of timing, you'd be better off sticking with or testing yourself on official songs (I don't know if the song you're working on its official or a CDLC), because the official stuff is really well made. But it's always helpful to play with a metronome or a drum beat away from the game.
  4. I've been working on comping/Freddie Green style playing, so I haven't played Rocksmith in a few weeks now. Instead, I've been using the iRealPro app -- it's pretty excellent. Gives you a drummer, bass player and piano play (I think there are other instrument options, haven't bothered to change the default) and SHOWS the chord progression while giving you the backing. There are tons of songs available for download -- and that part's free too. I'm working on swing songs, but it looks like there's a pretty healthy list of rock and country and other styles too. Definitely a great tool if you're looking at practicing your lead playing, and of course for rhythm it's excellent.
  5. You need to create the sections (and phrases) in EOF. Start at the beginning, click on the beat marker where the first section starts and hit shift + S -- choose one of the names offered, and check the place phrase option too. (Similarly named sections/phrases will level up at the same time in the game). Add as many sections as you need -- you can break up difficult passages with multiple sections if you like.
  6. The problem with sanding is you can't just sand a little bit -- you'll end up having to treat the whole area. But you'll want to invest in a set of polishing pads too -- StewMac sells them, they go up to 12000 grit, which will give the mirror shine to match the rest. http://www.stewmac.com/Materials_and_Supplies/Sanding_and_Polishing/Sandpaper_and_Finishing_Papers/Micro-Mesh_Soft_Touch_Finishing_Pads.html These things are great. It's like magic.
  7. Post a pic of the repair when it's done. Good luck!
  8. It depends on what kind of finish it is. If it's nitro, it's easier, because the solvents in nail polish will help hide the fix by 'melting' the edges of the gash. Poly would be a lot harder to fix (but if this were a poly finish, you probably wouldn't have got that chip from a simple knock like that). Also, you can certainly find a marker in the exact shade of your guitar -- there are kits of artist markers with a range of blacks and greys. Just coloring in the gash alone will be enough to hide it. After that, you can fill the dip with anything that will harden -- superglue, nail polish. Do that in several layers, giving each layer the time to dry. You could probably get the repair to where it's almost invisible. Like I said, mask off the rest of the finish so you don't accidently spill any of the superglue/nail polish on it. I don't think you need to color the superglue -- varnishes aren't colored, after all. They're a transparent layer applied on top of the paint. On the other hand, if it IS a nitro finish, then you might as well prepare yourself for other dings/crazing in the future. It's part of what makes nitro such an excellent finish. You can really see the life of your guitar in it. If anyone asks about the ding, just tell 'em you got it diving off the stage in the middle of a wild solo. Or that one of your groupies knocked the guitar over while you were ... um... yeah.
  9. Is there a fadeout to the song? That might explain it. It's also possible whoever prepared the Gpro did one cut n' paste too many and just didn't get rid of it. If there's no more music, I'd just get rid of the extra notes.
  10. You'll never eliminate that to where it won't show, sorry. The only way would be a complete refinish, and even then, if it's not done by a professional, forget about it, it'll never look right. Personally, I like my guitars to wear their dings and scratches as a mark of pride -- guitars get that beat-up look because they're played, after all, not because they've been kept in a shrine or gathering dust. But if it realy bothers you, I'd just go for a simple fix -- take a black magic marker and color it in. You could apply a dab of clear nail polish/hardener to protect that (mask off the finish around the ding first). Then -- just forget about it. You won't be able to see it while you're playing anyway.
  11. Go into the preferences and make sure you checked the option for generating a .wav file. Then save the project and it will.
  12. Is it humanly possible to play at 500 bpm? Curious choice there. Make sure the section really is assigned to a beat marker - I've had this happen too, and the way I fixed it was to clear the section from the section list and redo it. For whatever reason, the beat marker had moved, but the section/phrase position is linked to the TIME not the beat.
  13. It means huntervandam made a mistake when charting the song. You can try fixing it yourself -- you'll have to open up the xml files in EOF and then repack it once you've corrected the error. There's a bit of a learning curve to it, but you'll end up knowing how to make your own customs.
  14. Did you try right-clicking and checking 'run as administrator'? That sometimes helps.
  15. Two things Mac users can try : 1. Ask the original charter to post a MAC version. I'm sure most people will have no problem doing that, since it only takes a minute. 2. Try unpacking the psarc and then repacking it using the files in that. If the problem comes from the Toolkit's converter (and not the original project), that should work, right? @@Wepeel : raynebc (who's developing EOF) is really helpful, so if you're having trouble, he might be able to help. FWIW: You don't sync the music to the tab in EOF. You sync the BEAT MARKERS to the music. For that you need to display the audio waveform and move the beat markers to match the beat. (There are tutorials for this, it's not difficult, it just takes time). Once you've done that, then the tab will sync to the beat markers. Use EOF to create the preview file -- it just generates a .wav file. Just click on the beat marker where you want the preview to being, EOF will automatically make a 30 second clip. I agree with the Toolkit's error dialogues... ugh.
  16. Not all of the customs have been prepared properly. I think this has mostly to do with some of the earlier customs made using earlier versions of the toolkit (and maybe EOF). Some customs don't have any tones assigned, which definitely locks up the game. A number of people are having issues with losing their saved game data or getting file corruption issues -- this seems to happen to people who keep all (hundreds) of their customs in the DLC folder. It's possible that Rocksmith has a limit on the number of customs it can handle. But it's also possible that a corrupted CDLC can bring down the whole stack. (Personally, I keep a separate folder for my CDLCs and only add them in when I plan to play them.) I'm not sure what you mean by converting songs -- unless you're on a Mac? Sometimes it's necessary to repack a custom a couple/few times until it works properly. Maybe this is also true for converting psarcs to Mac format. The toolkit and EOF are both still works in progress. Pretty awesome tools though.
  17. There's a couple of threads about this, yes. Seems like it affects mostly people with hundreds of customs in their dlc folder. There might be an upper limit to how many Rocksmith can recognize. There may also be an issue with certain customs being 'poison' -- there's a thread for that too. I don't see the point of keeping all of your customs in the DLC folder. Just put the songs in you're really going to play. Keep the rest in a separate folder -- this will also protect them from being affected if Rocksmith gets an update that makes adjustments to the DLC folder too (which could happen).
  18. @@cstewart Yes, that's basically the type of guitar I'm working on right now (more of the Freddie Green three-note chord style though). They definitely give that nice, meaty thumping sound. I do have an archtop, but much of the time I'm playing unplugged on a Godiin Multiac and these picks really bring out the low end. I think they cost a buck -- definitely worth the try.
  19. I've been using a Dunlop Jazztone 208 lately, since I'm working on comping. The difference in tone between this and a normal pick is pretty amazing. http://www.jimdunlop.com/images/products/JDJazztones-11.png
  20. Or..... just type the lyric into EOF. Done.
  21. Doubtful it's the guitarpro file -- that only imports notes, as long as you tell EOF to ignore the tempo and section information. Have you opened the project in EOF and looked at the spot where you get the crash? Things to look at: List of tone changes and tone names. List of section and phrases. The list of fret hand positions -- try deleting all and regenerating them. The difficulty level tabs -- if a level is marked with an asterisk, it means there's information in it. Make sure only one level for each track has note information. Chord fingering -- make sure there are no conflicts there. If you added in your own fingering, delete this, let EOF generate those. One thing to be aware of is that when you set a lot of these things, like sections, tone changes, etc., they're fixed according to the TIME, not the beat. This means that if you'd set one of these things, like a section or a tone change, according to a beat marker, but later move the beat marker for some reason, the tone change or section won't move with it. This is especially problematic with things like fret hand positions, which is why I recommend deleting all and regenerating them again just before you save.
  22. You can always give a shoutout in a post, @@Rumrunner24 Depending on their settings, that'll get their attention.
  23. You'll need to buy a new copy of the game for the PC -- fortunately, it's on sale now. At that price, it's a steal. A lot of the official DLC are on sale too. I recommend buying those if the songs interest you -- the quality of the official DLC is pretty fantastic. Once you've added the .dll and purchased Cherub Rock, that's pretty much all you need for the customs. From what I know, there's no official limit to how many customs you can have in your DLC folder. On the other hand, it seems a lot of people who keep large quantities of customs in that folder are also having crashes where they lose all their gameplay info. Some customs haven't been properly prepared, which can crash the game as well. So I recommend keeping a SEPARATE folder for all your customs and only adding in those you're actively playing to the DLC folder. There are already more than 5,000 customs after all. The problem with those torrent packs is that you'll also be downloading tons of songs that don't interest you. The advantage of using the database is you get to select only the songs you want -- and, importantly, you can drop a note of thanks to the people who have taken the time and trouble to chart the songs for you to play. Otherwise, those torrent packs are just packages containing the same customs from the database.
  24. Is this happening on all the songs? Only on customs? Only on certain customs?
  25. Wait...what? I did Not Fade Away in E standard. Now I'm going to have to try it in open G. Yeah, some songs are meant to be played in open tunings, but that's another issue. As a singer myself, I wonder about the whole "Liam sings sharp" thing. My songs always tend to stay in the keys I'm comfortable singing in -- but within that (rather limited) range, I'll be darned if I'd bother tweaking the pitch. And besides, I'd never actually considered Oasis to be a group of accomplished musicians. I always thought they were just another pop band. Another thing: how did bands deal with playing with keyboards? (Although it seems to me some of the old organs had tuning knobs? I can't remember, sold my Farfisa a few years ago.)
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