Jump to content

Welcome to CustomsForge Forums
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.
Login to Account Create an Account

Learn & Play Rocksmith!

Want to play the songs you love? Registration and the use of this website is 100% free.
The only thing you need is a legal copy of Rocksmith 2014 w/ a cable. Click here to buy it.
Having trouble logging in or registering? Please click "Support" below.


Go PlayAlong partnership

- - - - -

  • Please log in to reply
No replies to this topic

Offline   Unleashed2k


    CustomsForge Founder

  • Administrator

  • PipPipPipPipPipPip
  • 825 posts
  • 478 thanks
  • Unleashed2k
  • Unleashed2k#11323
  • Unleashed2k#1337
  • Location:Orlando, FL
  • XBOX:Unleashed2k
  • PSN:FWF_Unleashed2k

Steam Profile



We've partnered up with Go PlayAlong to give all of our users 10% off.
You can use our coupon CustomsForge10OFF at the link here: Visit Go PlayAlong


-------------------- text below by ZagatoZee --------------------


Some of you may be wondering "What Is Go PlayAlong?" (GPA)

Fair question.


It is a tool that is intended to synchronise guitar tab to music, then view it as "standard notation" or tab. It works well with Rocksmith-to-tab, and the one purchase is valid for PC and Mac.


But how may it be of interest to more people here? Creating CDLC.


If your Guitar Pro file is good enough - you can load the Guitar Pro into GPA and it will auto sync to the audio file. You can then export that saved synchronisation in a format that Editor On Fire can import.


Some people are great at manually setting the beat map for their Custom DLC creations. I am not one of those people. This tool can really help out those of us that are not.



This is an old and "out dated" tutorial now, but the fundamentals are the same - except for one key thing, you only need to enter manual sync mode if there is a problem, the Auto Sync should do the job in most cases - if the tab is accurate.




The steps about exporting from GPA and for import to EOF - are the same still.


Good luck, and as always, if you have hassles with anything, drop us a line on the forums or in our discord - http://discord.gg/cf - there is a #Creators channel in there and help is usually easy to find for someone trying to give CDLC creation a go.


Please note - you can Sync with the free version of GPA and come back to it for your own use later, but in order to export the sync'd data ready for use in EOF - you need the paid version of GPA.




Full Disclosure.


GPA is a paid application.

I bought it myself and I have been using GPA to make all my CDLC for the last 3 years. I occasionally communicate with the developer about feature requests or bug reports and he is willing to action these fairly quickly, if possible.


I approached the developer to ask if there was a way we could set up something that would be mutually beneficial.

He set us up with a link that allows CustomsForge to get a % of your purchase price given back to us to help with server costs.


By purchasing from our links, you get to help CF, get a really useful application - and if you like, save a few $$ too.


If you use coupon code "CustomsForge10OFF" at checkout, you save 10% over the usual GPA license fee.

Edited by ZagatoZee, 31 May 2019 - 01:27 PM.
Added ZagatoZee's comments

"Just remember: when something breaks, kick it as hard as you fucking can"

-Trent Reznor
Support Me (Via Patreon)

Thanked by 1 Member: