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coldrampage

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Posts posted by coldrampage

  1. 16 hours ago, nlbsmglsk said:

    @ coldrampage
    I've got nothing but respect for you, kind sir. You've been here longer & had more invested than most of us.
    But still, you should've said goodbye. You owe us one last score. I know you like this weird Japanese stuff. Just one last round.

    One last go for the bois then, no warmup either.
    Lots of shifting up and down on this, feel like it could be transposed to be a bit easier maybe?
    tJN6DCq.png

    3 hours ago, aNDESmASAMUNE said:

    Today they changed the Guidelines and claim that they are going to "implement a transparent prohibited list of artists, accessible to all users, detailing which artists are prohibited and the reasons for their exclusion". I sincerely hope this helps and is in line with what you expected... 

    The irony in the fact they state the existence of their tools for blocking artists you don't want to see/play at the bottom of their update is hilarious. The existence of these tools should remove the need for this kind of mass deletion in the first place.

    They could easily tag these artists and hide them by default using this system instead of removing them altogether and create a global blacklist of TOS songs for streamers to ignore. They have backups of the database and could restore all these songs at any time they wish (like the time they banned a user and accidentally removed all 1000~ songs they had in his collection).

    Sorry this ain't it chief, see ya.

    • Like 6
    • Thanks 1
  2. 21 hours ago, Mikson said:

    Ah, another year is over!

    It's a good thing I didn't win all the paths in the advanced class again like last year, because it was getting a bit boring. 😆 Also, I don't think I would be the best participant, the key is just to be regular. So congratulations to @ LuZifeR for being regular enough and deservedly winning in the lead path. In the bass path @ jellisjenius  probably would have won if he hadn't withdrawn from the championship at some point.

    By the way, I wonder where @ coldrampage  has gone. He has been very active for as long as I remember, he was also a moderator, and he has not logged in since September 29. Really strange. 🤔

     

    I'm doing fine, just done with this mismanaged hellsite. Lost all faith in those running this place.

    There are a bunch of smaller issues that led up to this (like the absolute lack of communication, sheer incompetence with running a site of this size and unwillingness to adapt to changes) but the straw that broke the camels back was arbitrarily censoring what songs people can upload based on totally unbiased views (and wasn't just done for the money either ;) ).

    Banning a whole list of artists, mocking them in private, mass deleting all their customs and not even mentioning it with an announcement on the forum (or even informing the creators that their works were removed) or providing a list in the cdlc guidelines for people to follow is bloody absurd. They show absolutely no care to the creators who make up the backbone of their platform since it's the streamers who directly contribute to their revenue.

    If this change ever gets reverted (which it won't), I wouldn't mind returning someday but eh.

     

    • Like 4
    • Haha 1
    • Sad 3
  3. 1 hour ago, hellothere1 said:

    Hello, I've just installed RSmods and have a question: is it possible to change the speed of loops you have created? Can't find anything about it in readme.md. After I've made the loop I try to enter riff repeater, but my custom loop disappears. 

    Thanks

    You've got to change the speed through rsmods with the "change RR speed" keybind instead of going into riff repeater. You might also need the "Allow RR speed above 100" mod active for the keybinds to work?

    To slow it sown instead of speed up you press ctrl + [whatever your keybind is set to]

  4. 9 hours ago, Bottledpat12 said:

    the random invisible notes on this chart is really annoying 

    That and the un-gridsnapped out of sync notes. You can really notice it during the low D notes on the outro.
    vLfzXA1.png
    The notes don't even start on the sections, it's like they tried to sync the notes instead of the beats or something.
    SECzpwX.png
    It's a right mess if you know what to look for in-game, but to most people it's passable so they never even notice.

    Anyway enough ranting, score time.
    iHkRqw2.png
    SVE3AEB.png

    • Like 5
  5. 57 minutes ago, Stuey3D said:

    The patch no longer works on the macOS Sonoma Beta. 

    If the game is patched it crashes immediately, if I verify the game files in Steam and let it fix the files or if I do a full reinstall of the game the game launches and runs but obviously custom DLC doesn't work anymore.

    The patch doesn't support Sonoma yet. The dev doesn't have a mac which supports it and if they do fix it, it might break when the full release comes out so they're holding off on it for now.

    Quote

     

    Sonoma isn't supported from my side at all because it's in beta and things might break again even if I fix them now Regardless I don't have a Mac that officially supports Sonoma so best I can hope is that the issues will be actually reproducible with OCLP

    I did try recompiling the dylib with a newer target macOS and it didn't fix it It may be an issue with the injector / load order but it's hard to know since I can't test it myself

    Especially anyone running Rocksmith on macOS should know that OS updates have a long tradition of breaking things If anything the primary advice is "don't use beta software" and the secondary advice is "ask if the update works with Rocksmith before you update"

     

    From the mac os channel of the cf discord.

  6. 15 hours ago, woodwt said:

    Ok thanks but you cant save your progress during the game though. How do you fix that???

    Hmm, unfortunately I'm not too sure. No one else in the threads seem to mention this issue and even when the ubisoft servers go down I'm still able to save my game, so it's probably related to the key side of the issue?

    Even searching the forums for "can't save" brings up almost no results. In most cases not connecting to the servers should only stop things like score attack/guitarcade leaderboards from working so this is fairly odd.

  7. 1 hour ago, kdavid91 said:

    Hi Guys,

    Since the update of last year when i add new cdlc to the dlc map they do not appear in the game in the playlist. All my old cdlc are still there and working great but all the new ones i add do not appear, anyone got any tips? 

    ps i did dowload rs2014 mods so that the game starts and that i can use cdlc's, i also have cherub rock and the D3DX9_42.dll.

    If nothing you are doing is changing what it displayed in game chances are you're using the wrong folder. There could be 2 different rocksmith installs or something.
    You can check by using cfsm and giving it your rocksmith install path and if they show up in cfsm they should show up fine in-game.

    If you're launching the game through steam go to the game properties for rocksmith 2014 and browse the game files and check the dlc folder in the path it gives you.

  8. 39 minutes ago, MrCalland said:

    just heads up not sure if this is a Ignition4 issue or YouTube but I cant seem to embed any videos when I submit them I'm doing as I've always done copying the link from the embed part when you link share. Eg https://www.youtube.com/embed/x6MDhtBEmCs?si=pVtuM6XtUTlovjiE but when I do it always says this video does not exist.

    is there a new method to it now?

    cheers keep up the good work

    Remove the "?si=pVtuM6XtUTlovjiE" part of the url.

    Like this
    https://www.youtube.com/embed/x6MDhtBEmCs
    So that there's no extra information after the video ID

    Playlists also cause this issue as they add something like "&list=RDBB4roWRH6Bs" to the end of the url.

  9. 5 hours ago, woodwt said:

    Every time i start up rock smith it tells me to enter my game key. One i do that it keeps saying there is a issue with my keys, please try again. I do that but keep getting the same error.

    Ive never had this problem before, Please help 😞

    A bunch of people started having issues like this last year after the update, apparently you can skip the key activation by pressing escape to not connect to ubisoft servers which'll allow you to still play the game.
    https://steamcommunity.com/app/221680/discussions/1/3368153565085111275/
    https://customsforge.com/index.php?/topic/67266-game-not-accepting-key/

  10. 4 hours ago, Blunderhill said:

    However every time I try to play it the screen image is all blown out and the sound is distorted I can even see any settings options that I could use to try and fix this.

    There was an issue in the latest version of the game which can cause camera zoom issues, but it shouldn't affect the UI scale.

    Quote

    Turn off Post Effects in your display settings in game. This effect mixed with Non-Exclusive Fullscreen and a resolution lower than your monitor's default resolution causes the camera to be too zoomed in.

    Try lowering the game res in the .ini file and/or tuning off windows resolution scaling too.

    As for the audio problems are you using the realtone cable or an interface with rsasio?

  11. 14 minutes ago, JF311 said:

    Good day,

    Would this Linkin Park Live version of One Step Closer be permitted to post?  https://www.youtube.com/watch?v=ia_J0VP6QDs

    Thank you

    I'd assume not, the rules are fairly clear about it and it's even mentioned twice.

    Quote

    No posting of official Rocksmith 1 or Rocksmith 2014 official content. That means included songs and official DLC. Live versions of official content are also not allowed.

    • Like 1
  12. 9 hours ago, Daz40 said:

    Rocksmith on steam has become slow recently, not during playback but the menus and especially when trying to rewind through a song Its so slow . Is It a matter of deleting cache ?? Or a reinstall Don't want to lose data 

    Normally if my game's going slow it's either windows update or windows defender with high disk usage causing it. I'd check in task manager while the game is running to see if anything weird is going on before trying a reinstall.

    • Like 1
  13. 11 hours ago, MetalGoat said:

    So since the start this issue has been plaguing me in many songs. Also this is a problem with both stock in game songs, bought dlcs, and also cdlcs. So for songs with effects in them such as welcome to the jungle or man in the box... while in the submenu of said song, if you play notes the effects work as they should. However once I hit play those effects are gone, and instead all that is heard is a clean tone. So basically in menus everything works, but while the song is being played along side... no effects! Also, not all song have this issue, and sometimes the songs with said issue sometimes work perfectly. This has been years now with this problem, and has forced me to quit a few times. Any fixes or others with this issue? Think I may have to quit yet again. 

    Usually dead tones are caused by custom songs not having a tone assigned but if it's happening on officials too it's usually a performance issue.
    https://customsforge.com/index.php?/topic/24442-losing-real-tones-during-play-on-pc/&do=findComment&comment=220163

    Maybe try increasing the "LatencyBuffer" in "Rocksmith.ini" to lower the hardware requirements of processing audio and close any background processes.
    There's also a "Fix Broken Tones" option in rsmods which can't hurt to try, but it was mostly tested against the other kind of dead tones caused by customs that lack tones.

  14. 8 hours ago, TwistedTexan71 said:

    I understand how this is supposed to work, but when I go to a song to download, I do not find a _m.psarc file. I've even clicked on the mac button and it says it downloaded and saved to my collection. I can find everything in the collection, but have no clue where it downloaded to. Or once again, can't find the file/link to save. Could use your help. Thanks

    With safari and firefox you need to enable popups for the files to download (it should redirect you to a download page like google drive) otherwise they just get added to the collection.

  15. 2 hours ago, kludermor said:

    The official songs can't be downloaded here. I get that.
    But some of the songs I'm searching for has also been deleted from steam. (Kansas: Wayward son)

    I then wanted to try and access the shop in Rocksmith, but I get the message: "Please enable steam community in-game to access the shop."
    But how do I do that?

    The in-game shop works through steam, you can't get delisted songs through there either. Most people also recommend not using it since it's slow and a pain to search through.

    Try running the game through steam and making sure the overlay is enabled in properties? The only other steam community errors I seem to find are related to having g the overlay turned off.

  16. 3 minutes ago, dmega123 said:

    I'm trying to make a chart for Gold Dust by Duster and the track seems to be in Eb standard but with a higher pitch than A440hz, is there anyway I can add that into the chart with EoF? Or should I just leave it in the cdlc notes? I could just pitch shift the whole track to 440 but I'd rather not change the song... 

    You can change the tuning pitch in rstoolkit or dlc builder once you add the xml files from eof.
    eJlNxZ8.png

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