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Showing content with the highest reputation on 08/30/2018 in all areas

  1. I appreciate the work that goes into selecting the songs, but I too would welcome a bit different style of music sometimes. To that end I just downloaded 200 CDLC that I'm taking notes on which ones are playable, difficulty, etc. Hopefully I can add some suggestions based on that. Again, I respect the work that the organizers do in choosing songs, a big thanks to them. I'd like to help if I can.
    3 points
  2. After restarting the song like a gazillion times and finishing the song couple of times with 1-2 notes missing, I finally got the perfect run. My heart was racing so fast at the last couple of phases. I didn't want to mess up the main riff at the very end :wacko: http://u.meelo.org/.rocksmith/week253bass_int06.png Feeling satisfied!
    2 points
  3. If people don't like the songs then add to the song selection page, I believe that the song are selected randomly. I mean it takes only one person to put a bunch of megadeth songs in and guess what we're all playing the next few months?
    2 points
  4. Had an hour to play bass today Missed a note or two, I guess, most likely due to low tuning... Played Smooth Criminal with both fingers (almost got them into a knot!) and then pick. Pick is certainly easier Played this one with pick first, then noticed I miss random notes here and there for no reason. Dropped the pick, played the last half with fingers and it was perfect. Played Bat Country twice, one is better score, the other - better accuracy
    2 points
  5. It's probably my favourite solo I'm working on since I joined the Championship. So addictive that I'm upset it doesn't sound good enough yet.
    2 points
  6. I'm concerned with the mods love affair with thrash and speed metal. Don't get me wrong, they're cool songs but it gets hard to fully playthrough them because my hands start to burn Will hopefully try again later tonight, couldn't post yesterday because imgur was down
    2 points
  7. CustomsForge Newsletter (Issue 1 | Aug 2018) Hey all, I apologize for the late response I've been working my ass off at a few temporary jobs. Thank you for reading this update! I'm going to discuss a few things here: DDoS Attack & Discord Raid Lately, we've been targeted via Discord "raids" (where bots spam our discord) and DDoS attacks. Our amazing team of Administrators and Moderators have been keeping an eye on this and have been resolving these issues as they occur. Unfortunately, I don't know why we are being targeted. We will keep an eye on this and work on fixing it asap. Accidental Suspension The website was down a couple days ago due to our server company accidentally suspended our servers for 'late payment' even though it's not due until the end of the month. We reached out to them and corrected this. To make sure it doesn't happen again we're setting up a new donation goal to get it paid off asap. Donation Goal You can donate via https://customsforge.com/index.php/donate/goal-117-end-of-the-month-august-goal/ Any amount helps, thank you! Advertisements We ran a test of the new google ads and saw it was extremely annoying on multiple areas of the website. We've reverted those and are solely using Sovrn for now. If you could whitelist us on your browser it would help a lot! Developer Update The current progress of the rewrite has slowed down but I plan on making sure we speed things up again even if that includes getting more front-end developers on board to help assist. Rule Update on Covers We've updated our rule for CDLC covers of DLC, more info here: https://customsforge.com/index.php/topic/47308-updated-rule-4/ Merch We currently have two stores. One store is for US Customers, and the other store is for international. All of that info is here: https://customsforge.com/index.php/topic/46795-customsforge-merch-international-shipping/?do=findComment&comment=288261 The US store is shirts only, and the international store also ships to the US but has other things like bags, stickers, etc. Updates via Newsletter I plan on creating a monthly update newsletter soon to provide updates on the website, featured CDLC, and more! I'll have more info on this soon as we work on it. The newsletter will still be posted in this section as well. I am considering this issue 1 of the newsletter and we will add more to it in the future. Thanks for reading this update and we're working hard on bringing more features to the website! Keep rockin! \m/ Mark (Unleashed2k) | CustomsForge Founder
    1 point
  8. Such a nice rhythm track, gotta play so precisely... which i obviously do struggle with ;)
    1 point
  9. 1 point
  10. I have a Amon Amarth Request, since there are a couple ones with a broken DL link :( I think many guys would appreciate if there was a CDLC for Amon Amarth - Gods of War Arise. I put the tabs and Video here :) https://www.songsterr.com/a/wsa/amon-amarth-gods-of-war-arise-tab-s25224t0 https://www.youtube.com/watch?v=UFAJ--O4GCQ
    1 point
  11. Surprisingly enough, I made progress. Getting more and more consistent at the clean strumming part. But that fast barre part at the first and second phase always gives me a strike or two. http://u.meelo.org/.rocksmith/week253rhytm_bc04.png
    1 point
  12. My first attempts this week: Hmm, better switch to bass... I think I can do better:
    1 point
  13. Tried the megadeath song but couldn't pass it.
    1 point
  14. WOOOOOOOOOOOOOOOOOOOOWWWWWWWWW!!!! Beginner lead, can´t wait to play it!!! This is how i like it; not to difficult, but .....ok, see you in a few hours!!!!! Wish you all a good time!!!!
    1 point
  15. Spent all of my free time last week charting Leo Moracchioli Covers :) - sort of couldn´t stop. If you wanna check some out - go there .... argh i cannot make the link work ... just enter Rodman Leo in search here (nodshead) Though.... the reason i started making them was killed by poison... When we played Killing in the Name back in the days - right within the week the official dlc was released, and of course we had to cancel the competition on it. Now i found Leos awesome cover and made a (really fine) CDLC out of it.... Cause it seems to be cursed because of me there was a major rulechange to the forum that covers, or part of covers can and will now be banned if they are (sound or play or feel??? - not specified) too much the same as the original - and like "cover police squad" is installed ;) Cursed. Rock as hard as you can! Here is my first try with greetings from lovely Rovijn, Croatia where it´s raining heavily today, my family is ebooking/Nintendo Switching/Netflixing (goddamit what times are we living in), so i got some time for mini squier stratocasting. Rod https://www.screencast.com/t/mHjSZ1stX
    1 point
  16. Just curious, but do you have anything in the works for this season?
    1 point
  17. For any comment regarding the content, please do it here : Last Edition the 27th of June 2023 I.Software 1. Editor On Fire (EOF) It is the core of where the magic happens, it was created as a companion to Frets On Fire quite some time ago to allow users to create their own charts and has evolved a lot since then to allow the creation of compatible customs songs for the Guitar Hero games, Phase Shift, Bandfuse, Rock Band and of course Rocksmith and Rocksmith 2014 Remastered or not. You can find this software over at : https://ignition4.customsforge.com/eof (You will need full release + hotfix) 2. DLC Builder Without it, things would be a bit more complicated, it automates the whole packaging process and creates all of the files that are needed for Rocksmith to be able to read and play everything according to plan. It involves a lot to properly translate the files from EOF to the proper file format that Rocksmith can then interpret correctly. It also add Dynamic Difficulty as well as some quality check and is the place to manage tones. You can find this software over at : https://github.com/iminashi/Rocksmith2014.NET/releases 3. WWise Rocksmith uses the WWise file format for reading and navigating through audio files, so we will need it to convert our OGG files to the WEM format. Luckily the DLC Builder does it all on his own properly but we still need to have the software to do the encoding (like you would need the Lame encoder to encode in MP3). You can download the 2021 installer from here : https://ignition4.customsforge.com/tools/wwise The DLC Builder support WWise 2019 and 2021. 4. Other tools that can be quite useful a. Vocals synchronisation I would suggest using Ultra Star Creator because it has a practical interface and it allows you to quickly and simply sync vocals to the audio and then import them without any issues into EOF : https://sourceforge.net/projects/usc/ An alternate lyrics editor that offer a more visual approach is YASS though it is suggested to work from an existing MIDI file that has the vocal melody : https://yass-along.com/ You can also find existing lyrics file from the UltraStar Database (free account is required) : https://usdb.animux.de/ b. Guitar tab editing software I personally use Guitar Pro to edit and make adjustments to the tab that I will later import into EOF, but EOF can edit the tab too. I just find most parts of the tab editing process to be easier in Guitar Pro than in EOF. That is really a personal matter and I won’t talk about how to use Guitar Pro or Tux Guitar (for those who prefer a free Linux compatible tab editor in this whole tutorial. Just be aware that TUX doesn't correctly export the special techniques that Rocksmith can use the same way Guitar Pro does, meaning you'll have to add them in manually within EOF). I still prefer that people know they can use a different tool to do part of the tab editing, instead of being locked in a software they might not find practical. http://www.tuxguitar.com.ar/ https://www.guitar-pro.com/
    1 point
  18. Hello Rocksmith fans! Welcome to the return of the Variety Pack! It’s been 115 days since Variety Pack XII, and it’s great to add another FOUR artists to the Rocksmith Remastered Library!… Read More The post Rocksmith Remastered DLC 2/20/2018 – Variety Pack XIII appeared first on The Riff Repeater.
    1 point
  19. 3. First Test So you should now have enough to create your first kinda playable CDLC. I say kinda because it's far from bug free yet but it won't crash the game in any way. So let's opens up the DLC Builder and look at the configuration page and see what you should change from the get go. General Tab I strongly suggest to correctly fill in your charter name as it will be shown to users when they use the CFSM! Your profile path allow you to quickly import tone that you build in game in the DLC Builder with a single click. Test Folder is where the DLC Builder will create the test version file for you to test in RS (so a subfolder of RS DLC folder is ideal) The WWise path can likely be kept empty at first as long as you have only one version of WWise currently installed. Always keep the checkbox for the automated volume calculation to avoid creating problematic CDLC. The other configuration tab can be left as they are by default. I'd always suggest to give them a quick glance but there isn't anything that need to be changed. Adding arrangement : Simply click on add and it'll open an explorer window for you to select the xml EOF created. So you can browse for the xml that EOF created when you saved which will have the name of the track (for example : PART REAL_GUITAR.xml) and it will fill in all information that can be gotten from EOF if you filled in the song properties. It should look similar to this (with the information from the song you are building) : You can inspect some details about each arrangement by clicking on it and it'll display details on the right of it. You shouldn't need to edit much information there as long as you did things right in EOF. If the information on the left aren't filled, you will need to go back to EOF and open the properties (F9) of the song. There you can edit the song name, artist, album and year so that you won't have to fill in those fields anymore! So now let's get back to the DLC Builder and fill what's left to be filled. For the Album Art, you will get the best result if you have a 512 by 512 image. The most important point is to make sure you have the correct proportion (1:1) or the image will be deformed. The you can add the audio file : Select the guitar.ogg file that EOF created which will include any silence you added and is the file that is in sync with what you did in EOF. Once added, the volume value will adjust so that you always get the same volume when playing different song one after another making it a nicer experience overall. If you haven't made a preview yourself, you can simply click on "create" and the DLC Builder will ask for when you want the preview to start and will manage the rest. Now you can generate the CDLC : You can now enjoy a somewhat decent CDLC but it still has issue that we will correct in the next step!
    1 point
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