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Need help editing songs from rs1compatibilitydisc_p.psarc


PabloAriz

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When I create my CDLC with songs that don't have the standard tuning, or aren't Drop D tuning, I use the Multipitch pedal, that way the song sounds as if it was on another pitch but I don't have to actually tune my guitar/bass every time I play different songs. 

I was wondering if there was any way to edit the songs contained in rs1compatibilitydisc_p.psarc with the Toolkit, and if so, if there's a tutorial on how to do it. If there isn't, where should I start? Do I treat this file as if it was CDLC and do it in the CDLC Creator tab? Do I have to start in the Packer/Unpacker tab? I've tried doing it in the CDLC Creator tab by importing the rs1compatibilitydisc_p.psarc file but after a few minutes it errors out saying "Found too many *.bnk files. SongPacks can not be auto loaded", just after the status is Validating XML files and Loading Package Data

Just tried the Packer/Unpacker tab and got "Unpacking is complet ewith the following errors: Could not create Template XML file for: rs1compatibilitydisc_p.psarc. Exception of type 'System.OutOfMemoryException' was thrown"

Any help/guidance would be much appreciated

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50 minutes ago, PabloAriz said:

Just tried the Packer/Unpacker tab and got "Unpacking is complet ewith the following errors: Could not create Template XML file for: rs1compatibilitydisc_p.psarc. Exception of type 'System.OutOfMemoryException' was thrown"

The out of memory exception is probably because the file is too big to unpack with the toolkit since it's a 32 bit program. Even if you unpacked it all the files are stored as individual sng/xml/wem files, half of which have a random number as a name so you'd have to sort through every single dlc song and piece them together manually.

It's really not worth trying.

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On 4/15/2023 at 12:15 PM, coldrampage said:

The out of memory exception is probably because the file is too big to unpack with the toolkit since it's a 32 bit program. Even if you unpacked it all the files are stored as individual sng/xml/wem files, half of which have a random number as a name so you'd have to sort through every single dlc song and piece them together manually.

It's really not worth trying.

Thank you for your reply

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