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Rocksmith 2014 and Focusrite solo 3rd on Windows 11


gwbuiter

Question

 

Does anyone have a solution to get the Focusrite Solo 3rd edition working under Windows 11?
I recently switched from Windows 10 to Windows 11.

It took a lot of effort, but I finally managed to get the Focusrite working in Windows 10 using the info in the link below:

https://github.com/mdias/rs_asio

 

Before switching to Windows 11 I made a backup of the most important files needed such as avrt.dll, RS_ASIO.dll, RS_ASIO.ini, and Rocksmith.ini.
After the new Windows 11 and Rocksmith installation, I placed the files back in the correct directory. problem solved!
but no...No matter what I try, Rocksmith just no longer sees my Focusrite interface. I then get the message that the Rocksmith cable is not connected.
the sound in rocksmith works normally.
So I reinstalled Rocksmith and went through the above procedure again, and again...and again.!:P Re-installed Rocksmith..but with no luck

 

My Focusrite interface works fine under windows 11 because i use it also with Amplitube, so it must be a Rocksmith issue.

So, what i have done so far:

setting audio interface at 48khz . also tried 96 and 192, but than i get  Error Sound Initialization. so i put it back to default.

Disabled all other audio devices incl the onboard soundcard

changed the channel settings from 1 to 2 corresponding to the channel settings i use in Amplitube.

in rocksmith.ini I had to set ExclusiveMode from 1 to 0 otherwise my sound would stutter,

 

but even then the interface is not recognized.

 

changing TheRealtoneCableonly setting from 0 to 1 makes no difference.

Tried RSmods

changed the windows audio settings to: 24bit, 48000(studio quality)

and followed a lot of youtube tutorials  to find a solution for the problem.

For now, the only way that works is with the Rocksmith cable plugged in....

 

 

 

 

 

Who has the solution for this because I don't know anymore

 

 

 

 

 

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If you haven't already, I would download the latest drivers from Focusrite as a starting point.

 

I would also suggest using RSMods for managing RS_ASIO since it gives you a GUI to work with.

After doing those, you can go ahead and attach your RS_ASIO.ini and Rocksmith.ini and I will take a look at them.

I'll own you one day. 💜

Custom Shop Solo II.png

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That would be great, thanks!

Focusrite Control software, newest version (3.18.0) already installed.

I just did a full re-install of Rocksmith, without any modifications, and run Rocksmith for the first time.

I got sound, but it stutters.

After that i close Rocksmith and placed the RS_ASIO files into the directory, and made the changes as mentioned  in the tutorial above.

No sound, and i got the Error Sound Initialization message.

Installed Rocksmith Mods Installer 1.2.7.4, but made not any changes yet.

 

Rocksmith.ini.png

RS_ASIO.png

RS Mods Installer screen.png

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3 hours ago, gwbuiter said:

That would be great, thanks!

Focusrite Control software, newest version (3.18.0) already installed.

I just did a full re-install of Rocksmith, without any modifications, and run Rocksmith for the first time.

I got sound, but it stutters.

After that i close Rocksmith and placed the RS_ASIO files into the directory, and made the changes as mentioned  in the tutorial above.

No sound, and i got the Error Sound Initialization message.

Installed Rocksmith Mods Installer 1.2.7.4, but made not any changes yet.

Rocksmith.ini.png

RS_ASIO.png

RS Mods Installer screen.png

 

 

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4 hours ago, gwbuiter said:

That would be great, thanks!

Focusrite Control software, newest version (3.18.0) already installed.

I just did a full re-install of Rocksmith, without any modifications, and run Rocksmith for the first time.

I got sound, but it stutters.

After that i close Rocksmith and placed the RS_ASIO files into the directory, and made the changes as mentioned  in the tutorial above.

No sound, and i got the Error Sound Initialization message.

Installed Rocksmith Mods Installer 1.2.7.4, but made not any changes yet.

Are you using the 2nd input on your interface for your instrument?

You've got it using channel 1, which is input 2.

-

Second thing is your buffer size.

48 can work, but in my experience, a higher number is more stable and less prone to audio distortion. I'd try using 96 and see if that improves anything.

Personally, I use the device settings to control the sample rate/buffer size for my interface instead of using windows settings and a custom buffer size in RS_ASIO.

 

interface settings.png

Though I do use 96 and not the 192 from the screenshot.

I'll own you one day. 💜

Custom Shop Solo II.png

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That's because you changed the channel to 2. If you interface has 2 inputs, you will be using:

Channel: 0 (for the first input) or

Channel: 1 (for the second input)

Also, you now have "Use WASAPI Output" checked, which means it shouldn't be using the interface for sound output.

That is fine, it'll just use whatever is default in Windows.  But you shouldn't have the interface selected if that's the case.

 

I'll own you one day. 💜

Custom Shop Solo II.png

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21 minutes ago, Phantatsy said:

That's because you changed the channel to 2. If you interface has 2 inputs, you will be using:

Channel: 0 (for the first input) or

Channel: 1 (for the second input)

Also, you now have "Use WASAPI Output" checked, which means it shouldn't be using the interface for sound output.

That is fine, it'll just use whatever is default in Windows.  But you shouldn't have the interface selected if that's the case.

 

Sorry,  I don't get it. When i uncheck "Use WASAPI Output", i got the Error Sound Initialization message again. and "Audio Output device is unplugged".

When i check it again, my sound works.

I think i have tried all combinations of settings....with both inputs and channels.

 I have the Focusrite Solo 3rd gen. with 2 inputs. 1 mic, and 1 instrument.  and my guitar is connected to the second (instrument) input

so than it has to be this right?

 

 

input2channel1.thumb.png.1db7894dde667eb9db5803af682d3034.png

 

 

 

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32 minutes ago, gwbuiter said:

Sorry,  I don't get it. When i uncheck "Use WASAPI Output", i got the Error Sound Initialization message again. and "Audio Output device is unplugged".

When i check it again, my sound works.

I think i have tried all combinations of settings....with both inputs and channels.

 I have the Focusrite Solo 3rd gen. with 2 inputs. 1 mic, and 1 instrument.  and my guitar is connected to the second (instrument) input

so than it has to be this right?

input2channel1.thumb.png.1db7894dde667eb9db5803af682d3034.png

Are you using headphones connected to your Focusrite or directly into your PC?

WASAPI is for headphones/speakers that aren't connected to your Focusrite.

Usually when you get the error message about no output detected is because of a sample rate/bit depth issue. Though I do see that you at least had it set to 48000 Hz.

As far as the input section, that should work, yes. I use the second input on my Focusrite and the channel is also 1. You don't have to use the "Input 2" to set it that way, but using it like that shouldn't effect anything. I had it set that way before without problems.

I'll own you one day. 💜

Custom Shop Solo II.png

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No i don't use any headphones to my Focusrite or into my PC

I've connected a 2RCA to 2RCA male cable direcltly from the line outputs (left/right)on the back of the Focusrite into my aux-in (left/right) on the back of my Logitech speakerset. I had already connected it that way in Windows 10.

and when looking at the sound settings in Windows, i have this:

both playback and recording are set to Focusrite USB Audio (default) at 16bit, 48000Hz (DVD Quality)

playback.png.38ffec7114abba65f3f6c592fb81d36d.pngrecording.png.5a7af8f547e5d94fb04f87118f668f0a.png

 

these settings work perfectly with my Focusrite Scarlett in Windows for playing music, movies and also 
for using my guitar in Amplitube for example, but not in Rocksmith. 

 

 

amplitube.thumb.png.fe95c16b778d69f64f82b3c49f260281.png

 

 

 

 

 

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8 hours ago, gwbuiter said:

No i don't use any headphones to my Focusrite or into my PC

I've connected a 2RCA to 2RCA male cable direcltly from the line outputs (left/right)on the back of the Focusrite into my aux-in (left/right) on the back of my Logitech speakerset. I had already connected it that way in Windows 10.

and when looking at the sound settings in Windows, i have this:

both playback and recording are set to Focusrite USB Audio (default) at 16bit, 48000Hz (DVD Quality)

these settings work perfectly with my Focusrite Scarlett in Windows for playing music, movies and also

for using my guitar in Amplitube for example, but not in Rocksmith. 

amplitube.thumb.png.fe95c16b778d69f64f82b3c49f260281.png

 

If using WASAPI gives you sound output, then sure, go ahead and use it. It's not how I've done it, and it's not how everyone I've helped did it.

But I'm not going to argue over something that works. You should then clear output selection so it's not trying to use both ASIO and WASAPI for output.

 

I will note a couple things though. You seem to have added your mic as an input, but using the same channel as your instrument. Generally, people don't want to use their microphone in Rocksmith, but if you do for some reason; you should change that to use channel 0.

Otherwise; you can clear the selection and even disable it.

 

You may also get the SOUND INITIALIZATION ERROR by not having the exclusivity boxes checked in windows sound properties. Or even when using sound enhancements.

 

-

Now, if you're getting sound using WASAPI, but you're having issues with sound quality. Whether it being distorted, popping, crackling, robotic, slowed, or whatever. You should change the buffer size. 96 should work fine tho, so hopefully it wont be an issue.

If at any point you lose sound in Rocksmith after changing the buffer size. Revert back to the previous setting and restart your PC.

I'll own you one day. 💜

Custom Shop Solo II.png

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Nothing wrong with starting over. I haven't really watched any videos of how to get it working, so I'm not sure what steps they take. However, this is how I have done it, and how I've had lots of other people do it. I know you've already covered some of these steps, but I'm going to list everything for anyone who might stumble across this thread.

 

Starting with a fresh install of Rocksmith and with the latest drivers for your interface installed. Proceed with the following:

  1. Change the sample rate of your interface in the Focusrite (or other manufacturer's) device settings. It should be 48000 Hz. Bit depth can be 16-bit or 24-bit.
  2. Install RSMods.
  3. Install RS_ASIO by dragging the 3 files from the .zip archive into the base Rocksmith folder. (Where the Rocksmith.exe file is)
  4. Run Rocksmith. Ignore any SOUND INITIALIZATION ERRORs. Once the game has loaded; close it.
  5. Open RSMods and navigate to the RS_ASIO Settings tab.
  6. Set your input 1 to your interface (Focusrite USB ASIO).
  7. Change the channel to match the input you're using for your instrument. (Input 1 on an interface = channel 0| Input 2 on an interface = channel 1 - and so on)
  8. Set your output to your interface (Focusrite USB ASIO).
  9. Input 2 and Input Microphone should not have anything selected (unless you plan on playing mutiplayer for some reason).
  10. Set your Buffer Size. "Driver" will use the number your interface is already set to. To use a different value, use "Custom". If using custom, set the value to 192 to start with.
  11.  Navigate to the Rocksmith Settings tab.
  12. "Exclusive Mode" should be enabled.
  13. * OPTIONAL * Check "Real Tone Cable Only"     --- This makes it so Rocksmith doesn't take over your microphone, allowing you to use it in Discord. (It also doesn't change the volume level on the Mic like it normally would)
  14. * OPTIONAL * Uncheck "Enable Microphone"      --- Additional setting to make sure Rocksmith doesn't try to use your mic.
  15. Run Rocksmith.

-

If you are using the RealTone Cable but an audio interface for sound output:

  1. Instead of selecting your interface in step 6. leave it blank.
  2. Select "Use WASAPI Input".
    • This will use Windows default audio input (recording device).
    • Make sure it is set to 48000 Hz, 16/24-bit in Windows sound settings.
    • Also make sure Windows allows applications to take exclusive control of this device. (Found in "More sound settings", then the advanced tab of properties)

-

If you are using the interface for input, but headphones or speakers connected to your PC using something other than the interface (USB or 3.5mm aux into motherboard):

  1. Instead of selecting your interface in step 8. leave it blank.
  2. Select "Use WASAPI Output".
    • This will use Windows default audio output (playback device).
    • Make sure it is set to 48000 Hz, 16/24-bit in Windows sound settings.
    • Also make sure Windows allows applications to take exclusive control of this device. (Found in "More sound settings", then the advanced tab of properties)

-

That should be it for the set up. After you have confirmed input works and you have sound output (even if it's distorted or unusable). Then you can attempt to fix audio quality and latency.

  • Latency Buffer (In Rocksmith Settings, or the Rocksmith.ini file). 4 is default, lowest in-game setting is 2. (The game will say it's 1, but the file will say 2).
  • Buffer Size (set in RS_ASIO and/or your driver settings for the interface.
    • A buffer size of 192 should work without any audio distortion, however you may want to have slightly less latency.
    • A step down from 192 should be 96. A step down from 96 should be 48.
    • You're free to try numbers between 192 and 96, but in my experience; other numbers will cause problems.

If, when changing buffer sizes, you lose audio in Rocksmith (audio from other sources should still be fine), you will need to:

  1. Change the buffer size back to the previous value that worked before losing audio (or distortion).
  2. Restart your PC. (Unplugging and re-plugging in your interface may also work, but I know restarting works for me)

-

Getting a SOUND INITIALIZATION ERROR after following the 14 steps mentioned earlier on should only be because:

  1. The sample rate isn't 16/24-bit 48000 Hz.
  2. Rocksmith can't get exclusive control of your audio device.

I'll own you one day. 💜

Custom Shop Solo II.png

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1 hour ago, Phantatsy said:

Nothing wrong with starting over. I haven't really watched any videos of how to get it working, so I'm not sure what steps they take. However, this is how I have done it, and how I've had lots of other people do it. I know you've already covered some of these steps, but I'm going to list everything for anyone who might stumble across this thread.

Starting with a fresh install of Rocksmith and with the latest drivers for your interface installed. Proceed with the following:

  1. Change the sample rate of your interface in the Focusrite (or other manufacturer's) device settings. It should be 48000 Hz. Bit depth can be 16-bit or 24-bit.
  2. Install RSMods.
  3. Install RS_ASIO by dragging the 3 files from the .zip archive into the base Rocksmith folder. (Where the Rocksmith.exe file is)
  4. Run Rocksmith. Ignore any SOUND INITIALIZATION ERRORs. Once the game has loaded; close it.
  5. Open RSMods and navigate to the RS_ASIO Settings tab.
  6. Set your input 1 to your interface (Focusrite USB ASIO).
  7. Change the channel to match the input you're using for your instrument. (Input 1 on an interface = channel 0| Input 2 on an interface = channel 1 - and so on)
  8. Set your output to your interface (Focusrite USB ASIO).
  9. Input 2 and Input Microphone should not have anything selected (unless you plan on playing mutiplayer for some reason).
  10. Set your Buffer Size. "Driver" will use the number your interface is already set to. To use a different value, use "Custom". If using custom, set the value to 192 to start with.
  11.  Navigate to the Rocksmith Settings tab.
  12. "Exclusive Mode" should be enabled.
  13. * OPTIONAL * Check "Real Tone Cable Only"     --- This makes it so Rocksmith doesn't take over your microphone, allowing you to use it in Discord. (It also doesn't change the volume level on the Mic like it normally would)
  14. * OPTIONAL * Uncheck "Enable Microphone"      --- Additional setting to make sure Rocksmith doesn't try to use your mic.
  15. Run Rocksmith.

-

If you are using the RealTone Cable but an audio interface for sound output:

  1. Instead of selecting your interface in step 6. leave it blank.
  2. Select "Use WASAPI Input".
    • This will use Windows default audio input (recording device).
    • Make sure it is set to 48000 Hz, 16/24-bit in Windows sound settings.
    • Also make sure Windows allows applications to take exclusive control of this device. (Found in "More sound settings", then the advanced tab of properties)

-

If you are using the interface for input, but headphones or speakers connected to your PC using something other than the interface (USB or 3.5mm aux into motherboard):

  1. Instead of selecting your interface in step 8. leave it blank.
  2. Select "Use WASAPI Output".
    • This will use Windows default audio output (playback device).
    • Make sure it is set to 48000 Hz, 16/24-bit in Windows sound settings.
    • Also make sure Windows allows applications to take exclusive control of this device. (Found in "More sound settings", then the advanced tab of properties)

-

That should be it for the set up. After you have confirmed input works and you have sound output (even if it's distorted or unusable). Then you can attempt to fix audio quality and latency.

  • Latency Buffer (In Rocksmith Settings, or the Rocksmith.ini file). 4 is default, lowest in-game setting is 2. (The game will say it's 1, but the file will say 2).
  • Buffer Size (set in RS_ASIO and/or your driver settings for the interface.
    • A buffer size of 192 should work without any audio distortion, however you may want to have slightly less latency.
    • A step down from 192 should be 96. A step down from 96 should be 48.
    • You're free to try numbers between 192 and 96, but in my experience; other numbers will cause problems.

If, when changing buffer sizes, you lose audio in Rocksmith (audio from other sources should still be fine), you will need to:

  1. Change the buffer size back to the previous value that worked before losing audio (or distortion).
  2. Restart your PC. (Unplugging and re-plugging in your interface may also work, but I know restarting works for me)

-

Getting a SOUND INITIALIZATION ERROR after following the 14 steps mentioned earlier on should only be because:

  1. The sample rate isn't 16/24-bit 48000 Hz.
  2. Rocksmith can't get exclusive control of your audio device.

Folllowed exactly all the steps above. and i completely re-installed steam and rocksmith, but still no input.

Maybe here it go's wrong:

I use the Focusrite interface for input & output, so there are no speakers or headphones connected directly to my pc, because i have disabled te onboard soundcard in the bios settings. i only have connected the interface directly into the motherboards USB port.  and use the line-output on the back of the interface, and goes directly into my speakerset.

My Focusrite Solo( 3rd edition)  has 2 inputs. input 1 is the microphone, and input 2 is the instrument port. so my guitar is connected to input 2 on my interface.

You told me, input 2 on my interface (where my guitar is connected) is channel 1, so in RSMODS i set the input 1 Focusrite USB ASIO at channel1.

and the output also on Focusrite USB ASIO.

I didn't try Focusrite Thunderbold ASIO.

Here are the new screenshots.

rsmods.thumb.png.96fe60abbe2938101fe9083c217451ab.pngrsmods2.thumb.png.bf6074502354641bb609096405fa86ba.png

 

 

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1 minute ago, gwbuiter said:

so there are no speakers or headphones connected directly to my pc

 

That is how I laid out the steps was for this case.

Are you getting sound output from Rocksmith? Or are you not getting input and output?

I'll own you one day. 💜

Custom Shop Solo II.png

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Yes, the sound is a bit distorted, it stutters..but yes the sound output works. but still no input. Rocksmith keeps asking me to connect the rocksmith cable.

Here are all the screens of all the settings i've done in Windows, RSMods, and in the settings app from my interface, i also put some screenshots of the rocksmith.ini,

and the RS_ASIO_log file.

Does it have something to do with some asio drivers that are not found? wineasio, wineasio32.dll (see the RS_asio log screenshot).

and i also did a full re-install of the interface drivers.  by default it is already set to 48000 sample rate and buffer size 192. so that is ok.

on Latency information by default "safe mode" is checked.

rocksmith_ini.png.8ea3419b9cb3eb85bc81c8e9853f5697.pngRS_ASIO_log.thumb.png.b894f908bc57858492703eeed52bba58.pngwindowsrecordsettings.png.20c02dce0e4b183b8e9542346527f6c3.pngwindowsplaybacksettings.png.e32a5df390f8ebca96f266cc883ca9a3.pngfocusritesettings.thumb.png.4b8d4257fac42bdb48edaa52097ddc10.png

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Regarding the wineasio, no that is normal for it to not find it. Wine should be for Linux systems.

As far as the stuttering/distorted audio. You'll have to play around with the buffer size value to find something that doesn't cause issues. You might also try changing the latency buffer in the rocksmith settings. You can go higher than the default 4. Something to think about.

-

Now, for the real problem, the input.

Input 1, channel 1definately should be the correct setting. However; it seems it's not working correctly. At this point, you may as well try other channels, 0 and 2, to see if you can get any input from them.

If not, then you may need to just try the direct connect mode available in RSMods under the Set and Forget mods, in the Misc tab.

I'll own you one day. 💜

Custom Shop Solo II.png

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7 hours ago, Phantatsy said:

Regarding the wineasio, no that is normal for it to not find it. Wine should be for Linux systems.

As far as the stuttering/distorted audio. You'll have to play around with the buffer size value to find something that doesn't cause issues. You might also try changing the latency buffer in the rocksmith settings. You can go higher than the default 4. Something to think about.

-

Now, for the real problem, the input.

Input 1, channel 1definately should be the correct setting. However; it seems it's not working correctly. At this point, you may as well try other channels, 0 and 2, to see if you can get any input from them.

If not, then you may need to just try the direct connect mode available in RSMods under the Set and Forget mods, in the Misc tab.

for now to be sure, everytime i made a change,i do a windows reboot.

Still nothing. tried input 1, and channel 0,1,2,3,4...en so on...

Also the direct connect mode won't work.

 

but the cable is physically connected to the interface on input 2 (input 1 is my mic, which I don't use).
Shouldn't I also use input 2 instead of input 1 in RSMods? that makes more sense to me.

 

 

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24 minutes ago, gwbuiter said:

for now to be sure, everytime i made a change,i do a windows reboot.

Still nothing. tried input 1, and channel 0,1,2,3,4...en so on...

Also the direct connect mode won't work.

but the cable is physically connected to the interface on input 2 (input 1 is my mic, which I don't use).
Shouldn't I also use input 2 instead of input 1 in RSMods? that makes more sense to me.

You can, I have. It shouldn't make a difference which one you use.

I do have two other ways to get it working if you're interested.

You should be able to use REAPER or VoiceMeeter to route your guitar signal into Rocksmith, since RS_ASIO doesn't seem to want to work correctly for you. (You would still use RS_ASIO, but you'd use either of them as the input instead of your interface directly)

 

Feel free to stop by our Discord Server. I can help you in the #support channel with setup of either of them. They're both programs I've helped lots of others use, and use personally.

VoiceMeeter is free for the regular and banana versions, and potato is $10.
REAPER is free for 60 days and then "free" like WinRAR. They tell you to buy it ($60), but the only thing you have to do is close the pop up window after 5 seconds.


I would recommend REAPER over VM for getting your guitar to Rocksmith, but VM is easier to stream Rocksmith to Discord with if you wanted do use that. (But you can use both at the same time, I do)

I'll own you one day. 💜

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but isn't this strange? Wouldn't it be an issue with Rocksmith and Windows 11? 
I have never had these problems in Windows 10, and I am almost considering switching back to Windows 10
I have a Discord account, so we can try that. but I am not familiar with how that works. but I accepted your request.
Only I hope it doesn't conflict with my settings for AMplitube, because that works fine for now

Only why using a chatbox kind of app instead of this customforge forum, where you can share so much more information 😉

 

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11 hours ago, gwbuiter said:
but isn't this strange? Wouldn't it be an issue with Rocksmith and Windows 11? 
I have never had these problems in Windows 10, and I am almost considering switching back to Windows 10
I have a Discord account, so we can try that. but I am not familiar with how that works. but I accepted your request.
Only I hope it doesn't conflict with my settings for AMplitube, because that works fine for now

Only why using a chatbox kind of app instead of this customforge forum, where you can share so much more information 😉

Because we have a support channel where a lot of people visit, and it's faster.

If you want to go back to Windows 10, be my guest. You wouldn't be the first one who had issues moving from 10 to 11 and wanting to go back to 10.

I simply offered an alternate solution, and no it shouldn't effect Amplitube, you're not changing anything related to it.

I'll own you one day. 💜

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Well, back to the good old Windows 10. However, even now i'm not able anymore to setup the input correctly for Rocksmith.

This must have something to do with the fact that i configured the hardware INPUT for Rocksmith incorrectly.

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I think i finaly found the problem. I found an older RS_ASIO log file. and when you look at the 1st screenshot,

you see output requesting ASIO driver, Creating AsioSharedHost and it refers to a ASIO driver focusriteusbasio32.ddl.

followed by the input and output channel info.  (and the file is acually there in the right directory)

RS_ASIO_LOG1.jpg.aa353c66af7ade34b28bc6e4a5cfcac4.jpg

In the 2nd screenshot (after re-installing Windows 10/11) i got errors.

I thought i place back the old files in the Rocksmith directory, and problem solved. But unfortunately that was not the case.

I double checked it, and the driver referred to, is there.

IS there a way how i can fix this?

RS_ASIO_LOG2.thumb.jpg.3f892e52a2526db56a88982b3b3c2fa8.jpg

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Seems to be a problem with the Focusrite USB ASIO driver to me.

Try taking a look at the directory for the FocusriteUsbAsio32.dll located in

(C:) > Program Files > Focusrite > Drivers

Maybe the file is missing, and that's causing the problems. Could also be why you needed to use WASAPI output instead of ASIO too.

If it's there, then I'm not exactly sure what the issue is.

I'll own you one day. 💜

Custom Shop Solo II.png

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