Posts posted by Alex360
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Well I can try to investigate what's was changed since December update..
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I had issue with hang before amps (#112) caused by DDCm here is files (Aerosmith - Crazy)
https://www.mediafire.com/folder/65dfbra2j66oc/Hang_IssueHope you'll sort this out, request any help if needed :)
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Hya, @@Olorin, Just saw this finished version of Nemesis by Gizmo, hope yours work as good as his :)http://customsforge.com/topic/4581-nemesis/
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lol. I've used self defined FHP for tapping sections long time ago and its worked fine ingame :)
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I heared that Ghost would be with capo? Hope bass would be without il xD
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You can chart lyrics with pitch also, but for Rocksmith its not necessary (and its supports only one vocal part, no harmonic lyrics) you can freely mute those harmonics :)
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@@MadMaxx, dl this one and find interested lesson.. https://app.box.com/s/s1czb3vnfeo1je31tmq3
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I'd like to export tabs in GP5 format instead of ASCII... but its require additional work :(
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I'd like to get translator RS2 > GP5 tab...
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Have you solved this one already? if not - please share your .srt and I'll try to help with this one,
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Have no love for this band, sry without me for now :P
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Yes, its works for me :)
Pop-up messages not supported in Rs2014, it would work only for RS1.in Rs2014 we don't discovered how to use those pop-ups...
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I think that encoding issue, select it as karaoke template and set utf-7 encoding(its still 1byte encoding, utf-8 is a 2 byte encoding).Those would import even cyrillic(but we can't see font glyphs for it ingame and in EOF too). I still don't implemented cusom fonts for Rorckmith 2014, have no timeknowlage for this:(Also utf-8 used BOM indicator, EOF can't hadle it. take care.
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Well use utf-7 encoding, I just tested this new program and all works ust fine, I think i would use this kind of tools instead tapping words in Ultrastar song creator :)
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so Alex do you guys still need broken packages or do you have enough?
I have no broken packages for now, have you enough broken packages?
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хэх, это что бы много не хотелось :)Сид и Нэнси самы простой кастом получитя если делать...
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For now I can't say so, but I can stress test toolkit and try to get this issue to show, but i can say that it won't be encryption issue referenced as main problem in #112 bug..
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If you get correct tab, you just need get correct BPM map for it, you can use this method, or google how to sync with Go PlayAlong.after you get beat-map, you can try to import, it it still not fits, push Offset up and keep in mind that one bar(or how this named) is 4 beats long..
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Checkout f11 menu(settings) make sure that there not checked "Don't write wav files"
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Using SOX we can apply fade effect to some audio file.Here bat-file for sox for win32 :)works great through.
rem Example of how to do batch processing with SoX on MS-Windows.remrem Place this file in the same folder as sox.exe (& rename it as appropriate).rem You can then drag and drop a selection of files onto the batch file (orrem onto a `short-cut' to it).remrem In this example, the Processed files end up in a folder called `Processed',rem but this, of course, can be changed, as can the parameters to the soxrem command.cd %~dp0mkdir ProcessedFOR %%A IN (%*) DO sox %%A "Processed/%%~nxA" fade t 00:00:01 0pause
Hope you'll use some :)
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Game won't change tone and will use default tone for each path, tones are still works..Dunno how about autotone cases (it would be broken in anyway :)We can write "Default" and nothing more for all null tones, just suggestion
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We need to catch those small amount of songs and find what is wrong with it, cause its not encoding issue its xml2sng translation issue (as I can say)
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I got Solution for broken tones, we just need to write things like this into json file
"Tone_A": "Default","Tone_B": "","Tone_Base": "Default","Tone_C": "","Tone_D": "","Tones": [],
Tested for Lead - works.
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rocksmith updated on steam today
in Rocksmith Remastered
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@@MVega I see you claim http://forums.ubi.com/showthread.php/870288-New-PC-Patch-Video-audio-glitches