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tones and pitch - an open letter to CDLC developers(Magna Charters)
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stickyfox
There are two common issues that are affecting the quality of CDLCs here, and I'd like to extend this request to anyone and everyone making CDLCs. I apologize if this is the wrong forum, and I realize that the best and most direct approach is to contact the developer, but in this case it's almost too much work, so while I work on my boilerplate replies, I'd just like to give everyone a heads up in case they're about to upload a "less-than-awesome" CDLC.
I'm relatively new to guitar and extremely new to CDLCs but I have a few years experience as a bass and keyboard performer, studio engineer, and live sound tech, and I do know a little bit about guitar and mix processing, so I have some theories as to the mistakes that are being made. Please take a look at these tips in case any of the info is new to you.
#1: Tones
About a third of the CDLCs I download have... well, issues with tone. Here are some tips you should apply before attempting to create a custom tone.
In most cases, if you search the web for "so-and-so's guitar rig," you'll find a precise rundown of what they use, and can get a very good clue to how to replicate it in RS. If not, you'll find a competent guitarist's guess at the very least.
#2: pitch.
About 10%-25% of the CDLCs I've downloaded are so far off in pitch that they're truly unpleasant to listen to, and it is difficult to play to a song that's not in tune, particularly when bending. Here are some tips for getting the pitch right:
I am very grateful to everyone who's taken the significant time and effort to upload CDLCs so please don't take this as needless griping. I would like to help everyone here who is working to expand the customs universe and as my RSCT skills grow I will certainly lend my assistance to anyone who asks.
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