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gwbuiter

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Everything posted by gwbuiter

  1. Well, I re-installed al the drivers several times. And I checked the location. The driver is really there. Maybe someone else on Discord may have solution? I can try that. It looks like something in windows is still blocked the conection to rocksmith. Or maybe some restrictions. strangely though, when I run Amplitube it works flawlessly! Input… output.. everything!
  2. I think i finaly found the problem. I found an older RS_ASIO log file. and when you look at the 1st screenshot, you see output requesting ASIO driver, Creating AsioSharedHost and it refers to a ASIO driver focusriteusbasio32.ddl. followed by the input and output channel info. (and the file is acually there in the right directory) In the 2nd screenshot (after re-installing Windows 10/11) i got errors. I thought i place back the old files in the Rocksmith directory, and problem solved. But unfortunately that was not the case. I double checked it, and the driver referred to, is there. IS there a way how i can fix this?
  3. Well, back to the good old Windows 10. However, even now i'm not able anymore to setup the input correctly for Rocksmith. This must have something to do with the fact that i configured the hardware INPUT for Rocksmith incorrectly.
  4. but isn't this strange? Wouldn't it be an issue with Rocksmith and Windows 11? I have never had these problems in Windows 10, and I am almost considering switching back to Windows 10 I have a Discord account, so we can try that. but I am not familiar with how that works. but I accepted your request. Only I hope it doesn't conflict with my settings for AMplitube, because that works fine for now Only why using a chatbox kind of app instead of this customforge forum, where you can share so much more information
  5. for now to be sure, everytime i made a change,i do a windows reboot. Still nothing. tried input 1, and channel 0,1,2,3,4...en so on... Also the direct connect mode won't work. but the cable is physically connected to the interface on input 2 (input 1 is my mic, which I don't use). Shouldn't I also use input 2 instead of input 1 in RSMods? that makes more sense to me.
  6. Yes, the sound is a bit distorted, it stutters..but yes the sound output works. but still no input. Rocksmith keeps asking me to connect the rocksmith cable. Here are all the screens of all the settings i've done in Windows, RSMods, and in the settings app from my interface, i also put some screenshots of the rocksmith.ini, and the RS_ASIO_log file. Does it have something to do with some asio drivers that are not found? wineasio, wineasio32.dll (see the RS_asio log screenshot). and i also did a full re-install of the interface drivers. by default it is already set to 48000 sample rate and buffer size 192. so that is ok. on Latency information by default "safe mode" is checked.
  7. Folllowed exactly all the steps above. and i completely re-installed steam and rocksmith, but still no input. Maybe here it go's wrong: I use the Focusrite interface for input & output, so there are no speakers or headphones connected directly to my pc, because i have disabled te onboard soundcard in the bios settings. i only have connected the interface directly into the motherboards USB port. and use the line-output on the back of the interface, and goes directly into my speakerset. My Focusrite Solo( 3rd edition) has 2 inputs. input 1 is the microphone, and input 2 is the instrument port. so my guitar is connected to input 2 on my interface. You told me, input 2 on my interface (where my guitar is connected) is channel 1, so in RSMODS i set the input 1 Focusrite USB ASIO at channel1. and the output also on Focusrite USB ASIO. I didn't try Focusrite Thunderbold ASIO. Here are the new screenshots.
  8. I really have no idea what I'm doing wrong. maybe i have to remove all the RSMods and RS_ASIO files from the Rocksmith directory, and start all over.
  9. No i don't use any headphones to my Focusrite or into my PC I've connected a 2RCA to 2RCA male cable direcltly from the line outputs (left/right)on the back of the Focusrite into my aux-in (left/right) on the back of my Logitech speakerset. I had already connected it that way in Windows 10. and when looking at the sound settings in Windows, i have this: both playback and recording are set to Focusrite USB Audio (default) at 16bit, 48000Hz (DVD Quality) these settings work perfectly with my Focusrite Scarlett in Windows for playing music, movies and also for using my guitar in Amplitube for example, but not in Rocksmith.
  10. Sorry, I don't get it. When i uncheck "Use WASAPI Output", i got the Error Sound Initialization message again. and "Audio Output device is unplugged". When i check it again, my sound works. I think i have tried all combinations of settings....with both inputs and channels. I have the Focusrite Solo 3rd gen. with 2 inputs. 1 mic, and 1 instrument. and my guitar is connected to the second (instrument) input so than it has to be this right?
  11. Output audio is fine now , but input seems not right, still asking for Rocksmth cable.
  12. That would be great, thanks! Focusrite Control software, newest version (3.18.0) already installed. I just did a full re-install of Rocksmith, without any modifications, and run Rocksmith for the first time. I got sound, but it stutters. After that i close Rocksmith and placed the RS_ASIO files into the directory, and made the changes as mentioned in the tutorial above. No sound, and i got the Error Sound Initialization message. Installed Rocksmith Mods Installer 1.2.7.4, but made not any changes yet.
  13. Does anyone have a solution to get the Focusrite Solo 3rd edition working under Windows 11? I recently switched from Windows 10 to Windows 11. It took a lot of effort, but I finally managed to get the Focusrite working in Windows 10 using the info in the link below: https://github.com/mdias/rs_asio Before switching to Windows 11 I made a backup of the most important files needed such as avrt.dll, RS_ASIO.dll, RS_ASIO.ini, and Rocksmith.ini. After the new Windows 11 and Rocksmith installation, I placed the files back in the correct directory. problem solved! but no...No matter what I try, Rocksmith just no longer sees my Focusrite interface. I then get the message that the Rocksmith cable is not connected. the sound in rocksmith works normally. So I reinstalled Rocksmith and went through the above procedure again, and again...and again.!:P Re-installed Rocksmith..but with no luck My Focusrite interface works fine under windows 11 because i use it also with Amplitube, so it must be a Rocksmith issue. So, what i have done so far: setting audio interface at 48khz . also tried 96 and 192, but than i get Error Sound Initialization. so i put it back to default. Disabled all other audio devices incl the onboard soundcard changed the channel settings from 1 to 2 corresponding to the channel settings i use in Amplitube. in rocksmith.ini I had to set ExclusiveMode from 1 to 0 otherwise my sound would stutter, but even then the interface is not recognized. changing TheRealtoneCableonly setting from 0 to 1 makes no difference. Tried RSmods changed the windows audio settings to: 24bit, 48000(studio quality) and followed a lot of youtube tutorials to find a solution for the problem. For now, the only way that works is with the Rocksmith cable plugged in.... Who has the solution for this because I don't know anymore
  14. Rocksmith 2014 has rocked out for the last time: Almost 10 years to the day after the acclaimed learn-to-play-guitar game debuted, Ubisoft has removed it from sale on all digital storefronts as of October 23, 2023. DLC packs and Singles for Rocksmith 2014 will be removed from those storefronts over time as well." Of course I have already purchased Rocksmith via Steam and I play it daily. It is said that once you have purchased Rocksmith via Steam, you can simply download it and install it again. But who guarantees for how long? therefore my next question. Is there a method to re-download the installer files from steam, for example, so that I can save them for later installation of the game? Of course it is in my Steam library, but who guarantees that if I ever want to clean up my PC and I have to reinstall Steam, I can also reinstall Rocksmith. With this they force you to make the switch to Rocksmith +. And I do not want that.
  15. No sure, i think the original audio is ok. It only happens when in Rocksmith while playing the tone switch changes to the destorted part. than the guitar sound is way too loud. But thanks! i'll try to find out how to edit the tones within rocksmith
  16. Hi, i've got a CDLC song. it's about Bryan Adams' Do you have to say the words. great song. only the destortion parts in the song are way too loud. Is there a tutorial so that that i can change this easily in CF Song manager or RS toolkit?
  17. Won't work for me. tried above instructions. on MacOS Monterey Intel CPU. Think i've bricked Rocksmith. Game crashes immediately. Got an error messsage Rocksmith2014 quit unexpectedly used newest patch 1.6. ---------------- Problem solved! used the older patch. Now it works perfect!
  18. Some people sugest to use Rocksmith DLC Builder for creating CDLC's instead of the RocksmithToolkit. So i'll give it a shot. But is there any manual or tutorial available on how to use this program?
  19. Bryan Adams & Mel C - When You're Gone CDLC PC The CDLC of the song is actually already made by user PC Plum so i think it has to be arround somewhere but not downloadable here on Customforge. Do you have it? let me know!
  20. Lots of John Mayer songs are on CF, only i miss this master piece! Really would like this amazing song from John Mayer.
  21. What i did was just delete the D3DX9_42.DLL file from the RS2014 directory, and it works. including CDLC. Thats it! Don't ask me why, but it works.....
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