Posts posted by Rodman
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.... another thought.... if there are enough competitors, and it is decided to do lets say 5 classes we should consider doing 2-week competitions as there would be a massive increase in administration.
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@@MaZtoR Yes, song harder than it seemed. I every evening play lead more 3 hours and have very slow improve, above 90% and more. The song between MC and Intermediate class.
See I've been thinking about that myself, it's a shame we don't have more players because three classes really is a bit too restrictive. Maybe Bachsmith will cause a classical custom revolution which makes loads of players come to Customsforge :)
Totally agreed, 5 Classes would surely be wonderful but as long as we don´t have at least 10 active players in each class per week that would be rather counterproductive...
So what we have to do is spread the word, gather some competitors :ph34r:
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sleep well, lil Puta!
lifetime 1st 100% - never thought thismight happen holding a bass :wacko:
:D
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4 tha day...
C#5 rs rcgntn pulling my nerves...
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guitar B - grrr s many randm misses as expected...
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1 try int B
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... hmm, maybe i can bring this baby 2 sleep ....
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First try, 2nd in my life bass run, first with REAL BASS...
man, and i never checked why any1 wanted 2 play bass....
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@ @@Rodman You two need to stop, I can't afford a Bass :(
Yes, you can! ;)
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MOTIVE, IT IS ALL YOUR FAULT !!!!!
:D
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i don't get why you say that it is a pitty that Ubisoft is in charge of Publishing and Promotion of this game, when i've seen the conference about their new Dance game at E3 i thought it was really cool and almost make me wanna buy the game while other casual game presented at E3 wasn't that well showed to the public.
I would really love to know what are the signs that indicate that this IP is going against the wall, looking how good they do with AC or Rayman to make live those IP through time compared to other game publishers i don't really see on what you base yourself to say that this one will go down at the moment.
Even though i have to admit that any IP at one point will always go down even for a short period of time but Ubisoft doesn't seems like a publisher that just stop something while their is a lot of potential behind.
Thx for the reply, the slight signs they might not be pushing this series too much for me is that first there is about no Advertising for RS in europe which is really strange
- german Amazon Ranking in Games atm steam #449, PS3 #1424 XBox #1148
and second the official Statements for a Sequel are that there is no Sequel planed atm, they are gonna concentrate on DLC for the title ...
Does anyone know if there is any Promotion in asia?
R.
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Well, i think there are at least 2 reasons they HAD TO PROMOTE IT AS A GAME, not a musicians tool...
First the Gamers market is a huge one, the guitarist market is close to non existent when it comes to "search for expensive Software that makes me better", besides there are a lot of tools that promise that.
Second gamers like to game and are willing to donate their time into practise. Close to everyone knows someone with a guitar and if you are a Rockband/Guitar Hero gamer and see the first time how well the recognition of RS works you are in... As a matter of fact i showed RS to a close friend of mine (massive PC and PS3 gamer) - after trying his first song he told me to order a guitar of my choice rightaway for him :) and he is playing at least an hour a day for 2 months now....
I for myself am extremely happy to have stumbled over RS for it made me pick up my go Gibson SG after 10 years again :) and i am spreading the word...
I hate to have to say it but it´s a true pitty it´s Ubisoft for the Publishing and Promotion... and there are signs this one is gonna be driven agaist the wall, too ( though unthinkable at the Moment regarding the sell and dlc numbers )...
How ever it may be - we have that great Piece of Software in the curent state and if it is not gonna be "improved" by more Features like Drum/Keyboard/Vocal Support or at least local 4Player MP, Online MP - so be it, most of us guitarists wont give a damn. :huh:
R.
P.S.: if you haven´t please buy your copy of RS2014 on any platform you use :excl:
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Did not know that everyboby wanted to be an Astronaut.... anyway...
https://www.dropbox.com/s/3sv3bd9mb8mm118/Astronaut.jpg
https://www.dropbox.com/s/ke58amjq3ilnrkf/Astronaut2.jpg
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@frequency festival - kyle gass band live, but
Gr8 songs - lets mf go!!!!
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... and thats it for the week...
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single run int ....
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.... really: PACK YOUR THINGS ;)
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.... damn i shoulda get my things together.... really :)
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@Motive: lol - now i have definately no choice than grab an dedicated bass from my brother ( i hope he has got one left) .... man, you guys really know how to make my day ;),
Thx
R.
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@@Rodman You need train Bass in mode score attack, with simple a song like is Metric, and try get a lot "perfect". That like train with metronome, only more fun. Unfortunately emulated bass not very suitable for it, big latency.
Thx!
Not intending to get a bass pro, though maybe i´ll grab an old bass from my brother ..... let´s see...
How good ever emulated bass may be, by all means it sounds damn mighty B)
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and that was it then yd:
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first runs from yd...
btw... you drag me into tryin bass... woud´ve never done without you! :)
Thx people!
R
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Rocksmith 2014 Championship Week 44
in Rocksmith Championship
Posted
Right - there is probaly no need and space for a class between beg and int, i rather thought about a class between int and mc and maybe an additional "insane" or for the Quake people amongst us "nightmare" class for the cracy guys aroud getting 97%+ on their first tries on mc songs...