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firekorn

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Posts posted by firekorn

  1. 9 hours ago, coldrampage said:

    Anchor is a vague term that is uses quite a bit, I think it's mostly referring to sections and anchored beats (not sure on the specifics tho, a few other things tend to set it off too).

    Anchor are what is referred to as Fret Hand Position in EOF. Anchor is the official wording by Ubisoft notetracker.

    • Thanks 2
  2. There's tricks using handshape to actually do it but it's very time consuming and also clutter the screen very quickly while FHP already give that indication to begin with to the player so adding it is only interesting if there's an actual difference between what the FHP shows and what the single note fingering should be like how Ubisoft did it for Through the Fire and Flames with the riff being played with the hand over the fretboard which invert the fingering compared to what the FHP indicate.

  3. 2 hours ago, arrov said:

    Lately there have been some users leaving a few nice comments though

    Activity in comment have somewhat picked up. In regards to critcism, it's harder to get people to comment like that because most wouldn't even be able to tell what is a problem or not so that's why there isn't all that many doing it.

    That's also a complicated thing, to educate even random user on what is good and bad in a CDLC isn't an easy job.

    1 hour ago, yaniv800 said:

    the report system is good i guess , maybe will be better if there will be a system that will reminds people to report a bad cdlc like "have you enjoyed the cdlc you download of this charter ? if not report here"

    That's the ideal goal but it's work and time. A lot of those things aren't that we don't want them, we really do want to integrate those things. It's just not that easy to do.

     

    1 hour ago, arrov said:

    Speaking as someone who was trying to look through the various tutorials recently to figure things out, I can say its definitely a problem. I made a few CDLC some years back which weren't too demanding & I didn't fully understand what I was doing. I recently came back and had to re-learn how to create CDLC. 

    If you have any idea to improve it, please share them. I'd agree a good cleaning of all the outdated and useless tutorial could definitely be helpful. It's not that much work to do so i should probably get around that sooner rather than later but that's also why my tutorial is the only one that is directly available from the top link. That's all one should need to click to get started really.

     

    1 hour ago, arrov said:

    The progams are extremely lacking on documentation (that I could find) making it not easy to learn just basic functionality unless its covered in the guides (and it often isn't). The forum search was a big problem also. If I was trying to find some help on a particular problem, its not easy to search and find what you need.

    EOF have a huge doc but there's a lot that is aimed toward GH/RB custom which don't really help for people solely looking into RS CDLC. As much as i would love to have a dedicated software for RS specifically, no one made such a tool so far so we make do with what we have. It's also why my tutorial definitely give more detail about the toolkit/DLC Builder aspect of things as that's where things aren't exactly explained and a lot of what goes in EOF are details that are quite situational too so making proper tutorial about it gets even harder.

     

    1 hour ago, arrov said:

    I'm sure its much easier to find quick help on Discord, but I don't use Discord and I'm sure a lot of would-be charters don't either

    It helps to be able to have a direct communication with either experience charter or dev of the tools which makes things far more responsive than the forum is for that kind of quick Q&A. I can understand it's not for all though but that does yield better/faster result than the forum.

     

    1 hour ago, yaniv800 said:

    but as far as i know 4 years ago people was alot more passionate in making things together and now days it doesn't really happens alot

    It happens, just not all that plubicly. I'm behind a small group over discord of a few charter where we use each other for QC before publishing (shout out to @palms46 @Radekore and @Karmeleaux) but i specifically consider who i put into that group based on the quality of what they've done already and i'm fairly certain other people have kinda created their own little bubble here and there so there's definitely people working together, i'd say even more so than 4 years ago cause i haven't really see many sucessfull group on the forum over the years. But that kind of thing is also a workload if you want something that actually stand the test of time. Not that many people can carry that for a long time.

    • Like 3
  4. On 5/30/2021 at 6:03 PM, yaniv800 said:

    Unfortunately one of the worst problems is the thank you system , Cdlc maker couldnt get some decent thank you or please fix that or that messages

    I could care less about this emotions system , when some one saying a thank you message or showing care , thats worth much more

    the community is very dry and not very supportive when it comes to making things together as cdlcs makers (the other support is fine)

    on top of all that making cdlcs is very time consuming , buying tabs or copying tabs , making the cdlc itself and testing and adjusting the cdlc (if you actually care about your cdlc)

    The feeling of looking at some of the cdlcs you bought the tabs for and seeing 30 downloads in few months doesn't feel good

    It's hard to incentivize random user to interact with charter, we try things but it's also development time that isn't freely available. It's definitely not perfect, as it is there's about 1 comment every 100 download or so on average. It's not all that bad but it's not particularly impressive either.

    I'd disagree that the community is dry, the discord is plenty active and there's tons of answer there for any kind of questions. The forum has some decent activity in some area but it's also a forum which doesn't make it great for a fair bit of stuff and Ignition is still being worked on to be improve especially on the reporting system to help seperating the good from the bad and to clean up the database from dead link. If someone wants to find help and people to talk with, it's quite a nice community overall.

    If all you look after are download, it's simple, do popular song, don't do good CDLC. That's just how the user are, they look for the song they know first. The work a charter do doesn't change anything to the DL number, otherwise i would have more download on the most unknown songs i've worked on. Talk to any decent charter and they'll agree it's a problem but it is also not an easy one to solve. We've put forward the favorite charter system so that people can more easily follow work from their favorite charter so that they'll notice even songs that they don't look for more easily but there's still room for improvement. It'll take time but we do think about it.

    It's a tough situation but it's not all that grim either and the community is far from dead which also means things can evolve if there is push for it.

     

  5. Quote

    In my humble opinion, This needs to change. Expecting you to do everything yourself is insane.

    I'd agree but the amount of people that take the time to do the work are low so I do what i can in the meantime.

    Quote

    Your tutorials are perfect for getting people started. That alone is impressive enough. Expecting/asking you to painstakingly update your tutorial to go into every little detail on every niche technique that every charter (especially beginner charters) might not use is rather unfair.

    I'd disagree it's perfect. It's probably the best we've got and it covers a fair bit of ground but i'm sure there's area that are lacking even in the basics and I'm sure there issue that are still in there that wouldn't be all that hard to fix either. It's not unfair to ask, what would be unfair is to expect me to do everything on the spot as soon as it is asked 😄
     

    Quote

    I do admit, I'm rather baffled why you seem to be the only mod/admin who contributes to tutorials, etc. (especially for 3 years)? Do the other mods not have the time or knowledge?

    There's a lot of different things that gets into that. Firstly, i'm the most knowledgeable in the team in regards to making CDLC, it's my thing so i'm the most notable in that area but you won't see me contribute to RS Mods or to CFSM or to Ignition code.

    That's kind of the second thing, others people have others things to deal with and to contribute to so their time is limited to help on other side of things like I don't have time to work on what they do.

    Then add to that the fact we are just volunteer and don't have much of an incentive to work on everything that it's easy to just let others do what they like and for me to do what I like without needing to overstep.

    There's also the work that is done that isn't visible, I did had others read it back when I first started it and there's also work on little detail like having the proper link for some of the tools and all those little thing that might appear like it's all me when it's not.

    So yeah, there's a difference between what is obviously visible (having a post up with my name attached to it) and the actual work though it is indeed mostly me for the core of it.

    • Like 2
  6. On 5/21/2021 at 12:09 PM, Dardo said:

    I'm not specially sure that the info on Create CDLC is as good as we make it to be. It's enough to get started, sure, but a new user will find a hard wall in the first stages called: "Why is this happening and why is not explained in the guide?". I began charting just eight days ago and that's exactly what happened, I even had to look up Youtube videos because I just couldn't figure out, for example, why everything was changing places (turns out I was moving the beat arrows and making them too close to each other). I had to start from scratch four times in order to make my first chart. This was due to experimenting but also because information is dispersed, so it's harder to access it. Even the CDLC creation guide is outdated in some parts like when it says that a tone will be created by default if the user doesn't define one when making a chart. That's not true for DLC Builder and I found out the hard way.

    All of this has an easy solution: Update the guides and make one big post for all of them so they are more convenient and readily availabe. On regards on how to get people to actually look at the guide, I've been thinking for a while on making an official CF youtube series on how to make CDLCs that is crystal clear about everything and is divided into episodes so people can find what they are looking for easily. What do you guys think?

    I have a whole area to give feedback for that tutorial and ............ It's not used.

    I'm easily reachable but my time to spend on a tutorial that nobody care to help with is just not all that great and motivation when people just ignore it is just not there. I'm easily reachable, if anyone wants to help, i'd be more than happy. I have 0 people do that over 3 years.

    On 5/21/2021 at 4:55 PM, BazookaBear said:

    I've been charting since 2018 and I've noticed very little if any updates to the info on Create CDLC. I've wanted to create tutorials myself but because I always make an effort to be a perfectionist, and as a result, it would require a lot of time for me to do that myself. I would love to make/see guides on how to do specific things. For example, I still struggle with charting very specific techniques like Pick Scraping or getting tremolo/vibrato to work right either due to me forgetting or through some other error on my part. A video showing the steps would be fantastic, especially for visual learners like myself.

    There's little update because there is little change and at one point, i just don't have either the time or motivation and creating video is even more complicated and time consuming. As always, if anyone wants to do that, i'd be more than happy to incorporate it into the tutorial so that it is better for everyone.

    On 5/21/2021 at 8:49 PM, RedCrowBleeding said:

    A series of in depth how to videos would be extremely helpful.

    I keep meaning to sit down and chart some stuff.

    Also if you do create a series of videos please sticky them somewhere very very obvious.

    As above, i'm more than open to integrate them if they are made (and that they are actually worth using of course). I'm there and ready to make the changes as needed. But if no one even bother to reach out and complain in their own little corner of the forum, it just won't get better.

    Anyone is free to send me doc or to rewrite part of the tutorial so that it is better to everyone. I have 0 issues with that. But i won't run after people to get something, i have better things to do with my free time at the moment.

  7. We do not support piracy, official DLC should be bought to be played, we do not offer free download for those.

    The number of download is just the number of click on the link, nothing more. Link that goes to TheRiffRepeater to give you information and subsequent link to buy the song on your platform.

  8. We do not support piracy which is what getting ODLC and transfering them on a cracked PS3 would be.

    All the DLC you own on PS3 should still work, you just won't be able to acquire new one on that platform.

    All DLC you already own on PS3 will carry forward on the PS4 version though.

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