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  1. is there a way to get the cdlc to work? i have a copy of my old DLL from the computer. I'm new to linux so not sure if running the .exe from the tutorial will work for linux. Thanks for any info
  2. Hey all. Hope this is the right place for my question. I am trying to make my first song by following the tutorials on here. I am having one problem that I can't get past which is in creation of preview audio on dlc creator. I click the button but get an error message saying access denied. Has anyone else had this and if so how did you fix it? Ta
  3. I've been playing Rocksmith for years on Xbox and want to now make the transition to PC as there is no new DLC for Xbox. Can anyone recommend a Laptop to use for (mainly) Rocksmith/CDLC. I don't know too much about computers and I'm struggling to understand what the specs that are needed compared to current laptops. Ideally I want something for around £500 that other people have used for Rocksmith so I know if definitely works, as I have read people have issues with sound lag with some computers. Any help would be gratefully appreciated. Thanks
  4. I specifically remember the song Paralyzed from As I Lay Dying working, but since this update it crashes when loading. Any reason why specific customs crash with this new update?
  5. Problem has only developed as I'd added a bunch of new CDLC only 3 days ago without issue. Launch CFSM after adding new CDLC to the folder and it hangs while parsing the new track, cancelling hangs also. Doesn't seem to be a particular CDLC as I've tested with different numbers and combinations of new tracks as well as by themselves. Did another test where I removed one of the songs I added 3 days ago(and had played and confirmed working) and launched CFSM without issue and then added that song back and am now having the same issue as above with that working track. Note that just removing the new songs from the folder leads to CFSM loading properly, error behaviour only seems to occur when trying to add tracks to the folder for some reason. Hoping someone can help before I resort to reinstalling. Last 3 error logs- Log 1: Brand new song added to dlc folder, left parsing/hanging for 12mins to see if it would do anything to no avail. Similar behaviour regardless of the individual track(s), amount or combination of. Closed program. [2023/06/03 00:01:58]: ==== This is the start of a new CFSM run log ===== [2023/06/03 00:01:58]: Validated RS2014 Installation Directory: D:\SteamLibrary\steamapps\common\Rocksmith2014 [2023/06/03 00:01:59]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2023/06/03 00:01:59]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2023/06/03 00:02:00]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2023/06/03 00:02:00]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2023/06/03 00:02:00]: DownloadVersionInfo Web Exception: Connection Timed Out ... [2023/06/03 00:02:00]: + CustomsForge Song Manager (v1.6.0.0 - PC BUILD) [2023/06/03 00:02:00]: + OS Microsoft Windows NT 6.2.9200.0 (64 bit) [2023/06/03 00:02:00]: + .NET Framework (v4.0.30319.42000) [2023/06/03 00:02:00]: + CultureInfo (en-IE) [2023/06/03 00:02:00]: + Current Local DateTime [03/06/2023 00:02:00] [2023/06/03 00:02:00]: + Current UTC DateTime [02/06/2023 23:02:00] [2023/06/03 00:02:00]: + RocksmithToolkitLib (v2.9.2.1-4fe239f9) [27/02/2020 18:35:45] [2023/06/03 00:02:00]: + Dynamic Difficulty Creator (v3.6) [2023/06/03 00:02:00]: + App.config Status (Load Successful) [2023/06/03 00:02:00]: + System Display DPI Setting (96) [2023/06/03 00:02:00]: + System Display Screen Scale Factor (100%) [2023/06/03 00:02:00]: Populating SongManager GUI ... [2023/06/03 00:02:00]: Loaded File: appSettings.xml [2023/06/03 00:02:00]: Loaded File: dgvSongsMaster.xml [2023/06/03 00:02:00]: Loaded File: songsInfo.xml [2023/06/03 00:02:01]: Performing quick rescan of song collection ... [2023/06/03 00:02:01]: Raw songs count: 1756 [2023/06/03 00:02:02]: Starting multi-thread task in core (0) ... [2023/06/03 00:02:02]: - Parsing took 169 (msec): D:\SteamLibrary\steamapps\common\Rocksmith2014\dlc\Alkaline-Trio_Time-To-Waste_v1_0_p.psarc [2023/06/03 00:14:27]: Application is closing ... [2023/06/03 00:14:27]: Populating SongManager GUI ... [2023/06/03 00:14:27]: Loaded File: appSettings.xml [2023/06/03 00:14:27]: Loaded File: dgvSongsMaster.xml [2023/06/03 00:14:27]: Loaded File: songsInfo.xml [2023/06/03 00:14:27]: Performing quick rescan of song collection ... [2023/06/03 00:14:27]: Raw songs count: 1756 [2023/06/03 00:14:28]: <WARNING> User cancelled process ... [2023/06/03 00:14:28]: <WARNING> User cancelled process ... [2023/06/03 00:14:28]: SongManagerFilter Available: None [2023/06/03 00:14:28]: Song Manager GUI Activated ... [2023/06/03 00:14:28]: Saved File: dgvSongsMaster.xml [2023/06/03 00:14:28]: Song Manager GUI Deactivated ... [2023/06/03 00:14:28]: Application closed normally ... [2023/06/03 00:14:28]: <WARNING> User cancelled process ... [2023/06/03 00:14:28]: SongManagerFilter Available: None [2023/06/03 00:14:28]: Song Manager GUI Activated ... [2023/06/03 00:14:28]: <ERROR> Unhandled.Exception: Source: System.Windows.Forms Target: Void CreateHandle() System.ObjectDisposedException: Cannot access a disposed object. Object name: 'frmMain'. at System.Windows.Forms.Control.CreateHandle() at System.Windows.Forms.Form.CreateHandle() at System.Windows.Forms.Control.get_Handle() at System.Windows.Forms.Control.SetVisibleCore(Boolean value) at System.Windows.Forms.Form.SetVisibleCore(Boolean value) at System.Windows.Forms.Control.set_Visible(Boolean value) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at CustomsForgeSongManager.Program.RunApp() at CustomsForgeSongManager.Program.Main() Log 2: Removed new song and the slightly older working one, loads without issue. [2023/06/03 00:21:46]: ==== This is the start of a new CFSM run log ===== [2023/06/03 00:21:46]: Validated RS2014 Installation Directory: D:\SteamLibrary\steamapps\common\Rocksmith2014 [2023/06/03 00:21:47]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2023/06/03 00:21:47]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2023/06/03 00:21:47]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2023/06/03 00:21:48]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2023/06/03 00:21:48]: DownloadVersionInfo Web Exception: Connection Timed Out ... [2023/06/03 00:21:48]: + CustomsForge Song Manager (v1.6.0.0 - PC BUILD) [2023/06/03 00:21:48]: + OS Microsoft Windows NT 6.2.9200.0 (64 bit) [2023/06/03 00:21:48]: + .NET Framework (v4.0.30319.42000) [2023/06/03 00:21:48]: + CultureInfo (en-IE) [2023/06/03 00:21:48]: + Current Local DateTime [03/06/2023 00:21:48] [2023/06/03 00:21:48]: + Current UTC DateTime [02/06/2023 23:21:48] [2023/06/03 00:21:48]: + RocksmithToolkitLib (v2.9.2.1-4fe239f9) [27/02/2020 18:35:45] [2023/06/03 00:21:48]: + Dynamic Difficulty Creator (v3.6) [2023/06/03 00:21:48]: + App.config Status (Load Successful) [2023/06/03 00:21:48]: + System Display DPI Setting (96) [2023/06/03 00:21:48]: + System Display Screen Scale Factor (100%) [2023/06/03 00:21:48]: Populating SongManager GUI ... [2023/06/03 00:21:48]: Loaded File: appSettings.xml [2023/06/03 00:21:48]: Loaded File: dgvSongsMaster.xml [2023/06/03 00:21:48]: Loaded File: songsInfo.xml [2023/06/03 00:21:48]: Performing quick rescan of song collection ... [2023/06/03 00:21:49]: Raw songs count: 1754 [2023/06/03 00:21:50]: Removed (1) obsolete songs/inlays from songsInfo.xml ... [2023/06/03 00:21:50]: Finished parsing took: 00:00:00.1850731 [2023/06/03 00:21:51]: Saved File: songsInfo.xml [2023/06/03 00:21:51]: SongManagerFilter Available: None [2023/06/03 00:21:51]: Song Manager GUI Activated ... [2023/06/03 00:21:56]: Application is closing ... [2023/06/03 00:21:56]: Saved File: dgvSongsMaster.xml [2023/06/03 00:21:56]: Song Manager GUI Deactivated ... [2023/06/03 00:21:57]: Saved File: songsInfo.xml [2023/06/03 00:21:57]: Application closed normally ... Log 3: Re-added previously working track, now causes the hang on parsing issue too. Closed program. [2023/06/03 00:22:38]: ==== This is the start of a new CFSM run log ===== [2023/06/03 00:22:39]: Validated RS2014 Installation Directory: D:\SteamLibrary\steamapps\common\Rocksmith2014 [2023/06/03 00:22:39]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2023/06/03 00:22:39]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2023/06/03 00:22:40]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2023/06/03 00:22:40]: DownloadVersionInfo Web Exception: The request was aborted: Could not create SSL/TLS secure channel. ... [2023/06/03 00:22:40]: DownloadVersionInfo Web Exception: Connection Timed Out ... [2023/06/03 00:22:40]: + CustomsForge Song Manager (v1.6.0.0 - PC BUILD) [2023/06/03 00:22:40]: + OS Microsoft Windows NT 6.2.9200.0 (64 bit) [2023/06/03 00:22:40]: + .NET Framework (v4.0.30319.42000) [2023/06/03 00:22:40]: + CultureInfo (en-IE) [2023/06/03 00:22:40]: + Current Local DateTime [03/06/2023 00:22:40] [2023/06/03 00:22:40]: + Current UTC DateTime [02/06/2023 23:22:40] [2023/06/03 00:22:40]: + RocksmithToolkitLib (v2.9.2.1-4fe239f9) [27/02/2020 18:35:45] [2023/06/03 00:22:40]: + Dynamic Difficulty Creator (v3.6) [2023/06/03 00:22:40]: + App.config Status (Load Successful) [2023/06/03 00:22:40]: + System Display DPI Setting (96) [2023/06/03 00:22:40]: + System Display Screen Scale Factor (100%) [2023/06/03 00:22:40]: Populating SongManager GUI ... [2023/06/03 00:22:40]: Loaded File: appSettings.xml [2023/06/03 00:22:40]: Loaded File: dgvSongsMaster.xml [2023/06/03 00:22:40]: Loaded File: songsInfo.xml [2023/06/03 00:22:41]: Performing quick rescan of song collection ... [2023/06/03 00:22:41]: Raw songs count: 1755 [2023/06/03 00:22:42]: Starting multi-thread task in core (0) ... [2023/06/03 00:22:42]: - Parsing took 153 (msec): D:\SteamLibrary\steamapps\common\Rocksmith2014\dlc\Bullet-For-My-Valentine_Suffocating-Under-Words-Of-Sorrow_v1_DD_p.psarc [2023/06/03 00:23:03]: Application is closing ... [2023/06/03 00:23:03]: Populating SongManager GUI ... [2023/06/03 00:23:03]: Loaded File: appSettings.xml [2023/06/03 00:23:03]: Loaded File: dgvSongsMaster.xml [2023/06/03 00:23:03]: Loaded File: songsInfo.xml [2023/06/03 00:23:03]: Performing quick rescan of song collection ... [2023/06/03 00:23:03]: Raw songs count: 1755 [2023/06/03 00:23:04]: <WARNING> User cancelled process ... [2023/06/03 00:23:04]: <WARNING> User cancelled process ... [2023/06/03 00:23:04]: SongManagerFilter Available: None [2023/06/03 00:23:04]: Song Manager GUI Activated ... [2023/06/03 00:23:04]: Saved File: dgvSongsMaster.xml [2023/06/03 00:23:04]: Song Manager GUI Deactivated ... [2023/06/03 00:23:04]: Application closed normally ... [2023/06/03 00:23:04]: <WARNING> User cancelled process ... [2023/06/03 00:23:04]: SongManagerFilter Available: None [2023/06/03 00:23:04]: Song Manager GUI Activated ... [2023/06/03 00:23:04]: <ERROR> Unhandled.Exception: Source: System.Windows.Forms Target: Void CreateHandle() System.ObjectDisposedException: Cannot access a disposed object. Object name: 'frmMain'. at System.Windows.Forms.Control.CreateHandle() at System.Windows.Forms.Form.CreateHandle() at System.Windows.Forms.Control.get_Handle() at System.Windows.Forms.Control.SetVisibleCore(Boolean value) at System.Windows.Forms.Form.SetVisibleCore(Boolean value) at System.Windows.Forms.Control.set_Visible(Boolean value) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at CustomsForgeSongManager.Program.RunApp() at CustomsForgeSongManager.Program.Main()
  6. Hello, I did a mistake and uploaded a cdlc 3 times, I know that mods can delete them so I want to ask for any mod to delete 2 of them, here's the links: http://customsforge.com/page/customsforge_rs_2014_cdlc.html/_/pc-enabled-rs-2014-cdlc/murder-song-5-4-3-2-1-r52901 http://customsforge.com/page/customsforge_rs_2014_cdlc.html/_/pc-enabled-rs-2014-cdlc/murder-song-5-4-3-2-1-r52902
  7. Charting Standards (2025) To improve the overall standard of CDLC going forward, we are implementing a clear list of what constitutes the 'reasonable standard'. For charts created in 2025 onwards. Charts from before 2025 are not being randomly deleted or going anywhere unless the charter decides to remove them themselves. Reported charts however are bound to these new standards and any updates you do must follow at minimum the Required: section. If you are unsure about certain components that make up a CDLC, you are more than welcome to ask questions in the #creators channel in the CustomsForge Discord server. Required (functionality): The following list are aspects of charting that functionally affect the final product, so it is of everyone's best interest that charts are created with a solid foundation. - Charts must have 10 seconds leading silence, and roughly 2 seconds of silence at the end of the track. (Adjusting your audio files in a DAW, like Audacity before you start the project is usually the best practice.) - Charts must be made using a decent audio file. (Ideally sourced from a reputable place like the official band website/ Bandcamp and not a rip of the YouTube music video) - Charts must be made with sufficient accuracy transcription wise. - Charts must be synced adequately. - Charts must be set to the proper tuning. (Using tools like Tonart can help you detect the true tuning of a song if it's not 'standard A440'.) - Charts must include tones. - Charts must have manual Phrases and Sections set. - Charts must have Dynamic Difficulty. (can be generated using the DLC Builder) - Charts must be made using the latest tools available. EOF/ Charter and the DLC Builder - The DLC Builder does a validity check of the arrangements and will give you a list of ''issues'' it has detected which you should fix before uploading to CustomsForge. - The DLC Builder also sets certain values, like the Scroll Speed and the Song Volume, automatically for you to match the ODLC standards. It is in your best interest to leave these to what they are set to by the tool. (Go to File > Configuration > and ensure the ''Calculate Volumes Automatically'' box is checked) Required (playability): The following list are aspects of charting that will have an impact on the visuals of the chart which you should also take care of. Having projects which have the visual side of things done correctly can drastically improve the quality and playability of a chart. - Accurate Fret Hand Positions. (Don't rely on auto-generated FHPs) - Proper chord fingerings. (Don't rely on auto-generated chord fingerings) - Note sustains are visually appropriate and have at least a 1/32 gap between the subsequent note. - Correct pitched vs unpitched slide usage. - Manual Handshapes where appropriate. Repeated failure to follow the above will also result in your upload privileges being revoked until you can prove you can create CDLC that are up to current day standards. Nice to haves: The following list are finer details of charting which are not mandatory to include, however it is greatly appreciated if you do go the extra mile. - Lyrics that are accurate. - Charts include a path for Lead, Rhythm and Bass. - Verifying chord names. - Referencing live videos/ artist playthroughs to help with accuracy. - More defined tones to match what is in the song. - Further fine tuning to make charts almost equal to ODLC standards: ODLC looking charts guide Further Advanced charting technique guide Uploading charts to CF / Ignition: - Proper spelling of artist and song. - Include music video (if available) as well as Song Duration and Year. - Correct tuning and appropriate tags/ genres. - Include a Mac (m.pasrc) file if possible. - Author notes that has information about the chart, not the song itself. (no big copy/ paste from the artist Wikipedia page.) Extra guides: DAW/ Song Audio guide DLC Builder guide Rocksmith bass tuning guide Firekorn's written CDLC how-to guide
  8. I've creating a CDLC and all has been going good. Up until when the song changes from 125 bpm to 180 bpm. Is there a way to have two different bpms in one song and not have to drag every note to match the audio.
  9. Is there any way to make old DLC available to buy again? I missed out a few song that I like and there seems to be no other way to play these songs on Rocksmith 2014. Specifically "Pumped Up Kicks". I tried the "CDLC" route but no success there, since the instructions for importing .dat files are very obtuse. At the very least, can someone direct me to an easy-to-understand guide for using the Rocksmith Toolkit. Cheers!
  10. Hi I have only recently started playing RS14 after some time off and a new laptop my question is my Game runs perfectly and all 1500+ DLC'S work fine but I installed some CDLC files from my old machine on to the dlc folder of my new Laptop but when I open them I get the issue where you only see the amps and no songs show up or the note highway. However I have followed Chainbrains tutorial and have downloaded the patch to try to sort out my issue of the CDLC'S not working, But when I click the patch enabler a window pops up saying that (we cannot detect where you have Rocksmith located. Please try reinstalling your game on Steam). so does anyone know why this won't work and why I keep getting the error message above and more importantly how to fix it? Thanks
  11. I made a CDLC, however the open strings do not display when played in Rocksmith. They display in EOF, so I'm not sure how to fix it. Does anybody have any ideas? Thank you. https://www.mediafire.com/file/elzttfps1v8rtnk/Dexcore_Savior_v1_p.psarc/file - link to CDLC.
  12. i was looking through the dlcs on the steam page and noticed that some dlcs are missing/removed from the steam page. does this mean that the community could hypothetically create cdlcs of these songs? sorry if someone already asked this/if this was a dumb question
  13. So my SSD died and I've lost my backups so I had to download my dlc's again and I have a question. Is there any way to download songs from "Collection" faster? Like not by downloading each dlc separately, because it's just exhausting. Also am I suppose to download songs from setlists one by one too or there is some way to make it in "1 click"?
  14. So, the problem I'm having is getting RS2014 to even start at all. When I try to launch from Steam I get a white box for about 1.5 sec and crash. No errors - nothing. I used the CDLC enabler and still nothing. Although when I try to enable it, it asks me to locate my game folder and once I point it to it, it says it was successful. When it worked before it was with the CDLC enabler before the current one. I have done a full re install multiple times on my main C Drive and also on the 2nd ssd - nothing. I also have done the steam console rollback to previous version where i downloaded the version before the latest update, like the download depot thing and same result. Thats the current version I have. Ive also tried the Beta version code InCaseWeNeedIt. I also tried NoCableLauncher (but not recently) and ASIO4ALL the 1st time around which is why it still on my PC. I had it working perfectly with CDLC before I made some upgrades to my PC including adding a larger, second ssd. Here are my system specs. RS2014 Remastered on steam. Windows 11 x64 (I had windows 11 when it worked before). Monitor is Samsung Odessey G7 Curved 4K monitor. Motherboard Gigabyte B660 DS3H AC DDR4-Y1, CPU - Intel Core i7 12700F, 32GB of Kingston Fury Renegade RGB KF3200C16D4/16GX DDR4 ram. XMP is enabled. my BIOS is newest one (F28). The parts I upgraded was the RAM and added a better CPU cooler. The DeepCool AK620 Zero Dark. Sorry if this too much info but anyway. I also added the WD Black 2TB ssd as a secondary drive for my games to be on. I did this upgrade mid January 2024. I use the Focusrite Scarlett Solo 3rd Gen interface and use Reaper (DAW) to use for quick tuning and playback. Attached is my Rocksmith.ini settings, and RS ASIO settings. Things I have tried to get it to work : Change rocksmith.ini settings from screen size to 1920x1080 and made sure my monitor is set to that along with 60hz framerate. Also tried it to 0, I have set fullscreen to 0 and 1. I have ran Steam with and without Run as administrator, I have disabled Bluetooth in device manager and and other audio sources. I have never had a vr headset or other audio devices. Ive tried starting with all audio disabled in device manager including RealTek and NVDIA HD and with and without interface connected to PC. No other items in USB slots except mouse and keyboard. Those are the same mouse and keyboard Ive used before when it worked. Also since upgrading my PC ive added some DAW plugins for producing music ( EQs, compressors, synth programs, virtual instruments and such). You can see my desktop icons for the programs Ive installed. I have a modded Skyrim also on my pc (I feel like too much info better than not enough lol) I have a midi keyboard but its not plugged in (FL Key 37). Only thing i can think of is after adding those plugins idk if theres some incompatibility but have seen nothing suggesting that my be an issue. I haven't tried deleting them bc theres honestly a lot and with ILok and other installers itd be such a pain to go 1 by 1 and then reinstall it all. Ive looked in the forums and videos and feels like everything and tried it all and nothing seems to help. Its never launched since. Feel free to look over my settings and any help is appreciated. Oh and also to test it out, I loaded everything on my wifes 4 yr old laptop with windows 11 and it works with no issues with interface, or anything. Thanks
  15. Welcome to my workshop! I just wanted to create a post where I can update current projects and keep my CDLC organized as I upload more. Below you'll find a link to my Trello board, a timeline where I'm far more active in updating what's going on with my charts. From there you'll be able to see possible charts, charts that are up next, in progress, on hold, and uploaded. You'll also be able to see exactly what stage of completion a chart is in with checklists I create for each one. *Click here to visit my Trello workshop!*
  16. Hey so I have been trying to get CDLC to work forever to no success. Game will not launch. I followed the instructions from: I have download the D3DX9 from link listed above. I have added the file to the ROOT folder. I have Cherub Rock (I have all the DLC the game has to offer). I have even tried different D3DX9 from different sites and I have gotten it to get to the tuning phase but it soft crashes and won't get past the amp screen. I have a pirated version of the game and I am using the No Cable patch to play the game without the Real Tone Cable (overpriced for no reason lol). So I am not sure if it is the fact I am using the No Tone Cable as that is the only way to launch the game for my cable to work. I don't know if it is the fact it is pirated. Please if anyone has experienced the same issues as me. Thank you!
  17. Hi people, I am trying and trying to put CDLCs in my PS3 HEN but it doesn't work 😞 I've read different tutorials but I have some question: 1.-Do I need to buy the Cherub song with HEN? 2.-Have I convert the CDLCs to PS3 format? (I have all the CDLCs from torrent) 3.-I try to put the CDLCs in differents folders but... nothing!! /dev_hdd0/game/BLUS31182/USRDIR/DLC /dev_hdd0/GAME/BLUS31182/USRDIR/DLC /dev_hdd0/games/BLUS31182/USRDIR/DLC /dev_hdd0/GAMES/BLUS31182/USRDIR/DLC 4.-In this moment, I have HEN but I have also the original game (blu-ray). Which is better for the CDLCs? 5.-I try RocksmithToolkit GUI to convert my PC files to PS3 files but it doesn´t work: a lot of errors... Thanks!!
  18. have a problem and i have the DLC Cherub Rock but cant play any of the CDLC only thing that happens is the tuning of the guitar and then the speakers react to me playing the guitar and sound goes through. There is just no fret board. pleas help!
  19. Elgen12345 posted a topic in Workshop
    Hey can some one make CDLC for the song Love is a Bitch by Two Feet ?
  20. Hi, I've just got a new Windows 10 laptop and have tried migrating my Rocksmith files from my old Windows 7 laptop. Initially I copied the DLC file and CFSM files that live under the Rocksmith 2014 folder. Doing this, I could see all songs - CustomsForge official songs plus CDLC. The official songs seem to all work fine, however when I 'play' CDLC, I get past the tuning stage, but the screen then doesn't produce the song - I'm just in the setting with the amps and can play the guitar (so the game isn't frozen) but nothing happens with the song. I thought that maybe I needed to download CFSM again, so downloaded the rar file, got that opened etc... - but unfortunately that hasn't fixed the issue Any ideas on what likely simple step I'm missing? Thanks in advance!
  21. Hi everyone! sorry admins if this isn't posted in correct thread new member here, managed to get CDLC working today! really impressed with the time and effort people have put in, amazing! my post is really about the difficulty levels on some CDLC i'm fairly new to guitar still (under 1 year) and can only play the odd song on hard and rest medium almost/some easy depends on the artist! and some of CDLC i really want but i have noticed on any difficulty, the chart/notes are the same no matter what is this because there is no dynamic difficulty? because i have noticed some songs that have DD you can play easy/medium/hard and it scales to adjust my other request would be does anybody know good creators/songs i can grab that are DD friendly for myself out there, until i get good enough to play the full difficulties :unsure: so more friendly kinda beginner/intermediate songs Thanks everyone for reading! replies be greatly appreciated! keep on rockin' :lol:
  22. GregBZH posted a topic in Rocksmith Remastered
    Hello, Someone can make " You can't quit me baby" ??? of queen of the stone age Thx
  23. I recently changed my hard drive to an SSD and some of the CDLC's I've gotten from Custom Forge site have quit working. Any suggestions would be appreciated.
  24. For some reason, whenever I try to click on Tread The FLoods on Rocksmith and after tuning, it isn't loading. All that's there is just the amp for me to jam out on and it's there for minutes. I have the file on Rocksmith and DLC yet it still wasn't working. Can someone help me please?
  25. So I'm a total noob in creating CDLC but i did not find anything with searching the forums. I tried today creating my first CDLC and came accross the problem that i have 4 different tab tracks inside the guitar pro file. As I tried to import the second Tab, EOF just giving me an error which says there are already notes in this difficulty. I'm pretty sure theres a way to sort of merge them to get a Lead and Rhythm Track but i just couldn't figure out how. So theres my question, how do i merge or combine the guitar parts ? Thx for any help


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