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Can't get it work on mac OS X


-francois-
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Hi,

 

The song manager is said to work on mac OS X using mono.

I tried this : 

"MacBook-Air:Downloads francois$ mono CFSMSetup.exe 

Cannot open assembly 'CFSMSetup.exe': File does not contain a valid CIL image."

 

I always get the same error : File does not contain a valid CIL image

 

Has someone achieved to make it work on mac OS X ?

Thanks

 

EDIT : Should have posed it in the "issues" section and not in "ideas, suggestions". But I'm such a noob, I don't event know how to delete my post :/

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  • 3 weeks later...

Where did you see that?  No, it currently doesn't support any other platform but windows. We plan to eventually add support to other platforms, but I have know idea when that will be. Probably quite a while yet.

 

I get that same error when trying to open the package in mono from the Terminal (mono setup.exe). Error: Cannot open assembly 'setup.exe': File does not contain a valid CIL image.

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For additional troubleshooting, I installed it via Parallels to a shared folder in OS X, when I try to run the CustomsForgeSongManager.exe via mono, I get this error. I hope someday you come out with a OSX version, but I know it is a small number of users.

 

Unhandled Exception:

System.IO.FileNotFoundException: Could not load file or assembly 'System.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies.

File name: 'System.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'

  at CustomsForgeManager.Program.RunApp () <0x75de80 + 0x00023> in <filename unknown>:0 

  at CustomsForgeManager.Program.Main () <0x752ed8 + 0x001f3> in <filename unknown>:0 

[ERROR] FATAL UNHANDLED EXCEPTION: System.IO.FileNotFoundException: Could not load file or assembly 'System.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies.

File name: 'System.Deployment, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'

  at CustomsForgeManager.Program.RunApp () <0x75de80 + 0x00023> in <filename unknown>:0 

  at CustomsForgeManager.Program.Main () <0x752ed8 + 0x001f3> in <filename unknown>:0 

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  • Developer

@-francois-  Download latest beta release of CFSM available here.  Removed exe dependencies and converted to native libraries.  CFSM may work with mono now but no guarantee.  Please let us know your results and setup.

Are you tired of AV False Positives???  Now accepting donations on my website (Click Here)  Your donation will be used towards buying a code signing certificate.   CGT is now compatible and safe to use with Rocksmith® 2014 Remastered ... 

 

Latest Build of Custom Game Toolkit (CGT) w/ Game Save Gigbox       Latest Build of Rocksmith Toolkit       Latest Build of Customs Forge Song Manager (CFSM)

 

All bug reports and help requests please include your: OS, CPU, AV, .NET Framework versions along with a description of the issue (include screenshots of error if possible).  It should go without having to say ... make sure you are using the latest build before submitting bug reports or asking for help.

 

*  Remember to use your magic words (please and thank you) if you would like a response.  Don't use phrases like 'thanks anyhow' as it is demeaning.

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@-francois-  Download latest beta release of CFSM available here.  Removed exe dependencies and converted to native libraries.  CFSM may work with mono now but no guarantee.  Please let us know your results and setup.

Suppose I could ask in Slack, but not at that computer right now. But did you remove the "System.Deployment" dependency? Also, the native dll that I wrote has only been compiled for windows (DF_DDSImage.dll).

 

Also,7za.dll and bass.dll are both native. So I really doubt that it will run.

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