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Found 5 results

  1. This is my basic workflow for making the song. This is also good approach for quick check if it's worth to do the song (checking out the tab). Disclaimer: This is not the only one approach but it's the best practice for minimizing manual frustrating error-prone work and it allows you to actually go back and fix anything in the sync, tab, sections or phrases easily. (You can use this tutorial even if you later decide to maintain chart completely in EoF.) Note for tabbing: I have found GP/GPA combo to be great for creating tabs from scratch - I figure out the BPM, sync the measures and progressively fill them up with notes (hearing GP tab immediately or slowing down the GPA playback and playing along the song is great help). Repeat signs: I didn't have any issues in GPA so you can do this later, but you might need to replace repeats to avoid EoF import issues and I don't recommend to import GP3 format. Without repeats you also get more control over partitioning phrases/sections. Replacing repeats is trivial in TuxGuitar once you get hold of it: 1. remove start and end sign (note the number at the end sign = N) 2. copy those measures (all tracks, you want to copy all instruments) 3. go to the next measure and let TuxGuitar paste it in new measure N times (otherwise it will be overwritten) 4. if it is alternate ending, you need to do one additional paste at the last (alternate ending) measure Synchronization 1. You should have correct GP tab prepared and also MP3 file, it will be hard to sync if notes in tab are not in place. Make sure you have at least one empty measure at the start (otherwise you will need to do the sync again later). 2. Install Go PlayAlong and load GP and MP3 files into it. You might want to add few seconds of silence first if it starts too soon, you can use Audacity and its Generate -> Silence function. It is possible to add it later too and set EoF project Delay value but it always keeps bugging you to convert it to empty measures which you shouldn't do if you follow this approach. 3. Place some links on notes and peaks of the waveform, preferably only on measure boundaries, don't try to fix the tab by overriding the timing (especially if you are trying to sync both guitar and bass at once). Do this manually for the whole song to ensure high precision. Hardest point is the start, you should make sure you get it right, doing high frequency (guitar or loud drum beats) is easiest, but you need to check if both arrangements are in sync once you're done. Use zoom and slow down the playback to make this easier. If you place first link after the actual first note of arrangements you care about, go back and place a link before them too to avoid possible EoF import issue (measures up to first link will be shifted forward/backward depending on where the first measure fits). discussion 4. Check if the result is correct for all relevant arrangements. 5. Export. Licensed GPA is needed to do this but it's absolutely essential, you can calculate BPMs manually but there will be a lot of imprecisions this way and I don't recommend it. (If export fails, check artist/songbook name and remove any space in front of it.) 6. Now you can create EoF project and import XML file with Guitar Pro import. If you don't need to change timing you will never have to do this again, you can clear sections/phrases and notes and import them directly from GP file if you fix anything. 7. Now you are ready to save and create a package with toolkit. Be sure to save package template for future rebuilds (each arrangement has unique IDs which identify score and progress in Rocksmith). There is also fairly recent feature of slowing down playback in EoF which is a great help for checking note sync but everything should be the same as in GPA. Phrases and sections (Make sure you use EoF r1300 and later to prevent phrase import issues.) Note that you can manage section and phrase names directly in GP tab (section names and text markers), I use alternate EoF setting for importing phrases from section names and sections from text markers on first beat of measure. If you intend to split phrases and sections differently or name them differently you need to keep separate GP tabs and EoF project for each arrangement (I recommend it, having correctly labeled phrases and noguitar sections for both bass and guitar adds a lot to the chart quality). Sections (text markers) need to be on the first beat of measure and phrase name (measure marker) is required at the same position. Section is the part that is selectable in riff repeater. You can name phrases whatever you want but you should use the same name for this particular phrase throughout the tab, this will instruct Rocksmith to advance them at once. Section names are restricted to these Rocksmith names (use only the word in quotes, EoF accepts both forms but the first one is canonical): {"intro", "Intro"}, {"outro", "Outro"}, {"verse", "Verse"}, {"chorus", "Chorus"}, {"bridge", "Bridge"}, {"solo", "Solo"}, {"ambient", "Ambient"}, {"breakdown", "Breakdown"}, {"interlude", "Interlude"}, {"prechorus", "Pre Chorus"}, {"transition", "Transition"}, {"postchorus", "Post Chorus"}, {"hook", "Hook"}, {"riff", "Riff"}, {"fadein", "Fade In"}, {"fadeout", "Fade Out"}, {"buildup", "Buildup"}, {"preverse", "Pre Verse"}, {"modverse", "Modulated Verse"}, {"postvs", "Post Verse"}, {"variation", "Variation"}, {"modchorus", "Modulated Chorus"}, {"head", "Head"}, {"modbridge", "Modulated Bridge"}, {"melody", "Melody"}, {"postbrdg", "Post Bridge"}, {"prebrdg", "Pre Bridge"}, {"vamp", "Vamp"}, {"noguitar", "No Guitar"}, {"silence", "Silence"}"noguitar" section is used for silent parts and is excluded from Riff Repeater. If only one arrangement is silent then you should make a copy of GP tab and EoF project and do different version of section naming. If you want to see purple bars in the song chart you need to have more than one difficulty. I wouldn't do that manually in EoF, you can use either DDC or I use a script to do exact copy so I have 2 identical levels. Technique import (My notes about how EOF imports various techniques and known issues, if you know about some, let me know.) Should work (let me know if you notice issues): - Note/chord - Palm mute - Sustain - Accent - Slide to note/chord - Dead note/chord - Hammer on/pull off - Slap/pop - Vibrato (only single frequency, probably only visual effect) - Tremolo (see import issues) - Harmonic (& harmonic pinch?) - Tap - Bend - Chord notes techniques should be mostly supported Some issues: - Tremolo - EOF project needs to be set to remove difficulty limitations - Slide to no destination exports as 1 fret slide - Trill - according to @@raynebc it needs to be converted to hammer-on/pull-offs (discussion) - Arpeggio chord outline can be added if you add chord notes as ghost notes and then manually set Arpeggio mark with Ctrl+Shift+G in EoF at each arpeggio appearance Unsupported import to EOF: - Unpitched slides (no TuxGuitar support?) - Chord slides limited to same offset? Unsupported techniques in RS2 (ignored): - Ghost note (effect) - Grace note (effect) - Dotted (lenghtened duration) - Staccato (shortened duration) - swing/shuffle or Triplet? (duration) Additional tips I recommend starting off with official song and DLC tones (in manifest files), choose one that fits and improve it. You need to use toolkit to unpack game and DLC psarc files to access them and then import them to your toolkit template (you can import your new or modified tones from RS profile too). Some tones of interest: - punk distortion: Versus Them - 6AM Salvation - clean ska guitar: Weezer - Say It Ain't So - Filter Clean - tight punk bass: Clash - London Calling - deep bluesy bass: Albert King - Born Under A Bad Sign - dubby bass: Clash - Guns Of Brixton - reverb clean guitar: Disonaur - Space Ostrich - jazz clean: (couldn't find any official so I customized one for Le Chat) TuxGuitar is a free replacement for Guitar Pro, also supports PTB tabs. Latest SVN version can read GPX (GP6) but you need to build it yourself (run "mvn clean package" in "build-scripts/$PLATFORM" depending on your target operating system). (Update: here's a ZIP with Windows version https://www.dropbox.com/s/zcwzmptqxgrp9om/tuxguitar-1.3-SNAPSHOT-windows-x86.r1104.zip - requires Java)
  2. Hi, I normally use TuxGuitar to do my initial tabs, but I'm considering getting GP6, because TG doesn't support unfretted slide, and fixing it in EOF is annoying, especially when I go back to the original tab and fix it. After loading, I have to redo the tweaks. So I'm considering getting GP6, but before I do (and because the trial version won't let me save), do unfretted slides (e.g. slide from fret 7 to fret 4, but don't play the note) import correctly in EoF? Is there any reason not to use it? Thanks, L
  3. The last update was in 2009, but two days ago they released a new version. I haven't used all of the new features yet, nor do I plan to do so, but if others use them it would be cool if you could share your insights with the rest of us. http://www.tuxguitar.com.ar/
  4. Quick Question: is it possible to use other Tab Editor software such as Tux?? Being that its free?? Can EoF import that song file?? Cheers, Just a Newb_bomber and I'm looking to make my own CDLC to share... #learning_Curve
  5. I need your help for Freeware program Tuxguitar: I got it without gpx plugin and can not get it as I can not build this by myself from jar or whatever it is originally packed. (and I know it is there working as I read on the net about gpx import) there is C:tuxguitarshareplugins and there should be directory: tuxguitar-gpx with few files and subdirectories so I need this whole directory: tuxguitar-gpx so I can copy it to my tuxguitar directory and I hope it will work :)
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