Jump to content

Question

24 answers to this question

Recommended Posts

  • 0
Posted

I can't speak for the developers but I guess it pretty much depends on what RS supports natively. I honestly haven't looked at the chord database in RS, so I can't be sure but it would be strange if diminished chords aren't available, although they might not be displayed with a ° but just as "dim".

  • 0
Posted

Rock Band 3 had a superscript notation for chord names that we only knew about because some official songs used it. Identifying any official charts that have this kind of naming would probably be the key.

  • 0
Posted

I thought the chord names that appear in game (for customs) is completely to do with how EoF writes the XML?

 

For example, is this not how and why the ignore tuning/capo function works; because RS is literally displaying what is written in the XML?

 

 

And out of interest, my Gary Moore custom has a C#0 in it.  Check out 1.34 in the play vid

 

http://customsforge.com/topic/25066-cold-day-in-hell/

 

The 0 looks superscript to me.

  • Like 1
  • 0
  • Administrator
Posted

It is but special character is know to provoke corrupt saves so for safety measure many things have been disable and it's better to copy the way official work to avoid any surprise than trying stuff that might break the game...

Firekorn's workshop
In Flames Discography

#FirekornHasDoneNothingForTheCommunity

  • 0
Posted

I think that there should be a pause on implementation, at least until some views are in...

 

I agree with firekorn, customs should reflect official songs as much as possible.  And in fact, on viewing the screen, I think that that layout would hinder first time accurate play and be detrimental to the RS custom experience.

 

Sorry @@Shinyditto12 :(

 

Great idea and I don't think that would work for most players in game.

 

 

High five to Plum for making a valid "that that" though :lol:

  • 0
Posted

I think that there should be a pause on implementation, at least until some views are in...

 

I agree with firekorn, customs should reflect official songs as much as possible.  And in fact, on viewing the screen, I think that that layout would hinder first time accurate play and be detrimental to the RS custom experience.

 

Sorry @@Shinyditto12 :(

 

Great idea and I don't think that would work for most players in game.

 

 

High five to Plum for making a valid "that that" though :lol:

im lost, why wouldnt it work?

  • 0
Posted

Because we haven't been told how it is authored. Non ASCII characters in custom charts have been seen to corrupt game saves, so without more information it's not looked upon enthusiastically.

  • 0
Posted

@@Shinyditto12 Couldn't you do that in EoF then? Select the chord, press N and give it the appropriate name? Or doesn't that work with diminished chords or chords that use special characters?

 

Btw, just fyi, in your picture there are "F7maj(no5)" chords but the usual way to spell that would be "Fmaj7(no5)" because "D7" would imply a dominant seventh chord, so putting the "maj" before the "7" makes it more easily recognizable.

  • 0
Posted

no

 

@@Shinyditto12 Couldn't you do that in EoF then? Select the chord, press N and give it the appropriate name? Or doesn't that work with diminished chords or chords that use special characters?

 

Btw, just fyi, in your picture there are "F7maj(no5)" chords but the usual way to spell that would be "Fmaj7(no5)" because "D7" would imply a dominant seventh chord, so putting the "maj" before the "7" makes it more easily recognizable.

 it dosnt work actually.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. - Privacy Policy