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MVega

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Everything posted by MVega

  1. I've never noticed this. Is this similar to the bug where the audio drops really low on repeat?
  2. If you've ever worked with reel-to-reel tape, then you'd understand why tape speed becomes an issue (I don't think it's the tape so much as the machine used, but from my experience, tape stretches a bit, which changes things too). So I'd wager a guess that the overwhelming majority of "de-tuned" songs are the fault of this, not a choice by the artist. This would be different for a band like Oasis, who probably never recorded on tape. I know that some guitarists experiment with different tunings. But it's really impractical in a live setting, unless you're some mega-band and you've got your own personal tech standing by to take care of your various tunings. So again, I'd wager a guess that most guitarists who expect to play their music live stick to one standard tuning or another, or limit the number of tunings to the number of guitars they bring onstage with them. It's probably a personality thing. Me, I HATE having to retune my guitar. Just hate it. It's even worse on the banjo, because re-tuning is a huge part of playing old-time music. In Rocksmith terms, it makes no sense having to retune to A443 or something similar. It's easy to correct a song to A440 (since they were probably played that way in the first place). But it's easy enough to deal with -- I simply don't play non-standard tuning songs, unless I really really want to play that song.
  3. Hard to guess without any information. Maybe a problem with tone changes? Maybe you've mislabeled one of them and Rocksmith crashes when it reaches it?
  4. I've been working on a new (for me) guitar style, Freddie Green-style rhythm guitar (comping). I'm looking for a way to develop a few customs for this -- just got an excellent app for my tablet, iReal Pro, which I believe lets me export the accompaniment as a .wav. Maybe I'll start off with some of the practice charts before trying a full song. I'm not sure if Rocksmith is right for this though -- the idea behind comping is that you're suppose to read the chord progression, not tablature.
  5. Even if you load from the DVD, it will install Steam, the game launches through Steam and all updates are installed via Steam as well.
  6. It'll be easier to start from scratch. Erase all the notes. Here's my process: 1. Import song, add 3000 ms leading silence (although I sometimes add this in an audio editor first). 2. Estimate tempo, then set time signature. 3. Display waveform -- Drag first beat marker (which should be labeled 1) to where the waveform begins (assuming this is the first beat of the first measure of the song -- sometimes songs start on an offbeat) 4. Save. This will fill in the blank space before the first measure. You might have to readjust the beat marker to match the beginning of the song again. 5. Now the hard part -- you'll work your way through the song, lining up the beat markers to the beat. If there's a snare, it's pretty easy -- they're easy to spot in the waveform. In rock, they're usually on the 2 and 4 beats, no need to line up the 1 and 3 beat markers, since they'll usually fall into place. Moving a beat market anchors it in place. Once you've established the beatmap, lock it down. Now you can import your notes again. Set the cursor to where the track is supposed to start in the song. I usually Select-all and copy the notes after importing them, then delete them, then position the cursor and paste them. This will snap them to the beatmap you prepared.
  7. There's probably a tutorial for this somewhere in one of the dozens of pinned topics. But quickly: Select the very first beat marker Go to Track - Rocksmith - Tone Changes Add the first tone -- give it a meaningful name, like Acoustic (make sure it's spelled correctly and all subsequent appearances of the tone are spelled the same). Scroll to where you want the tone to change -- select that beat marker. Go back to the Tone Change menu and add a new tone, name it Distortion (for example). Repeat this for all other tones changes, if any. Now, open up the Tone Changes menu, this time choose NAMES. You should see all of the tones you've created. Choose one of these to be your default tone (i.e., the one that will be the first tone in the song). Important: The tones you add in the Toolkit must have exactly the same names as the names you've set in EOF. When creating the psarc, make sure you load all of your tones first, before adding the arrangement. When you add the arrangement for a track, the toolkit should automatically load the tones (but not always, sometimes it leaves out the last tone, so you might have to load this manually).
  8. @Paolo61 You shouldn't change the ID from Cherub Rock. It's pretty rare that CDLCs aren't already set for that song -- just leave it set like that. Don't know why it prompted you to create a new profile. Try using the .dll instead.
  9. Turn off the crowd, if you haven't already. It's a major source of that stuttering. Also, if you're playing on a laptop, you should have a cooling pad -- I bought one with repositionable fans so I could place them directly beneath the graphics card. The game will work the hell out of your laptop's graphic chip, so keeping it cool definitely helps performance. I also turned off most of the extra visual effects. I honestly can't see much of a difference with them on or off, but when they're turned off, the game runs more smoothly and the laptop heats up less.
  10. No, that sounds like a problem with the nut slot or bridge saddle. Can you get the harmonic if you put a capo on the first fret (and play the harmonic at the 13th)?
  11. You mean speed knobs like these? http://www.stewmac.com/product/images/659/Speed_Knob.jpg I didn't know they came in chrome. They fit the knurled split-shafts. The Fender type are called dome pots: http://www.stewmac.com/product/images/277/Dome_Knob.jpg You should be able to find them to fit both types. (I have chrome knobs that fit the knurled shaft). Have a look on ebay. They're usually not expensive.
  12. You have to have sections, otherwise Rocksmith will zoom out to accommodate the full range of the fretboard used in the song. Not a problem if the song sticks to a single position, but that's pretty rare. The easiest way to set sections is just to follow the song's arrangement -- it's usually something like Intro - Verse - Chorus - Verse - Chorus - Bridge - Solo - Verse - Chorus - Outro, etc. I like to keep sections pretty short -- eight measures for a simpler passage, four measures for more difficult stuff. It's easy to combine them in the Riff Repeater, much more annoying to have to go through a 24-measure section just to see the last couple of notes. When you're setting the section, check the box for creating the phrases as well. This means that all similar sections (i.e.all verses, or all choruses) will level up at the same time, since these usualy don't change much during a song. Also, when you're setting the section, make sure you click on the beat marker where you want the section to begin before hitting shift-S to set the section. Lastly, when you've finished everything else, go to the fret hand position list, delete all and regenerate.
  13. Knowing Apple, they'll restrict the official DLC also.
  14. Here's a guess: I had it happen to me once that I used the wrong .wav file to make the .wem, which threw everything off, obviously. Make sure you've got EOF set up (in the preferences) to save RS2014 .wav files only -- you don't need the RS1 .wav anyway. Try saving the project again, maybe it'll save the .wav again (there might be a way to force this?) and use that one.
  15. Could be you intonation's off, could be the truss rod needs adjusting. Tune the open strings, then play the harmonic on the 12th fret and then play the note on the 12th fret. These should all be in tune with each other. If the tuning's going out at the 7th, that could be a sign that you've got too much relief in the neck. If you have a capo, put that on the first fret, hold the low e at the 17th fret or so. Now take a credit card and see if you can slide it under the string at the 7th fret. It should be really snug (credit cards are about 0.25 mm, which is about where the neck relief should be. If it's the intonation, you'll need to slide the bridge saddle forward or backward, depending on if it's flat or sharp. Small movements are all you'll need.
  16. Ah, so THAT'S why they haven't bothered to fix the problems with RS2014. Hope they come out a with an Android version too.
  17. Did you install RS2014 from the disc? If so, let it update itself, this will bury uplay.
  18. In the toolkit, you're only supposed to load the main .wem, not the preview. Maybe that's it? The toolkit will automatically load the preview, but it has to be named right, as in: song.wem (the main file) song_preview.wem (the preview)
  19. I was able to download from Songsterr without registering for a while, then that changed.
  20. This forum is more oriented toward helping people interested in creating custom songs for Rocksmtih. You'd be better off going to the official forum http://forums.ubi.com/forumdisplay.php/151-Rocksmith, where there are lots of threads dealing with exactly these types of questions. But briefly: if you've never played guitar before, the best way to start with Rocksmith is to find a teacher. Rocksmith can't watch you play and correct your mistakes before they become habits. And once a mistake becomes a habit, it takes a long time to unlearn. If you can't afford a teacher, find an experienced guitarist and have them show you some basics. Also, a lot of people swear by this guy: http://www.justinguitar.com/ I'm not saying you can't work with Rocksmith, but spending a couple of weeks covering the basics will make the game work much better for you.
  21. I'm not sure what you mean -- the waveform is just a representation of the audio. Setting the playback speed too low can throw things off. Is this your first time working with EOF? In that case, there were a few things that threw me off at first about it. So just in case... For one thing, the audio file serves as the base -- you can't manipulate the waveform, since this isn't an audio editor. So the audio is fixed in place. You can shift it around by adding leading silence (there has to be a couple of seconds of leading silence in order for it to work with Rocksmith -- usually people add 3 seconds (3000 milliseconds). After that, the job is to line up the beat markers -- those vertical lines -- to correspond to the waveform. You're basically lining up the beats to match the beats in the song. (it's easiest to do this to the snare beat). The first step to this is to estimate the BPM -- this gives a rough guide -- and set the time signature -- which numbers the measures. Then you drag the very first beat marker (Measure 1 Beat 1) to the beginning of the waveform. EOF will fill in the blank space you just created. Sometimes you have to readjust the first measure to line up with the waveform again. Then you'll line up the other beat markers to match the song. Each time you drag a beat marker into place, it will become anchored there. So always start from the FIRST beat marker. There's a program called Go Playalong that does this work too. A lot of people here prefer it.
  22. You're from Scotland? Sheesh. At least your folks never made you wear a dress. :-P
  23. There's a learning curve to this kind of project, but it's not undoable. Have a look here for information: http://www.projectguitar.com/. I haven't been there for a few years, but there used to be a whole tutorial on just this type of project.
  24. Why not get one of these? http://www.steinberger.com/ST2FPA.html It's a baritone with a built-in capo. Best of both worlds. Comes in colors too: http://www.steinberger.com/ST2FPACST.html (I have the SS-2F, same line but not a baritone. It's an excellent guitar.)
  25. Hard to believe that mysongbook is charging money for Guitarpro tabs. Pretty fucking slimy if you ask me. I was using http://www.songsterr.com , but I also have one of those packs of GPro files. Regardless, GuitarPro files are almost never entirely accurate. Nothing like using your own ears!
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