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TomSawyer2112

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Everything posted by TomSawyer2112

  1. I checked back on Spooky, and gathered what tabs and video's are around, there are only txt charts, variations of similar chords, I would have to manually fill them in, which is a different tedious work, if anybody has a powertab, or guitarpro tab, tell me, thanks.
  2. Yes, I rearranged the files when I removed the ones I've finished, but the votes stayed at the same place, there weren't so many... So your vote finished at the first place, unwillingly now for Buckethead. (maybe you ask the admin to make it possible to move the files of a poll with the votes) I know BIG B is not your kind of stuff, but while waiting, maybe you should check my cDLC of his tracks, lot of clean playable acoustics, not the metal shredder he is known for.
  3. I'm just experimenting a little, and wondered if you could keep a logical hierarchy, up down, or down up, in your menu's (main and contextual) Sections Phrases Measures Beats Which will make it easier in general to step in. When a Beat is selected, it doesn't show when it turns blue, when "snapped" to a note, ok I see only the main Beats are always snapped. Great Tool, it took me less then 5 minutes to readjust the beats of Buckethead's Jordan. And so many of Shinyditto's customs can benefit from this. Hoping they care ...
  4. Tremendous Job, @Brooklyn_Sounds, so nice to see how far Albums have been done, I'll send you a list of available Tabs, for each Albums, to show what's left to be done, and get other charters to step (back) in. This may take a while, there are about 200 undone, and I've about 20 Tabs of tracks I don't even know to which albums they belong. And then sometime, we have to worry about the quality of the cDLC, I've in memory that Jordan didn't convince me, while @smirocsmo and yours are very enjoyable.
  5. Yes it works as expected, and no error message when generating Metronome arr. is in the Bonus Lead I unchecked Bonus Arrangement in the Toolkit for my DD arrangement, which appears then in RS14 as "Alternate Lead" (@@Berneer) http://www.mediafire.com/convkey/b11e/brw3ihoimphiyg6zg.jpg It's possible to add more, so I can add Metronome to DD Alternate lead as well, but with 2 Bonus Lead it starts to get confusing. I wonder if the names "Bonus" and "Alternate" could be changed outside of RS to something more specific like "Metronome", "DD"
  6. I agree on the aesthetic, and considering the speed of the scrolling, it doesn't really matter, I just like to experiment to see what can be done to fool software. ;) I checked a few examples, and can't see nothing against your logic, for slide up and downs with any fingers. Even if the FHP jumps back to the previous position after the slide, it tells the player he has to reposition back his hand.
  7. About erasing FHP, warning is sufficiently given in this thread now, and how to avoid it with ghost notes. The slide above is executed with the 3rd finger, so that the index is placed 2 frets lower on another string. This is a very common technique, but not so obvious to see and to correct manually. Not many charters care about it, that's why I asked about improving the automated logic. I met much more illogical FHP, but I won't publish them at this moment, until solutions with slides have been found. Thanks.
  8. Another rather strange issue is this chord: It shows a fingering 2-3 at FHP 3-4 http://www.mediafire.com/convkey/edf6/wc3snqyxbgqfh7lzg.jpg The correct position is this, correction again fixed in a Ghost note http://www.mediafire.com/convkey/7a07/l700244k87xc8xfzg.jpg
  9. When I do an update month later, I happen to forget my manual FHP, and sometimes EOF asks to correct the FHP before saving. When wife and kids press me to finish :angry: , I happen to generate the FHP quickly, and gone hours of work of manual FHP setting. By fixing manual FHP in a ghost note, I can generate FHP without a risk. But it would be easier if manual FHP weren't overwritten.
  10. I'm doing it just like you, but I'd like to avoid my manually FHP overwritten by the generated process. It's not about complexity, arpeggio's without FHP change can be pretty complex. As far as I analyzed, it's more about slides in scales, which may be simple, but the generated process doesn't consider that after a slide the FHP has changed, and after a 2nd slide, it gets worse. The generated process suggests fingers, not natural, not rational to play. This is an example of a generated FHP http://www.mediafire.com/convkey/c217/fn4bcks8ag7kqlxzg.jpg This is the corrected way to play it successfully http://www.mediafire.com/convkey/1ae0/ssflyo5yo8fqof3zg.jpg To prevent the generated process from destroying my manual FHP I fix it in a ghost note (10) with a fingering 1 instead of simply adding a manual FHP http://www.mediafire.com/convkey/a86c/q6ghf3u4mkqmzmbzg.jpg
  11. It all depends on the kind of music. I don't run into these with Linking Park, lot of repeating Power Chords. I don't know about InFlames, doesn't sound or look like Buckethead scales ;)
  12. That would never be an automatic process. This would only happen if you asked EOF to replace the FHPs in the track difficulty with generated ones. If this is what you're referring to in your previous post instead of EOF replacing FHPs unexpectedly, let me know. Yes, sometimes when saving, EOF asks to correct FHP, and not always understanding what's wrong, I did execute the generate process. So yes, this is not a fully automated process.
  13. I like that, but you take the risk of erasing FHP set/corrected manually.
  14. I have the impression most charters generate FHP, and that's it. For Rhythm parts with chords, the result is often alright. but seldom for lead part with many scales with slides. Doing FHP manually is very time consuming, with 937 notes i.e in the Patrolman, where I found all the issues mentioned above. Should it really be disturbing, we add/change a manual FHP. That's the way I do it. For a time I stopped bothering about FHP, because more then once, I erased my own manual FHP, by allowing EOF the generate them, because there is no difference made between generated and manual FHP. Now I manage to protect myself, by setting a finger 1 to ghost notes. Maybe you could examine to give manual FHP another internal status, and then ask, if they should be kept when regenerating? I'll post some issues here soon, thanks
  15. This is what I experienced. I set metronome on the main lead, and in RS14, the lead was crossed out, but I could select it, and use the bonus lead. It had metronome. Then I went back to the Toolkit, bonus arrangement was selected, I'm sure I did not select it. I unselected it. Then I had the Metronome ticking in the main arrangement in RS. I always have a bonus arrangement in my cDLC, where I place the DD, but I cannot remember having 2 Bonus arrangements. When I generate the cDLC lately, I got an error on first try, concerning the DD...xml. http://www.mediafire.com/convkey/3caa/2meci561lnb72xmzg.jpg I don't have any folder c:\projects At this moment, all arrangements with metronome (main or bonus) got the flag "Bonus arrangement" set, which by the way is not necessary, because non-bonus additional arrangements are named Alternate arr. in RS14 Bonus section I reproduced the same results with another cDLC. I can't see a metronome xml file produced. I now use my bonus arrangement as DD and Metronome. I give you feedback of my next trials ;)
  16. Professional musicians often say the first thing to learn before playing a track are hand positions, be it on piano or other instruments. In RS14, we can't have a global overview, and we meet FHP changes while playing. Fret Hand Positions are underdeveloped in our customs, and more often are they confusing then helping while playing. i.e. 1. If several beats ahead a note is played on the Fret 10, FHP is set on 10 much too early, suggesting a lot of notes to be played by pinky, i.e. full bends on Fret 13, or barré's, which is not common. 2. A slide with a finger obviously changes the FHP, but this is not taken into account. If I slide with the 2nd Finger from Fret 11 up to 13, the new FHP should start at 12, instead of remaining on 10. Same for sliding down 3. A pull down from Fret 10 to 8 should obviously set FHP to 8, but quite often it doesn't. 4. If only a single note is higher or lower than the current FHP, FHP is automatically changed. In reality, we simple extend our index or pinky out of the FHP, for an instant for such single notes. Manually entered FHP are overwritten by the automated process. I would prefer the automated process to ask if it should erase manually FHP. Or even keep them. As I said before, the only way to prevent the automated process to delete manual FHP is to define ghost notes with a fingering of 1. It would be preferable to extent this to all fingers. Meaning if for a pull down from 10 to 8, I set Fret 10 to Finger 3, FHP should automatically set FHP starting on 8. Improving some aspects of the automated process of FHP maybe complex, (point 4.) I hope I have pointed out some major flaws, to trigger a step by step improvement on points 1-3
  17. Thanks, my first Metronome cDLC is out, it's tagged "Metronome Bonus Arrangement". Clicking the Metronome button doesn't automatically add an arrangement. Actually the selected arrangement in the Toolkit gets affected by Metronome beats, which means don't do it on the main arrangement
  18. I also found this google sheet "Rocksmith Authentic Tones (public)" all about RS2012 I guess :unsure:
  19. So for a short 3min. song of 100 bars of a 4/4 time signature, I thought I have to click the 400 beats and 400 times shift+E and select B0 or B1 ... :lol: It's the option in the Toolkit that does this, right ?
  20. mouse wheel and +shift, +ctrl to make smaller adjustments, snap grid on to adjust to the next/previous grid
  21. Yes, ghost notes are imported correctly, as ghost notes. It's up to the charter to decide if he toggles off the ghost notes in EOF to make them appear in RS14. I got confused with "Tied Notes", because they look the same in GPro, except they have a tie to their previous note.
  22. Here is how ghost notes are now imported (musically) correct in Patrolman : http://www.mediafire.com/convkey/2f30/m9q2hsfatnkannvzg.jpg the (17) are different from the previous note, they must be played, and should be imported. they need to toggle off ghost status (14) (16) are not different from the previous note, they only sustain it. @@PC Plum For readability, I also prefer to shorten sustains (musically incorrect) to avoid them covering the next notes. Oh, I get it now, sorry, it depends if the (ghost) note is a tied note. http://www.mediafire.com/convkey/ed15/wyc27d70k64dew9zg.jpg
  23. I'd like to thank you for adding the shortcut shift+w to add catalog. It looks like sometimes ghost notes are all imported now, even those which are not played, being the sustain of the same previous note (it works correctly in bar 41 of the lead track of the previously submitted Patrolman) But in this tab it gets wrong: http://www.mediafire.com/convkey/0353/w5onunajdwhy9sdzg.jpg it should be : http://www.mediafire.com/convkey/34fc/mjb9b30q4hth9n3zg.jpg
  24. I recently tried this bass fix, but it didn't work. Anyway I'm used to doing it manually, adding fixed B tunings (+12 to the values) in the "Edit Arrangement", and calling them B or Bbtuning Fix ( with +5, +6 values) Then I enter the 220HZ tuning pitch. So far, so good. But every time I edit the arrangement, i.e to change the tone, the toning pitch sets back to 440hz, which is quite annoying, and can be overlooked. Is it possible to correct this, and keep/save the 220hz value? I'm also wondering if those low tunings for RS2014 should have the +12 already set, as without the fix, they seem useless to me. I didn't meet other tunings with +6 or +7 above E-tuning so they should switch automatically to 220hz. Which then would make the Low bass tuning patch irrelevant.
  25. I guess it was on wikispaces and the subscription ended ( no more free) Luckily, I made a pdf print B) ( if thats the info you are looking for)
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