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MVega

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Everything posted by MVega

  1. Yep, that's exactly what that standby switch is for. You can blow a tube amp without having the speaker attached. But that amp has a transistor preamp.
  2. You can sort the list -- there's a button for the RS1 files.
  3. Here you go: http://www.rscustom.net/dlc Some of the links don't work anymore though.
  4. It's easy to block the bridge (and probably recommended if you're a beginner.) It's mostly a matter of fitting a wedge of wood behind it. The worst part of the Fender trem is when you break a string while you're onstage and playing that awesome solo you've worked your butt off trying to learn... keeps life interesting, I guess.....
  5. You can choose these in the toolkit -- choose the arrangement and hit the edit button : you can set the part for it there.
  6. This is from the amp's manual: "NEVER use your amp without a (speaker) load attached when the standby switch is in the 'On' position." Maybe the local pawn shop has an old beater cabinet you can use?
  7. I've had the freeze with both overwriting the old version or writing a newly named version. I always test the .psarc before uploading it. (PS: I don't keep all of my CDLCs in the DLC folder -- that's only for songs I'm actually playing at the moment. I keep a separate folder for my customs archives.)
  8. Maybe GP6 is changing the file? EOF can't read .gpx files. You could try saving the file as .Gp5 files in Tuxguitar. Does the GP file use repeats? This doesn't always work well when importing into EOF, from what I've seen. You might have to make the repeats yourself.
  9. Here's my latest frustration... I've been working on a song for a while now, had to fix the guitarpro tab since it was prepared by a guy wearing earplugs. I thought I'd done really well, in fact I was ready to post it to the database this evening... when I finally got around to watching the band playing the song... and discovered I'd placed a whole section of it in the wrong position. And then I dug around and found some outtakes of the song where the guitar comes through more clearly... found a couple of other things I'd missed...
  10. Other thing I forgot to mention: make sure you get a cooling pad for the laptop. Mine gets really hot otherwise -- so hot you can smell the plastic baking. Probably not great for the computer.
  11. I'm playing RS2014 on a Samsung laptop with an AMD-E6 processor (1.5ghz) with integrated Radeon graphics.6 GM of RAM. I've turned off all of the visual effects (which don't do a whole lot, in my opinion) and I also turned off the venue/crowd bit -- I used to have that turned on, and it ran, but not as smoothly. with the crowd turned off, playback is quite smooth. This computer's a couple years old already, so I'd have to assume more recent models will handle it better. It seems to me people with intel/Nvdia combinations have more trouble with Rocksmith. At least, it seems to me most of the performance complaints came from people using these. I'd definitely look for a laptop with more memory -- not easy to find them with more than 4 GB.
  12. There's buzzing and then there's buzzing... Does this happen ONLY when you're playing hammer-ons and pulls-offs? If so, it might be a question of technique. It can take a while to get these. It's possible you're not fretting properly -- you might not be getting enough downward pressure on the hammer. Do the strings buzz when you're fretting a normal note? Do you get this buzz everywhere on the neck, or only a specific note? Fret buzz could be a sign that the neck doesn't have enough relief, meaning it's too straight -- a guitar neck normally needs a slight amount of bow in it to allow the strings to clear all the frets. Since this is a Starcaster, there's a chance the neck has moved -- a change in humidity levels and temperature would be enough to do it. Here's a test: take a capo, place it on various frets up the neck, see if you're still getting a buzz when you're playing hammerons. Or any fret buzz. . Hum is something much different, but that wouldn't have anything to do with hammerons/ frets, that's an issue with the pickups not being properly grounded. Has nothing to do with the speakers you're using either.
  13. Well, the solution was pretty simple -- I forgot to point the toolkit to the proper file. Duh.
  14. Yes, I've done that, but for some reason it doesn't seem to work. Ah, okay, didn't see this function. Still discovering this program after all these weeks!
  15. This is a bug that's been there since the game came out. They weren't able to fix this. Instead, they added a gain setting in the options menu. This will allow you to boost your guitar's signal -- it'll have you recalibrate after that.
  16. Well, resnapping didn't help. I think the problem is that I tried importing the vocals tracks from another custom of the same song (the original custom wasn't accurate, so the original charter agreed to let me take a crack at it). I thought it would save me the effort of having to retype the lyrics -- I'd just fix what was there. But obviously it didn't work! So is there a way to completely erase the vocal track -- not just the notes, but the entire track -- and start all over again? What would happen if I erased the real_vocals.xml file?
  17. I haven't tested it yet, so I don't know for sure if it was that. Also, when checking the events, I found a note listed (don't remember which note, believe it was an E6?) that shouldn't have been there. I deleted it, since it wasn't supposed to be there.
  18. Some people are splitting the signal and running the guitar into their amp -- sounds like you might prefer that. I'm not really bothered by the sound in Rocksmith. First of all because I'm using headphones, so it's going to sound like shite anyway. And second of all because I'm only using it as a learning tool.
  19. Yeah, I'm going to have to give Ultrastar a try finally... when I started making customs, it was just one app to learn too many... Edit: I think I figured it out -- the lyric lines hadn't been gridsnapped, but the markers were, which was throwing things off.
  20. I'm working on a vocal track -- I've been through it twice, making sure the each line is marked separately. Everything looks fine in the EOF preview pane. But in Rocksmith, at lot of the lines are showing up grouped together as single lines stretching across the entire window. Anyone have a clue why?
  21. @Pilo Heh, I really enjoyed the video for that song. You're going to need EOF. The toolkit allows you to unpack the dat -- you'll use the files in there to make the conversion. Have a look at the basic tutorial for how to setup EOF. Converting a .dat to .psarc is pretty much the same process, except most of the work has been done for you. Look for a .dds file -- that's the artwork. Look for the larger .wem file -- use the toolkit's converter (OGG tab) to convert that to an .ogg. Use the .ogg to start a new project in EOF. (Start a new folder for it) Look for the .xml files -- the ones labeled "Real_Guitar", "Real_Bass" etc. are the ones you'll import into EOF. (There should be other .xml files for the custom tones too) Once you've imported the tracks, make sure the beats have been synced to the song, check the notes for accuracy, add techniques where necessary. EOF will generate new .xml files, which you'll use to repack as an RS2014 .psarc. It may seem quite complicated to do this at first -- it all depends on how comfortable you are learning software.
  22. I don't think the database updates that often, does it? But no doubt many of the customs in the database have already found their way into many a torrent pack.
  23. First off, have you set the beatmap? If so, lock it down. If you haven't, set the beatmap first. Then, don't drag the notes. Instead, copy all of them (select-all and copy), then delete them. Now, move the cursor to the beat where the part starts and paste there. This should line everything up (if the GP file is accurate).
  24. There are a few psarcs though -- looks like there's one for album art. So maybe this information is separated from the songs. Have you unpacked the other files?
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