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Odd situation with handshape and crazy status

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Best Answer firekorn, 01 September 2019 - 04:54 AM

So it's the toolkit messing this up then i suppose. Time to do another fun bug post :)

 

Took a look at recently released oDLC and they all recreate the handshape and let a space between the same chord handshape. Guess i'm good to make a lot more handshape for that part.

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7 replies to this topic

#1
Offline   firekorn

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So my understanding of it so far was that the crazy status allowed me to force a new display of a chord even if it's inside a marked handshape but i find myself in a situation where whatever i tried the chord always end up in a repeat panel even though nothing should force it to be in high density :

 

RQP3zLy.png

 

this ends up as this which isn't what i would have expected at all and not what EOF 3D preview would suggest either.

 

wMV4IH5.png


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#2
Offline   Karmeleaux

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Yeah I ran into this same behavior when I was doing Start a Band and at the time my solution was just removing the handshape marking from the specific chord iteration that slides up. I didn't think to share the behavior for deeper investigation though.


sig.jpg I've always got the multitracks.


#3
Online   raynebc

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Is DDC being used? Does the XML file itself show the chords in question to be marked as high density (ie. have the highDensity="1" attribute)? I made a quick excerpt of one of these in EOF and it wasn't marked as high density or anything, but it didn't get a new handshape written for it (since it's already in a handshape). It's been a while since I messed with this kind of thing, so I can't remember the game's actual requirements for this. It's possible you may have to do some trickery like end one handshape right before (ie. within a couple milliseconds) the start of the chord slide and put that chord at the beginning of that slide in its own handshape to force the game to draw a new chord box for it.

#4
Offline   firekorn

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@raynebc No DDC and none of the chord get the highDensity attribute.

 

I would like to avoid to have to get multiple handshape in that section as much as possible, getting them close to look like a unique one will require me to mess with my EOF settings temporarily while i would have expected the crazy status to allow me to force it.

 

I'm not sure of the game requirement, i might have to check some things up around to dig an official DLC that does this but i'm sure there is so there should be a way :)


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#5
Online   raynebc

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I could have sworn this information is around on the forum someplace, maybe in the tech notes tutorial. I have to imagine somebody around here remembers how to author this.

#6
Offline   theSG

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It's probably related to this and not eof.



#7
Offline   firekorn

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✓  Best Answer

So it's the toolkit messing this up then i suppose. Time to do another fun bug post :)

 

Took a look at recently released oDLC and they all recreate the handshape and let a space between the same chord handshape. Guess i'm good to make a lot more handshape for that part.


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#8
Offline   iminashi

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Some oDLC, e.g. "Tie Your Mother Down", does use the full chord panel of the same chord inside the same handshape. Unfortunately there's currently no way of doing that in CDLC.