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New Update (12/12/17) breaks Rocksmith w/ CDLC for Mac


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There was an update to Rocksmith on Steam either today or yesterday, and now the game won't start. I ran the RUN_PATCH_RS.command again, as usual with new updates, however this time the game hangs for a moment and then closes. Sometimes the Rocksmith logo will pop up in my dock for a moment and disappear and sometimes it doesn't. Not sure if this is happening with all Mac users, or if I've done something wrong this time around. When running the patch, I should note, it says "Binary already contains a load command for that dylib. Continue anyway? [y/n]" I assume this will just overwrite the previous patch that is the same command, so I enter "y" and "enter" and it runs the patch as usual, but then like I said, Rocksmith still won't open. Although I don't remember having to do that with previous updates. I bought some new DLC and was hoping to hop on and play today so any help would be much appreciated!

 

System Specs:

Sierra v. 10.12.6

3.19 GHz Quad-Core Intel Xeon

32 GB 1066 MHz DDR3

NVIDIA GeForce GTX 980 4095 MB

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  • 2 weeks later...

Do you runToolkit have just started with new 2017 IMac after years on PCs, converted all old customs which won't play and have had to download Mac versions but most of favourites are still only PC.  Newly downloaded customs play but would love to have full library to play.....

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