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Found 13 results

  1. So in this song I'm doing "Stay Away" if you can see by the picture when I make it on the green string or any other string it let's me do the slide from 4 to 5 just fine, but in the orange it has these symbols under it that signifies the bend when I actually play it in game and even though I remove bends and clear everything from the note it still shows up when I scroll up to further lengthen the note to show the slide. This has never happened and I'm just curious as to why and if you know a way around it. http://tinypic.com/r/20ij8mh/8
  2. Hello All, Having an issue authoring a chord slide with an open note. Tried tech notes, ghosting the middle open note, etc. Can't seem to make it display the open note correctly. See below for EOF and RS views. When I author it in GP5 and import, it turns it into separate chords. Thanks, -Hunter http://i.imgur.com/IFSREAx.png http://i.imgur.com/NnGqEMt.png
  3. I'm running into an odd inconsistency and wondered if someone had an idea of what was going on/how to fix it (see the image below [image was edited so you can see the tech views of both piano rolls]). To add to my confusion, I also made a 4-string arrangement whereby I copied the notes from this 6-string arrangement into the other guitar track, adjusted it for 4-strings and then copied that into PART_REAL_BASS. However, in-game in the 4-string path, both instances of this slide appear like 1, as opposed to just the earlier instance. It might be worth mentioning that I placed everything in EOF by hand, no imports where used. The produced xml even looks identical with the exception of time and sustain: <note time="86.661" linkNext="1" accent="0" bend="0" fret="5" hammerOn="0" harmonic="0" hopo="0" ignore="0" leftHand="-1" mute="0" palmMute="0" pluck="-1" pullOff="0" slap="1" slideTo="-1" string="2" sustain="0.107" tremolo="0" harmonicPinch="0" pickDirection="0" rightHand="-1" slideUnpitchTo="-1" tap="0" vibrato="0" /> <note time="86.768" linkNext="0" accent="0" bend="0" fret="5" hammerOn="0" harmonic="0" hopo="0" ignore="0" leftHand="-1" mute="0" palmMute="0" pluck="-1" pullOff="0" slap="-1" slideTo="7" string="2" sustain="0.211" tremolo="0" harmonicPinch="0" pickDirection="0" rightHand="-1" slideUnpitchTo="-1" tap="0" vibrato="0" /> <note time="86.768" linkNext="0" accent="1" bend="0" fret="7" hammerOn="0" harmonic="0" hopo="0" ignore="0" leftHand="-1" mute="0" palmMute="0" pluck="1" pullOff="0" slap="-1" slideTo="9" string="4" sustain="0.211" tremolo="0" harmonicPinch="0" pickDirection="0" rightHand="-1" slideUnpitchTo="-1" tap="0" vibrato="0" /> <note time="306.304" linkNext="1" accent="0" bend="0" fret="5" hammerOn="0" harmonic="0" hopo="0" ignore="0" leftHand="-1" mute="0" palmMute="0" pluck="-1" pullOff="0" slap="1" slideTo="-1" string="2" sustain="0.107" tremolo="0" harmonicPinch="0" pickDirection="0" rightHand="-1" slideUnpitchTo="-1" tap="0" vibrato="0" /> <note time="306.411" linkNext="0" accent="0" bend="0" fret="5" hammerOn="0" harmonic="0" hopo="0" ignore="0" leftHand="-1" mute="0" palmMute="0" pluck="-1" pullOff="0" slap="-1" slideTo="7" string="2" sustain="0.214" tremolo="0" harmonicPinch="0" pickDirection="0" rightHand="-1" slideUnpitchTo="-1" tap="0" vibrato="0" /> <note time="306.411" linkNext="0" accent="1" bend="0" fret="7" hammerOn="0" harmonic="0" hopo="0" ignore="0" leftHand="-1" mute="0" palmMute="0" pluck="1" pullOff="0" slap="-1" slideTo="9" string="4" sustain="0.214" tremolo="0" harmonicPinch="0" pickDirection="0" rightHand="-1" slideUnpitchTo="-1" tap="0" vibrato="0" /> http://i.imgur.com/YUnfmce.png
  4. Although I am in no way an expert, I thought I'd write about a few things I have come across. 1. Slides http://i.imgur.com/XJPPxQD.png Example created in Guitar Pro 5 Shift slide Legato slide Unpitched slide out of a note (Slide Out Downwards) Variation of (3) Unpitched slide into a note (Slide In From Below) 1.1 Shift Slides and Legato Slides In Guitar Pro, slides where the note is picked again after the slide are called shift slides. http://i.imgur.com/31WPgzW.jpg A lot of customs have shift slides where there should be legato slides. http://i.imgur.com/QQPpi89.jpg This can be fixed either by editing the tab in Guitar Pro and changing the slides into legato slides, or in EOF by giving the first note the Linknext status (select the note and press Shift+N). http://i.imgur.com/Khi21rL.png (The red arrow at the bottom after /7 means the note is linked to the next one) A major problem is that TuxGuitar only has one kind of slide and as far as I know, examples (2) - (5) cannot be created in TuxGuitar. http://i.imgur.com/NXpQuV5.png The file created in Guitar Pro 5 opened in TuxGuitar. 1.2 Unpitched Slide Out of a Note If you have a note like example (3) in your tabs, it will look weird in RS (although in this example, it doesn't look that bad). http://i.imgur.com/ZOQjl51.jpg Most likely what was meant was something like example (4). I think it's best to edit the note(s) in EOF, where you can use your ears and possibly the spectrogram to determine where the slide out starts. http://i.imgur.com/HheYANq.png http://i.imgur.com/65jBnTQ.jpg 1.3 Unpitched Slide into a Note Rocksmith does not have this feature and example (5) will look like this in EOF and in the game if not edited: http://i.imgur.com/EvwmUPI.png http://i.imgur.com/eVYUQmd.jpg Many customs have notes like these and it took me quite a while to realize what they actually meant. This particular example is supposed to be played by sliding from a fret lower than 8 into the 9th fret. You will need to edit the note(s) in EOF and arbitrarily (depending on where your fretting hand is before the note) pick a note where the slide should start. http://i.imgur.com/tnoeERF.png 2. Chord Sustains 2.1 Chords with too long sustains http://i.imgur.com/AxCBpIP.jpg This example picture makes the cause of the problem apparent: the chord that should have no sustain at all is followed by the same chord. The fix is very simple. Apply the "crazy" status to the next chord. http://i.imgur.com/Rdg17Fe.png Select the chord an press "T". http://i.imgur.com/Y1SJBUU.png Notice how the 3D preview at the bottom changes. 2.2 Chords with too short sustains http://i.imgur.com/Tx9pYEx.jpg If your chords suddenly look like this, it means that the section or phrase (or FHP) changed in the middle of repeated chords. You can fix it by applying the "crazy" status to the first chord in the section. Or in some cases, (re)move the section/phrase. http://i.imgur.com/XvfQaL5.png In this image it would mean marking the second A chord (at "verse 1") as "crazy". If you know what you are doing and neither of the above fixes are suitable for some reason, you can use the tail sustain as a workaround (on a single chord with a long sustain) by marking the chord as 'sustain'. 3. Bends with Vibrato http://i.imgur.com/AHZoKfW.png Depending on the speed of the bend and the angle the camera happens to be in, notes like example (1) will look weird in RS. They will look like you are supposed to apply vibrato while bending the note. A proper bent note with a vibrato should look something like this: http://i.imgur.com/rg6yxRe.png Tech view: http://i.imgur.com/yBlsU6L.png 4. Unselectable Sections in Riff Repeater EDIT: Looks like this is no longer an issue in the Remastered version. Customs should have DD in Remastered for the play counter to work anyway. This has something to do with there not being a note on the beat where the section starts. One reason might be that the notes have not been snapped to grid (Song->Highlight non grid snapped notes). You can fix this by resnapping the notes, assuming that your beats are in the correct places. Set the grid snap (Edit->Grid Snap) into a proper value. Select all notes (Ctrl+A) then select Note->Resnap (Ctrl+Shift+R). What is the proper value? It depends on your custom. For example, if the smallest notes in it are 16th notes you can select 1/16 or 1/32 and resnap them all without worries. If your custom has triplets (and does not have notes smaller than 16th notes), I think it's safe to select 1/48 and resnap them all at once (somebody correct me if I'm wrong). If your custom has quintuplets or other irregular time divisions, you should not try to resnap all the notes at once. If you cannot move the section so that it begins on a beat with a note, adding another phrase to the section (on a beat that has a note) should work, or you could try generating DD (See this thread). 5. Words in Lyrics Falling onto a New Line EDIT: Apparently this has been fixed in the Remastered version. A minor problem, but annoying for perfectionists. See this thread. There doesn't seem to be a way to predict when it will happen. Most likely after a long note or a rest. You can try replacing part of the note's sustain with a "-", but this will affect the sustain of the note in the game. If it happens after a rest, you can try replacing the rest with a "-" . A better fix is to append " -" (space followed by -) to the word at which the drop happens. In the picture below, it would mean that instead of replacing part of the sustain with a "-", keep the whole sustain and change the word to "shine -". http://i.imgur.com/AVADtPE.png Old workaround http://i.imgur.com/R3sEsK5.png New workaround 6. Play Counter Not Working In the Remastered version, the play counter will work only on customs that have dynamic difficulty. More specifically, a custom needs to have at least one phrase with at least two difficulty levels.
  5. The slide in EoF http://i.imgur.com/MA0jkwE.png The slide in game http://i.imgur.com/jj910Nv.png The slide is working perfectly in game however it won't be displayed. The same thing occurs with chord bends. The bend is there but it isn't displayed (nor the sustain). Is there a solution for this?
  6. I'm so embarrassed for still have questions :D Luckly,i'm not faild at Software Developing subject It's hard as hell(Why do i have to learn Free Pascal anyway? ) But nervermind,here are my question: 1) How can i set up the Volume of the music in EOF? I don't know how,but in my not 100% finishd work has this problem,when i play the lead part it is normal,but when i play the Rhythm part or the Alt.Rhythm part the music is very low. 2) (I know i discused this before,) How can i made the length of a sutain in EOF? Because when i reach that part where should be a sustain the part of it is missing. 3) How can i make a starting fret in EOF? (This is also have been discused before ,don't blame me pls : ) )
  7. I don't know how to do this 3.Also i'm not so sure about the bends part.Is this possible to make it or the picture that contains the bends in guitar pro is the same?And what can i do with the toggle manipulation part to look decent? (one picture shows in pg5 the legato slide part and the toggle manipulation) http://oi67.tinypic.com/w7cz92.jpg http://oi63.tinypic.com/aadmdx.jpghttp://oi67.tinypic.com/zt6o82.jpghttp://oi65.tinypic.com/t5oepj.jpg
  8. Is it possible to author a slide after a sustain in EOF using GP tie notes? I have this Guitar Pro tab: http://i.imgur.com/HWW9w4i.png As shown in the notation, I want to sustain the double stop 5xx6 for a sixteenth, then slide to 12xx13 during the course of an eighth, play that double stop, then sustain again. It's a 'Shift Slide', not a 'Legato Slide'. However, when I import the tab into EOF, I get this: http://i.imgur.com/jIM0qlm.png As you can see, EOF seems to have read the tie notes as actual played notes, which I don't want. Could anyone help out? This issue has been bothering me for quite some time. Thanks.
  9. Hey guys, I've been playing guitar about 2 years now, I've been playing in a church band, jamming with friends, and really getting into music. Specifically, I have really fallen in love with blue, jazz, and all that kind of music. Something about putting emotion into my guitar has really helped me with my playing, and hell with my emotions. Enough of the pussy stuff now though I need some help. I've recently really gotten into Duane Allman and Derek Trucks style guitar playing. They're pretty crazy. The best way I've noticed that I learn guitar is simply playing along with songs on Rocksmith and learning the different ins and outs of my favorite players' techniques. Is there any CDLC of sorts that would help me with slide guitar. Currently I am using open E tuning, and as I am decent at improv on standard e tuning without a slide, I can't say I am too decent with open E and slide. Rocksmith has been my way of learning songs easily. Tabs and sheet music is hard for me, and playing by ear only gets me so far. It would help to have a song to base myself off of. Any recommendations?
  10. Hi, I'm trying to tab a "delayed slide" in EOF and it's just doesn't work. I want a single note sustain for some time and then an unpitched slide. How should it look like in EOF?
  11. The "linknext slide" in this photo keeps exporting with the slide missing and sometimes the 5th fret on the "blue string's" note will be missing as well, but the sustain will still show. Any ideas, I'm sick of testing things. With these phrases using normal DDC generator it exports with no slide at all. When I generated DDC with no phrases every other slide was missing. All other techniques and slides were fine in the song and there are a lot. Does it have to do with the long sustained linknext note?? maybe? PICTURE EDIT: This is another 5-string bass song I'm trying to wrap up :twisted:
  12. Can I make a note that starts on an arbritary fret and ends on a determined fret? Some thing like /9, without choosing the fret to start the slide. Because I have a tab in Guitar Pro that have a slide like that, I tried importing in EOF and it put the note one fret lower and makes it slide to the note I want, which is not showed in game ¬¬ http://i.imgur.com/3ytvY1F.png?1 http://i.imgur.com/DlUm6hv.png?1
  13. Hello, I've been trying to set up a note that will slide up to fret 22, hold there for a few seconds, then tremolo. Could anyone help me out with something like this?
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