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firekorn

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Everything posted by firekorn

  1. Alright, time to talk about DD and specifically DDC settings. There's two drop down options which aren't really the core of the issue here but that are probably worth a quick explanation : Rampage : Define the general DDC process that will be applied (default is the standard DD creation, remover remove DD and the other are specific conditions in regards to chord). General is the only one worth using when making CDLC. Config File : It allow to make fine tuning on the DD creation in regards to the algorithm, the default isn't too bad but i would tend to suggest to use the Keep All Level file to have a more granular progression with DD that would make it slightly closer to oDLC standard. It won't be perfect but it's better than default. All of those don't really cause your specific "issue" though. The last settings that matters is the "Phrase Length". I think the name speak by itself relatively well but to make it simple : it's the number of measure DDC will put in a single phrase, not one more. If that settings is lower than your own defined phrases/sections, then you'll end up with new phrases set in places where you have not set any yourself so you'll end up with extra phrases around.
  2. A link to the file could really help understand what you are seeing and what might not be set properly. And for posting picture, better to use imgur or other hosting site and just linking to it here.
  3. A scale is just indicated how many steps you have inside an octave and how far apart are each step, a major pentatonic uses 5 notes within an octave ("penta") and uses I-II-III-V-VI (I is the Root or Key of the scale). So in a C pentatonic major, you start on C and then uses D (II) E (III) G (V) A (VI). It exist as many pentatonic major as there is notes which is why the key matters as it define where you start (and all other notes that goes with it accordingly). So all key share the same amount of scales and changing key on guitar is like changing the fret you start with but not the pattern you play. Obviously knowing where your root is important as it's the starting point, there's other note that are important in different scales as they are key points of the scales (they gives the "color" of the scales like the minor third in a minor pentatonic). That's also what RS indicates with the whole and hollowed block, the whole block are the notes that will always work and define the scale while the hollowed one are more transitionnal note that might not sound as nice in all cases.
  4. The progress is saved in your profile which steam transfer over if you have steam cloud save synchronisation activated. Once that's done, you just need to have the CDLC files on both computer and you should be good to go.
  5. EOF should automatically generate them if there's none already set in the songs. You can quickly if there is any by pressing CTRL+SHIFT+F and delete them from here.
  6. You have an issue with lacking FHP (no highlighted fret on the highway), there's probably more issue in the file but with just that info, it's hard to know what could be the exact cause of the crash.
  7. Add Dynimic Difficulty (or do sections/phrase by hand in EOF)
  8. @@jstma the biggest undesirable effet of having sustain everywhere is that it makes reading it messire as you have more clutter on the screen that doesn't actually indicate vital information for the readability and playability of the song. It won't crash or anything and like any rule like this, they are exception that are worth doing. It's up to you and to see how it looks and play to know what's best but that option is there because 99% of the time, that's how it is usually done so someone used to official content will be used to that.
  9. https://i.imgur.com/TTkIUVB.png
  10. It is set by default because that's how all official DLC are by default too, that's the general rule to apply in regards to sustain on single note.
  11. @@Ironmeister The whole dynamic difficulty setup they have is amazing for beginners, but that's not something CDLC does well. CDLC are not for beginner but Rocksmith used as the dev meant it to be works like a charm.
  12. @@riddick32 @@tdchewy DL number are just based on clicks on the link, that's also true for CDLC, it is in no way an indication that the oDLC was bought or that the CDLC was played, it just indicated that someone clicked on the link.
  13. Yeah that's kind of why we didn't bother with it, it's a lot of tuning to enter for still having missing options here and there.
  14. Even 7 everywhere won't work like half the time if the CDLC creator forgot to set the last 2 strings properly.
  15. Have you launched wwise at least once to accept the TOS of the software?
  16. You can't and we won't help you do that anyway as it is against our rule.
  17. Even more variety (kinda, it's very rock oriented so far) to diversify the playlist of good CDLC!
  18. You can also select multiple at once by selecting the first one, then holding SHIFT and click on the last one to select all the ones in between at once.
  19. @@Ls1997 You need to select all the note that are in the same handshape and then press CTRL+SHIFT+G (though i would suggest handshape marking instead of arpeggios marking that are done with H instead of G).
  20. Those are official songs released by Ubisoft, you need to buy them from the store of your platform.
  21. For your first problem, buy the game. For your second problem, the toolkit don't have the right to acces its own config file as windows is likely blocking access to it. You want to run it as administrator or placed the toolkit folder elsewhere on your computer.
  22. @@HollowerKnight We do not offer any help for modifying official content in any way.
  23. The problem you are fighting against is that 5 strings bass tuning definition in EOF isn't starting on the right point compared to Rocksmith. EOF when working on a 5 strings bass part have the default tuning (all 0) as BEADG while Rocksmith only knows of 4 strings default as EADG or guitar default of EADGBe so you aren't starting from the correct default situation which leads to problem once you go from one software to the other even if the method is correct. You need to adjust the number of strings in EOF back to 4 on your bass part so that you work from EADG default tuning which is what Rocksmith use.
  24. You might want to check that out : http://customsforge.com/topic/5227-5-strings-bass-and-low-note-recognition/
  25. You don't. The game don't have ways to display it.
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