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MVega

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Posts posted by MVega

  1. Im a complete noob to guitar and Ive managed to create two customs so far but I have no idea where to start with tones.How do you  guys go about making tones that sound decent ? It kinda takes the fun out making customs or trying to play cdlc that Ive downloaded with no tones.Is there an easier way to make them without going through every different pedal and amp in game ? The combinations are endless and it seems like it would take way forever using that method.

     

    Well, a lot of guitarists spend a lot of time doing just this, tinkering until they get 'their' sound...

     

    What I do a lot is find a tone I like in another song and open that in the Tone Designer -- most of the work is already done, I usually only need to tweak some of the settings to get it where I want it. It gets especially easy if you find a song by the same guitarist as you're working on. Then all you have to do is save the tone under a different name and import it using the toolkit.

     

    One problem with creating tones is that, even though a tone might sound perfect with your guitar, it might sound off with someone else's, so I wouldn't get too stressed out about finding THE perfect tone for a song.

    • Like 1
  2.  

    I put a favorite on the songs I'm interested in and sort by favorites -- that pushes all the songs I'm not interested in to the bottom of the list.

     

    The 'favorite' option is not what I am after. Waldo was bang on. My goal is to shorten my list, and take off the ones I otherwise would not play.

     

     

    Yes, I caught that. We'd all like to be able to shorten the list. I'm suggesting that since, after seven months, no one's figured this out, you might want to look into workarounds.

    • Like 1
  3. It looks like all the on-disc stuff is packed into a single file -- my guess it's the songs.psarc file .... which is about a gigabyte in size. I suppose some intrepid soul might try to unpack that? But my guess is also that tinkering with that will seriously screw up your game.

     

    What I do is put a favorite on all the songs I'm interested in and sort by favorites. That puts all those songs at the top of the list and the rest at the bottom where I never see it.

  4. @@Attitude By a breakout box, I mean an external sound card. Seems like Rocksmith doesn't like those at all.

     

    Like I said, RS2014 works just fine on my laptop, with the visual effects turned off  ---it has an AMD Radeon 6520G chipset, built into an AMD A6 processor.

     

    I imagine it'd run even better if I turned off the crowd effects. But I really enjoy playing to a bunch of ghosts while they're facing the wrong way, cheering me on everytime I hit the wrong note.

    • Like 1
  5. Yes, Rocksmith definitely takes a performance hit when my laptop gets hot (sometimes I forget to turn up the cooler pad). And this thing gets HOT! To the point where you can smell the baking plastic.

     

    I bought a cooler pad with adjustable fans so I can position them directly below the graphics chip.

     

    @@Attitude That's interesting about the sound chip. Yours is a sound card? Seems to me it's people running breakout boxes that have the most problems.

  6. It may not be something to write home about, but I just bought this guitar and it's my first guitar. No more using my dad's! I love it, it plays like a dream and sounds beautiful. It's an ESP LTD M-10.(Probably shouldn't have spent the money, but I was kind of sick of my dad getting all bent out of shape when I wanted to play guitar.)

     

     

    Heh... my kid's learning to play on my '68 Gibson Melody Maker...

  7. Assuming the musicians are playing on the beat, it shouldn't be necessary to hand-sync every note. It makes much more sense to hand-sync every BEAT instead -- you only have to do that once, since the beat map will be the same for all the instruments. I do this directly in EOF -- it helps to have the metronome turned on. I don't sync every beat -- usually just the snare (which is usually on the 2 and 4) -- unless there's a lot of drift.

     

    After that, the GP tab should just line up with that (assuming you've corrected the GP tab and made sure it matches the beatmap).

     

     

    I find doing the beatmap to be the easiest part... in fact, I've got the beatmap for about 10 songs all done. It's the tab part that's difficult for me, since tabbing by ear takes such a long time (most of these songs either don't have a GP tab or the tab is so far off, I have to tab it by ear anyway).

    • Like 1
  8. @@MVega, I recomend to you count beat measures and "push offset up" to align gp file with track, that better than dragging notescopy-paste..

     

    I don't drag the notes. Instead I copy them, then delete them, then paste them again at the proper beatmarket. But before I do any of this, I make sure the Guitarpro file is accurate..

  9. I actually like making the beat map -- it doesn't take that long, and it's a lot easier than, say, correcting Guitar Pro tabs. I look at setting the beatmap as a way to get to know the song before moving on to tabbing the actual notes. It's kind of relaxing in that way.

     

     

    Songs with an obvious snare beat are the easiest, of course. You can see the beats in the waveform, so it's easy to position the beat markers.

     

    I wish EOF had setting for "clear all beat anchors"  or "clear selected anchors" though, since I inevitably screw something up and end up having to do the beatmap twice....

    • Like 1
  10. From what I can tell, turning off ALL of the visual effects in Rocksmith has a minimal impact on the way the game actually looks, but definitely helps performance.

     

    I run RS2014 on an almost two-year-old laptop with an AMD processor and graphics chip, with no issues running RS2014, other than the laptop getting insanely hot (I use a cooler pad). But it seems to me Rocksmith doesn't like certain graphic cards. And it only runs on the onboard sound chip.

  11. Weird. I thought Layla had already been done? There was an RS1 version.

     

    The GP files won't be in sync unless you've already set the beat map. And even after that, you usually need to select-all and copy, then delete, then line up the cursor to the first beat (where the guitar part begins) and paste. Don't just select-all and drag the notes into place, this will throw them off the beat.

    • Like 1
  12. Is there a tool to convert Rocksmith .dat CDLC to .psarc Rocksmith 2014? 

     

    It's a bit more complicated than that, but yes. Basically you use the toolkit to unpack the .dat,, then import the xml files from that into EOF in order to generate new .xml files for Rocksmith2014, then repack.

     

    But are you sure the .dat you want to play hasn't already been converted?

  13. Interesting -- check out the threads in the General section about the save files being lost.

     

    I suggest too that you contact @@raynebc and give him the files you're working on -- he might be able to use your files to help identify why this bug is happening. Think of it as a public service!

    • Like 1
  14. What would be interesting would be to hear from someone who's experienced this crash with fewer CDLCs in the folder. Maybe there's a limit of how many Rocksmith can handle?

     

    Or maybe it's just one or more CDLCs that are just a little buggy -- and every now and then they'll hook into Rocksmith the wrong way? I know that sometimes the Toolkit doesn't pack things properly. I've had customs that work fine one time, the next time they'll kind of hang, and then work fine again.

  15. Showlights is a set of information usually revolving around the bass note of each note in an arrangement, and triggers visual effects in-game.

     

    You know... in Pale Blue Eyes, everytime it he sings the word "blue" the lights in the background turn blue. Or it seems that way.

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