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What to do if they have more strings than you?


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Hi all!   New to forums and CDLC in general, found so much great stuff so far and I'm now looking at dipping my foot in the water on trying to get some creation/editing going, and wanted to start with one of my current favorite bands.  Problem is, he uses 7 and 8 string lead guitars, and I max out at 6.    So my question is one of music theory;  is there a way to transpose those notes played on those extra strings onto the standard 6 or are there notes played in octaves lower that prevent me from playing the song due to those limitations?   And a follow up to that, if you transpose those lower notes up to an attainable range, does the entire composition have to be transposed up as well to compensate?   

I hope I'm making sense, I've never had to consider this before.   Thanks in advance for any clarification on this!

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52 minutes ago, TheGuiltySpark said:

Problem is, he uses 7 and 8 string lead guitars, and I max out at 6. So my question is one of music theory;  is there a way to transpose those notes played on those extra strings onto the standard 6 or are there notes played in octaves lower that prevent me from playing the song due to those limitations?   And a follow up to that, if you transpose those lower notes up to an attainable range, does the entire composition have to be transposed up as well to compensate?   

There's generally 3 options I use for converting 7/8/9 string stuff to 6 string for making customs but they're all fairly similar. I like to keep the notes mostly in the correct octave so maybe this isn't exactly what you're looking for though.

Use the lowest 6 strings and transpose the notes on the higher strings up so they aren't cut off. This works well if there isn't too much lead on the high frets since you're missing a fair bit of high range this way.

Use the lowest 6 strings for the rhythm track and the 6 highest for lead. This works well if there is a solid lead part thought the song since you can't merge the rhythm into the track and could be stuck with quite a bit of waiting.

Use the highest/lowest 6 strings for everything and use a pitch shift tone for parts on the lower/higher strings. If there's lots of notes on the high and low strings this could be your only option to get something playable without lots of extra shifting.

You can also use pitch shift tones in combination of any of these other methods to cover their downsides better or to make the tuning more accessible (most of the doom eternal songs have a pitch shifted alt track for people without 8 strings) but I like to avoid pitch shifting if possible since it limits your amount of tones and doesn't sound good played outside the game where the tone changes aren't automated or if people change tones in-game.

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