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lduperval

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Posts posted by lduperval

  1. Hi,

     

    I'm also getting the OutOfbounds exception. I'm not sure why this happens. I am running on a single screen and I used to be able to open everything correctly. I tried to redownload but I get asked to install facebook messenger instead, so I'm a bit stuck. Any help would be appreciated. Do I need to delete some cached information or some data files to start again "as new"?

     

    Thanks,

     

    L

    • Like 1
  2. well...

    here we go

     

     

    -= the 2017 leaderboard =-

     

     

     

     

     

    Thx for your participation and effort!

    Been a wonderful CS year again. So many players, so many great scores submitted, and best to see so much improvement everywhere.

    Thx esp. to Morti, Frippo, Gamighty and Motive, as well as to MaZ, Missis S and Jeff keeping the quality where we all want it to be.

     

    Personally RS, CF, CSwise a really good year with, looking back on my hangover Helloween heavy metal session yd, quite some improvement, nice! Besides that over 5000, close to 10000 dls on my cdlcs, i must continue!

     

    Thx and rock on.

    Tha Rod.

     

    Wow,I made 5th even though I completely fell off the face of the Earth in the last 4-5 months of the year. Let's see if I can do better this year!

     

    L

    • Like 3
  3. Well, this worked for now:
     

    [Audio]
    EnableMicrophone=0
    ExclusiveMode=1
    LatencyBuffer=6
    ForceDefaultPlaybackDevice=1
    ForceWDM=0
    ForceDirectXSink=0
    Win32UltraLowLatencyMode=0
    DumpAudioLog=1
    MaxOutputBufferSize=1024
    [Renderer.Win32]
    ShowGamepadUI=0
    ScreenWidth=1280
    ScreenHeight=720
    Fullscreen=2
    VisualQuality=3
    RenderingWidth=0
    RenderingHeight=0
    EnablePostEffects=0
    EnableShadows=1
    EnableHighResScope=0
    EnableDepthOfField=0
    EnablePerPixelLighting=1
    MsaaSamples=1
    DisableBrowser=0
    [Net]
    UseProxy=1
    
    
  4. Hi @@Xellot,

     

    I'm not sure what you are suggesting. Are you saying that I should be using a Surface Pro to use Rocksmith? Or are you saying that I should be using a higher level of latency?

     
     I did check the driver for the device, and I'm using the latest Microsoft driver. Furthermore, it is also set to 16 bit 48 kilohertz audio.
     
    Finally, I tried modifying the recording device but everytime I click on a device, whether it's a USB microphone, the Rocksmith real tone cable, or the device for the new external audio device, it always crashes the mixer app. I've had this problem for a long time and have no idea how to fix it.
     
    L
  5. Uh... OK, and what do I change:

     

    [Audio]
    EnableMicrophone=1
    ExclusiveMode=1
    LatencyBuffer=4
    ForceDefaultPlaybackDevice=
    ForceWDM=0
    ForceDirectXSink=0
    Win32UltraLowLatencyMode=1
    DumpAudioLog=0
    MaxOutputBufferSize=0
    [Renderer.Win32]
    ShowGamepadUI=0
    ScreenWidth=1280
    ScreenHeight=720
    Fullscreen=2
    VisualQuality=3
    RenderingWidth=0
    RenderingHeight=0
    EnablePostEffects=0
    EnableShadows=1
    EnableHighResScope=0
    EnableDepthOfField=0
    EnablePerPixelLighting=1
    MsaaSamples=1
    DisableBrowser=0
    [Net]
    UseProxy=1
     
    L
  6. (Posted this on the UBI forums as well)

     

    Hi,

     

    My laptop's sound card gave out and I tried buying an external adapter. It works fine with other audio, but when I play Rocksmith, after about 3 minutes it slows down the whole game, and distorts the sound. I suspect it,s because the USB ports are managing the input and output of the game and at some point it becomes too much, but I wanted to know if any others have faced this and if so, if you had a way of fixing it.

     

    Some facts:

     

    - Lenovo T440s

    - core i5

    - Win 10

    - 8 MB of ram


     

    If the device is the problem and you've used a better one, I'm interested also.

     

    Thanks,

     

    L

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