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  • 0
Posted

Add Dynamic difficulty with the Rocksmith toolkit.

I did that, but I find that DDC does not do good so I import the chart after using DDC then edit it to improve the DD so I can edit it, but is there any other way to edit the score attacks?

  • 0
Posted

I think in the score attack easy just lets you miss more before you fail a section and medium and hard just let you miss less but give you more score points I dont think I ever saw the dd in score attack or I might be remembering wrong.

  • 0
Posted

If you don't want to use DDC to generate DD, you will need to update the XML file for each arrangement to add the score attack functionality.

 

Lets see the following example :

    <phraseIterations count="59">
        <phraseIteration time="0.000" phraseId="0" variation=""/>
        <phraseIteration time="5.200" phraseId="2" variation="">
            <heroLevels count="3">
                <heroLevel difficulty="1" hero="1"/>
                <heroLevel difficulty="3" hero="2"/>
                <heroLevel difficulty="5" hero="3"/>
            </heroLevels>
        </phraseIteration>
        ...
   </phraseIterations>

For each "phraseIteration" tag you need to add the "heroLevels" tag which sets the level of difficulty for easy (hero="1"), medium (hero="2") and hard (hero="3").

In this short example, the first phrase Iteration is empty (no notes inside) and the second one has 5 levels of difficulty. 

  • Like 1
  • 0
Posted

If you don't want to use DDC to generate DD, you will need to update the XML file for each arrangement to add the score attack functionality.

 

Lets see the following example :

    <phraseIterations count="59">
        <phraseIteration time="0.000" phraseId="0" variation=""/>
        <phraseIteration time="5.200" phraseId="2" variation="">
            <heroLevels count="3">
                <heroLevel difficulty="1" hero="1"/>
                <heroLevel difficulty="3" hero="2"/>
                <heroLevel difficulty="5" hero="3"/>
            </heroLevels>
        </phraseIteration>
        ...
   </phraseIterations>

For each "phraseIteration" tag you need to add the "heroLevels" tag which sets the level of difficulty for easy (hero="1"), medium (hero="2") and hard (hero="3").

In this short example, the first phrase Iteration is empty (no notes inside) and the second one has 5 levels of difficulty. 

OK, so do can I edit the file that comes out from EOF?

  • 0
Posted

Also where do I put this in the xml file?

 

If you have created sections and phrases in EOF, you should already have the "phraseIteration" tags in the XML files generated by EOF.

 

Then for each phraseIteration like following :

<phraseIteration time="5.200" phraseId="2" variation=""/>

Change it by :

<phraseIteration time="5.200" phraseId="2" variation="">
   <heroLevels count="3">
      <heroLevel difficulty="1" hero="1"/>
      <heroLevel difficulty="3" hero="2"/>
      <heroLevel difficulty="5" hero="3"/>
   </heroLevels>
</phraseIteration>

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