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EeveeonE

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EeveeonE last won the day on March 31 2018

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About EeveeonE

  • Birthday 04/01/1997

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  • Gender
    Nonbinary
  • Location
    Nah
  • Guitar
    one with strings
  • Bass
    one that slap
  • Favorite Bands
    Demetori, Sylosis, Architects, Death, FamilyJules, RichaadEB, xi-on, insaneintherainmusic, Falcom Sound Team, Ujico, Snail's House
  • Rocksmith
    Windows (Steam)

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  1. Rocksmith 2014 CDLC problems… In my testing so far. I’ve found, a lot of issues with CDLC’s. I don’t want to name names for a few reasons. Some CDLC creators are inactive. And some CDLC creators simply don’t care or are too inexperienced. But nobody deserves any hatred for any of this. They need to be made aware of the issue. There’s one thing I will not tolerate on my CDLC’s. That is negative behaviour and insults. I would consider either of those to be a sentence such as ‘Lol, this CDLC is bad, kill yourself please’ In time, yes, I will. Now, no. But it isn’t helpful or encouraging at all. Tell me what I can improve on or tell me if the CDLC is good, so I know what I need to do to the CDLC or not. Before we start, I’m going to put the disclaimer out there. You can’t make me or anyone do anything you want. It’s their choice as to what they do. Forcing someone to do something won’t work. Onto the issues. Sections. It is so important now, more than ever. I think 25% of CDLC’s I’ve deleted have had no sections at all. It’s a shame because it’s useful for many things. Learning parts of the song, dynamic difficulty, skipping long intros. And most importantly since the Remastered edition of Rocksmith 2014. It is required for the camera to move over the note tracks. I don’t know why this is. I hope there is a fix for this in the future. I also see a lot of sections starting halfway through the song or just after the intro. I don’t know why. Tones. There’s a few issues within this area of the game. First one being the most obvious, a terrible sounding tone. I’ve heard a lot of tones which are either too loud or too low. It’s important to make sure you can hear your tone and hear the song. And sometimes tones just don’t sound like the song at all, which in any case, you should use the best tone you have for overdrive, distortion, clean etc. That’s what I do all the time. I can’t create tones at all, the only two songs I created a tone on are FamilyJules7x Another Winter, and I attempted to make one for Xenoblade Those Who Bear Their Name. They weren’t great, but they did sound similar to the song. But that isn’t the most important thing. It’s important it has the right volume, and sounds as close to the arrangement’s tone as possible. The next issue with Tones is the locking tones issue. It seems to have been fixed mostly in Remastered. There is a bug where Tones lock on PC’s with low end CPU’s. I played Rocksmith 2014 on a notebook for 3 weeks, and the tones kept locking up. Back in the day when I had my PC, the tones locked on certain CDLC’s. I remember a CDLC or two which locked the tone. It’s important you test your CDLC’s and all of its arrangements before releasing. The only time you don’t need to test it is when the arrangements are not modified. The last issue with tones is tone changes. Some CDLC doesn’t have any tone change at all. There’s no issue with that, however, if you’re playing the song and you want to hear it in whatever tones the song is played in, it kinda makes you want to play it with that tone. Dynamic Difficulty. Probably the most important part of Rocksmith 2014. I came into Rocksmith 2014 with no guitar experience at all. And damn did I suck at it. I found CDLC’s a few months later, and decided to download some. I got some of my favourite songs on there, and discovered they had no dynamic difficulty. There’s me as a beginner, trying to play a sweeping technique which is impossible and there is no dynamic difficulty. I literally threw my guitar across the room at this point. Through one hour each day of practise over three years, I can play basic sweeping, but I always play on 100% difficulty now. And it is very important there is dynamic difficulty because beginner players want to learn parts of the song, but it’s capped at 100% difficulty. And that really sucks. With the Custom Song Creator Toolkit, now there is an auto generate Dynamic Difficulty option in the configuration. When you import your PART_REAL_??? arrangements, they will be Dynamic Difficulty generated on compiling the CDLC. I recommend it because as a beginner, this is what almost made me give up on playing electric guitar. Vocals. This is a tiny one, but it’s not a must have option. I don’t know about anyone else, I hate vocals. That isn’t why this is an issue though. I like to hear certain vocals, because some people have great singing voices. My favourites being Chris Letchford, Ronnie James Dio, Ozzy Osbourne, the ZHIEND lady. I’m always curious what the lyrics mean in songs, and what they’re actually saying because I focus so much on stringed arrangements, I forget there’s vocals. It’s always nice when I play a simple bass line and I can look up at the vocals in the top left screen in some CDLC. But some CDLC doesn’t have it. I can understand if perhaps Ultrastar Creator didn’t exist back then or it was more complicated to import vocals. But it is very easy to make vocals with Ultrastar Creator. I even import Japanese vocals which can be hard, but they’re not all hard. And some vocals take multiple tries or they are missing some lines. That’s fine, take another try, or find another website with the lyrics, and try again. If you can’t for whatever reason find lyrics, try writing them in yourself. The vocals can be fun to have though, especially if you’re doing a Rocksmith 2014 Talent Show round your house or something. God I wish I had friends *sob*. CDLC really gives more options and CDLC without vocals is kinda… meh. It’s worth adding because you never know where they can go. You might even get a Guitar + Vocals cover on a Yngwie Malmsteen song or something on YouTube using Rocksmith 2014. Or perhaps a Les Claypool cover + vocals. Plus if you’re in a band where you’re a lead guitarist and vocalist and tell your bandmates they are noobs. You want to make them feel like noobs by playing two things at once. Scroll speed. This issue is rare. But there is some stupid scroll speed added to CDLC. One of my favourite songs had a slow scroll speed. Which is extremely hard to play. Some had a tiny jump forward. And that is still annoying. Scroll speeds should always be default 2.0. Because if you’re sight reading that song for the first time, it’s gonna be tough to remember notes if they go too quick or too slow. So please take it into consideration to not adjust the scroll speed unless it is REQUIRED. That’s all the issues I can list so far. One smaller issue is tabs, but there are not many CDLC creators which can one, read a tab, and two, edit a tab. I see a few tab which are imported from a midi and uploaded without any edits. And a CDLC creator comes along and uses that tab not knowing how bad the tab is. If you can, learn to read and edit tabs. If notes are higher than five notes apart, they are in 90% of cases not correct. Or if you can’t play it, nobody else can. The only cases where far spread notes are apart is okay is when it’s tapping or in a solo. But a riff that goes constantly up and down the fretboard and holy crap that looks so wrong when you do that with your hands. That is usually a sign the tab is not right. Also, if you don’t know why I called Chris Letchford a vocalist. I believe the Scale The Summit slogan is ‘Their strings are voices’ so… you know. Categorized as a vocalist then.

    1. EeveeonE

      EeveeonE

      I forgot to mention this. But it's very important you buy Rocksmith 2014 DLC. I'm not saying this because I can. There's actually MANY VERY GOOD REASONS WHY.

      These DLC's. ARE VERY CHEAP. I don't know what other games charge for their music related downloadable content, but, the money the Rocksmith developers and note trackers get paid is a small profit from what I am aware of.

       

      I'll list reasons why you should by Rocksmith 2014 DLC.

       

      - Note tracks are accurate and according to how the artist plays it. If you didn't know or if you have never watched the Rocksmith 2014 developer live streams, they mention a lot that they make the note tracks as close to the studio recording as possible and try to keep the tunings above Drop B and below E Standard. This is a lot of hard work, trust me. Not only that. The note trackers have to individually edit the dynamic difficulty tracks so that what you're playing at that difficulty has the root notes of the riffs. The note tracks, I don't know if they receive tabs or not, but regardless, they do a great job of it.

       

      - The best quality audio for that song. When Motorhead's Ace of Spades came out. I instantly noticed the quality was amazing, I know it's a remaster. But damn. The quality of the audio in a lot of the DLC compared to the versions I have in my music playlist are amazing. This shows that the provider of the music, possibly the license people and studios, are giving the proper audio track.

       

       

      - The profits go to both the license team and the Rocksmith staff. This is one of the most important things. If the Rocksmith staff were not earning money from this, they would be out of a job, and there would be no more Rocksmith. I don't know how much of the money from their downloadable content goes to them or the licence team or studio. I hope it goes to mainly the Rocksmith staff because they deserve it.But they have to pay the studios and license otherwise they can't use the song in Rocksmith. I think this is important because I don't think many people buy the DLC because it exists as CDLC. And I think the staff are paid through the Ubisoft president or whatever. Because they don't make enough profit from the DLC. Don't quote me on it. I don't want Rocksmith to die.

       

      - Song packs are the cheapest. It's extremely nice of them to put 5 DLC's into a song pack and 5 Induvidual DLC's costs £12. The song pack costs £10. That's 25% off.

       

      - There are many genres. Regardless of if you like a genre or not in their DLC's. You have to respect they are giving players the option to play whatever. Blues, pop, metal, etc. Seriously, come on. There's so much variety. The Rocksmith team don't get enough love and respect for these packs. I praise them for it. And they just get insulted for it by others. Even if they released a dubstep song pack, I would still praise them because the option to play it is really something. What other game gives you these underrated bands or weird genres?

       

      I don't believe the Rocksmith team are 100% honest with us, but at least they are saying something. Please, anyone, buy their DLC. Replace your CDLC with their DLC version of it. Because it will in 99% of cases be better and bigger. There's a request app for bands and songs you might want. And take this as a sign, if they already have one band's song or songs in their library, it means that they may ask that band again. Megadeth for example got two song packs. That is awesome. That means that there is a high chance they might revisit a band for a second time or even third. Request away. Give them your support. Not comments like 'I'll skip this pack' say something nice.

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