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How to add custom songs on Mac


Wepeel

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Hello guys, I've been trying to use cdlc on mac, but it seems like the patch can't find the location of the game. I haven't changed steam's default install location, and I have tried reinstalling the game a few times. The Cdlcs do show up in game when I launch it, however the game freezes when I try to start a cdlc song. I've seen alot of people talking about issues with Big Sur, but I'm using OSX Mojave 10.14.8.

Here is what I see in terminal when I run the patch.
 

cp: directory /Users/m/Library/Application Support/Steam/steamapps/common/Rocksmith2014/Rocksmith2014.app/Contents/MacOS does not exist

/Users/m/Library/Application Support/Steam/steamapps/common/Rocksmith2014/Rocksmith2014.app/Contents/MacOS/Rocksmith2014: No such file or directory

logout

Saving session...

...copying shared history...

...saving history...truncating history files...

...completed.

 

[Process completed]

 

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  • 2 weeks later...

Hi, I had to move /  reinstall Steam onto an external drive (done following the Steam support page). So I have a fresh install of the same and  I followed the  usual process to download the patch and put in the RS file (in new location). But running the patch the terminal displays the same message as the previous post with the same location - no surprise file not found in users/library..... does the patch only work if the game is installed here? Weirdly the two dylib files run and correctly pick up the location in the external drive? I'm not seeing the DLC content in RS - plays but just zero CF DLC present?

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  • 2 months later...

2 Questions:

 

1. Anyone got this to work on Big Sur 11.6? on an M1?
2. How do you get around the "“insert_dylib” cannot be opened because the developer cannot be verified." error? Should I just manually insert the files?

 

Thanks for your time. 

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  • 2 weeks later...
On 9/20/2021 at 10:51 AM, cheap_fuck said:

2 Questions:

1. Anyone got this to work on Big Sur 11.6? on an M1?
2. How do you get around the "“insert_dylib” cannot be opened because the developer cannot be verified." error? Should I just manually insert the files?

Thanks for your time. 

Just bought my Mac, so going through the process of figuring this out myself.

If you go into System Preferences -> Security & Privacy  should see a message about the file being blocked and have an option to allow anyway.

After I clicked to allow, I ran the patch again, and it seems to have worked.  Or at least the message in terminal said it completed successfully.

 

Haven't added any music yet to test.

 

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  • 2 weeks later...

So with macOS Monterey (present beta, 21A5543b) it seems that the libRSBypass.dylib that is the core of the patch is not working, causes the Rocksmith2014 app to crash. Revert to the unpatched application with Steam and it is able to launch. The issue is reproducible, and I am not the only person to encounter this (I'm on a 2020 Macbook Air M1, but another user on a M1 MBP is having the same issue here - 

 

 

So it looks like the libRSBypass.dylib may need to be addressed for Monterey.

 

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