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MVega

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Posts posted by MVega

  1. @@Billkwando What does that look like in Rocksmith (no bars/measures in the leading silence)? Is it just blank until the notes begin?

     

    One argument for adding the bars and measures is that it allows the metronome count-in. But since that's pretty buggy (it only seems to work on the first run-through of a song, after that it stops), I suppose it isn't a big deal.

    • Like 1
  2. Thanks to MVega I solved everything, returned all the other machine heads cause the one he sent me fits perfectly :) So again thank you MVega now I can get around the whole drilling part:D

     

    But good to know that I don't have to worry about those holes, next time I won't have so much trouble and simply drill new ones.  And now back to practicing. And again thanks for the help, guys!

     

    Happy to help!  I have five others, in case any more break :-P

    • Like 1
  3. Interesting I just checked my RS cable volume is in fact set to 17,, and works just fine for me that way.

     

     

    This is a Rocksmith/Ubisoft bug. The game will always reset the Windows control panel to 17. The workaround for this is to alt-tab back into windows, slide the volume up as high as you need it, then alt-tab back into Rocksmith. The bug was supposed to have been fixed with the December patch, but it apparently didn't take.

  4. @@EKStickland This is official DLC, I don't think it'd be possible to extract the tab for it anyway. Have a look at these files on Songsterr: http://www.songsterr.com/a/wa/search?pattern=the+sky+is+crying -- they might be close to the King version.

     

    Instead of using the Riff Repeater though, why not use a video of it ? You can make your own or find it on youtube.  It'll be much easier to pause/slow down. And yes, if you don't have GuitarPro, use Tuxguitar to write out your tab.

  5. Forget about the GP tempo.

     

    Instead, after you've created the new file:

     

    1. Add leading silence.

    2. Estimate BPM.

    3. Set time signature.

    4. Display audio waveform.

    5. Drag the first beat marker to line up with the start of the audio waveform.

    6. Save -- this prompts EOF to fill in the measures. Usually it adds two measures -- the measure lined up with the audio waveform will become measure #3.

    (You may need to drag measure #3 to line up with the start of the audio waveform again.)

    7. Now set your beat map. this means you'll be lining up the beats to match the audio. It's easiest to line up beats to the snare drum, because it's easy to identify this in the waveform. I've found EOF's BPM estimator to be fairly accurate, so the beats won't be too far off. But unless the drum track is a drum machine (or synced in the studio), the BPM will vary. So you MUST create the beatmap for the song.

     

    Once you've got the beatmap set, go back to the beginning of the song. Position the cursor -- use the page down function to line it up -- at the beat where the part you're importing begins.

     

    Choose the track you want to import, say "no" to keeping GP's tempo. You can say yes to the sections/phrases if you think they're accurate. But they're not always and it's easy enough to add your own anyway, so I usually say no.

     

    When you import, the notes should now line up perfectly with the beatmap.

     

    However, it can happen that the file doesn't import correctly -- I've had it where the notes end up before the first beat of the song. If this happens:

     

    Select-all and copy. Delete all the notes. Reposition the cursor at the appropriate beat/measure and paste.

     

    This should work.

    • Like 1
  6. I've had that happen a few times. Try running the converter again (or even downloading and converting again). Sometimes that fixes it. Other-times not. 

    You may need to sacrifice a goat.

     

    I like chickens for this. And naked virgins. Gotta have those naked virgins.

    • Like 1
  7. Sections are easy to add -- click on the beat marker where you want the section to start and use Shift-T . In the dialogue that opens, you can choose the type of section (verse, chorus, etc.). You can also choose to add the section as a phrase. (You can rename the sections at a later point, if you like, but I find this unnecessary).

     

    As a general rule, I add a new section every 8 measures for simple/repetitive riffs, and every 4 measures for more complicated passages (solos, etc). You can make the sections even smaller if you like -- if a solo is really difficult for example.

     

    Also, each track can have its own sections -- the bass guitar track doesn't usually need to be broken up into smaller sections during a solo, for example.

     

    All similarly named PHRASES will level up at the same time. So if the chorus riff always remains the same, make sure you add those sections as phrases and using the same name.

     

    For the adding measures dialogue:

     

    First thing I do after importing the audio is add leading silence, then estimate the tempo and then, importantly, define the time signature at the first beat marker. Doing this adds numbered measures.

     

    After that, I drag the first beat marker to line up with the start of the audio waveform. Then I save -- this prompts the add measures dialogue. I say yes. This changes the number of the measures, but sometimes (it depends on the song, I think) the measures will still be lined up with the audio. But if not, I drag the closest numbered measure (i.e., the first beat in the measure) to the start of the audio waveform. Since EOF's tempo estimation works fairly well, this should line up the beats fairly close to the audio  (depends on whether the intro is in time, which isn't always the case). You still have to go through the file and line up all the beat markers to the beats, of course. But if the song has a strong snare drum, this goes pretty quickly.

     

    You can add extra measures at the begining of the GP file so that its measure numbering corresponds to EOF's.

  8. I actually did something like this with one of my customs -- although I'd put my name at the end of the vocal file, not the beginning. But I eventually got rid of the name.

     

    Why? Two reasons.

     

    For one, I felt like a dog pissing on someone else's tree.

     

    And in the end, it just doesn't matter who charts what. In a few years' time, CDLCs will be like any other tab or GuitarPro file out there. Sure, there are names, and even email addresses on many of those. But when was the last time you bothered to look at those?

     

    I understand @@vrusciante and his concern, since he's going to be working with other people's  RS1 customs and he's trying to give credit where it's due. I think a simple mention of the original charter's name in the database is sufficient.

    • Like 1
  9. I don't understand why people keep all of their DLCs in that folder. It's not like you're going to play all of them every single time you launch the game. To me, it makes much more sense to keep a separate file for your CDLC collection and just take a moment before launching the game to choose your setlist for the day.

     

    I wouldn't think this is a problem related to the database -- that's just a reference, none of the files are actually hosted there.

     

    To me, it would make more sense if this was related to the file-hosting site. Do you remember where these files were hosted? A lot of sites have their own download assistants -- which are actually spyware. Or maybe somehow those files didn't actually download but remains in the cloud?

    • Like 1
  10. I got an Epiphone Les Paul Custom PRO, built in china. looks amazing but it seems like everything from there has at least ONE little error. Beautiful guitar, gold hardware, no marks on the finish, screws and nuts on tight. But one of the pickups is pretty low. Easy fix though.

     

    Look closely at any guitar and you'll find flaws. Especially hand-crafted guitars. Something always goes wrong. The trick is in hiding the mistakes.

    • Like 1
  11. I think the other thing is that we're all reluctant to take over someone else's work. I think he'll get a better response if he posts these to the database -- but they have to have at least a basic tone, otherwise they'll crash.

     

    None of these songs are in my wheelhouse, otherwise I'd probably give it a go.

  12. I'm playing on a 2012 AMD laptop with an AMD Radeon HD 6520G chipset -- no issues with lag at all (although i turned off most of the video effects). Your systems far outclass mine -- so there's a different issue at play here.

     

    From what I've read elsewhere, Rocksmith does not play nicely with other USB devices, especially USB headsets. Probably a power thing.

     

    I can't help with the audio splitter problem. I have read about other people doing this, so it should be possible. Maybe the same issue that's giving you the lag is also giving you the digital chatter? I know that Rocksmith DOES NOT like external/added soundcards, but will only work with onboard soundchips.

  13. Well, let's cut him from slack -- he's from Germany, not the States, there's probably some cultural differences that are getting lost in translation here.

     

    I think he just became frustrated -- maybe he's a perfectionist and just can't stand the idea of not having a 'perfect' tone for the song.

     

    One thing about tones -- they're always going to vary depending on which guitar you're using. My current guitar has active pickups --which I hate, actually -- so I have no way of knowing what a tone will sound like on a 'real' guitar. ()well, other than plugging one of my other guitars in, but I really like this one).

     

     

    @@mikewiehle -- I think you should go ahead and add 'generic' tones for the songs. They don't have to be perfect, just usable for others. Post the songs to the database -- leave a note asking people to suggest/supply updates to the tone there. But as long as the tones are close enough, most people are going to be happy with just that.

  14. Definitely tab into a guitarpro file. It'll make your life easier, especially since you already have the tab (tabbing by ear is much more difficult!).

     

    Make sure you've set the beatmap in EOF, then importing it will go more smoothly. After you import it into EOF, you might have to clean up some of the effects -- EOF doesn't interpret GP's hammerons/pulloffs properly, for one.

     

    The songs I've worked on couldn't be copied/pasted like that. There were too many differences in the way the various verses/choruses were played. If I wanted note-for-note transcriptions, then copying the chorus just wasn't an option. But on a couple of songs I'm working on, I decided that note-for-note was more annoying than it's worth.

    • Like 2
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