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Dynamic Difficulty revisited (for me anyway)
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Question
AtGame7
A while back I read several opinions that the Riff Repeater was best used with Dynamic Difficulty set at 100% and the speed option set to as slow as needed to play the riff. The argument was that playing it 100% correctly slowly and building up speed was the way to go. I believed that as it made a lot of sense and in all honesty I wasn't interested in learning 40% of a riff at a time.
The problem for players like me is we don't have the skill, even at very slow speeds, to get the combination of notes from the screen to our eyes and translate that to the fretboard before the next note or series of notes is passing us by.
I'll give what is probably a bad example, remember I'm still a beginner so things that come easy to you simply aren't to me. I wanted to play the intro to "Sweet Child o' Mine" and I realize it's basically eight notes over and over again, but if you fire up Riff Repeater even at 10% it's still 100+ notes coming at you more quickly than I can interpret. It gets frustrating and I simply move on to something else.
I finally am able to play that intro, but only because I went out online and found a tab and now I use Rocksmith to make sure my timing is right and that's it. Rocksmith and Riff Repeater were basically useless to me in this area because the riff had so many notes so fast.
Now, working on "Pour Some Sugar On Me" I found some parts presented the same problem but I decided to give the Dynamic Difficulty a try and while it takes me longer to learn a riff than if I was just able to translate at 100% and slower speed, I think I'm finding it much easier and less frustrating.
I think the common opinion on here is 100% DD and slow speed, but I think I'm being swayed that DD is a good option for those of us who just aren't as skilled or as quick as others.
Anyone else use DD?
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