Posts posted by KingCobra
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Can anyone get a comma to work within lyrics with the latest release?
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This should better explain the inner workings of the toolkit. Let me know if it helps.
Thanks, I didn't have this system environmental variable ???
Have now. Works great. :)
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This is only true if you perform a default installation of Wwise.
So I'm guessing I'm using the wrong build of WWise?
C:\Program Files (x86)\Audiokinetic\Wwise v2015.1.4 build 5497
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Are you sure Wwise was uninstalled? Sounds a bit odd. I have to set the wwise path every time I manually upgrade the toolkit. Is that maybe your problem?
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All: Plz get the latest beta from here: https://www.rscustom.net/
I was having trouble with AppVeyor. It is fixed now.
I'll report back when I get the next update request.
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Does this file exists?
Yes, have have this file, and I have write access to the folder.
When I click the ''Click Here to update button" the 'Update Available' window appears. and the RocksmithTooolkitUpdating.exe file is deleted. When I click "Install Update" the file is re-created (copy of RocksmithTooolkitUpdater.exe?), but the program fails to start.
If I try to run RocksmithTooolkitUpdating.exe on its own, the program fails to start.
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@KingCobra Plz try adding 'RocksmithToolkitUpdating.exe' to your AV whitelist. Toolkit is trying to creating this program. Let me know results.
I only have windows defender and I have it disabled.
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I have a different issue I think.
I get these error in the application log when the updater app tries to start.
Using windows 10
Faulting application name: RocksmithToolkitUpdating.exe, version: 2.8.2.0, time stamp: 0x58cb00bc Faulting module name: KERNELBASE.dll, version: 10.0.14393.953, time stamp: 0x58ba586d Exception code: 0xe0434352 Fault offset: 0x000da882 Faulting process ID: 0x1e74 Faulting application start time: 0x01d2b054fc7351aa Faulting application path: C:\Users\Tony\Desktop\Rocksmith Customs\_Tools_\toolkit\RocksmithToolkitUpdating.exe Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll Report ID: 71b20013-667c-461d-bf90-b74522f01550 Faulting package full name: Faulting package-relative application ID:
and
Application: RocksmithToolkitUpdating.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.NotSupportedException Server stack trace: at System.Reflection.RuntimeAssembly.nLoadFile(String path, Evidence evidence) at System.Reflection.Assembly.LoadFile(String path) at RocksmithToolkitUpdater.AssemblyCaller.PrivateCall(String assemblyPath, String typeName, String method, Type[] paramTypes, Boolean createInstance, Object[] methodParams) at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Object[]& outArgs) at System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage msg) at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(System.Runtime.Remoting.Messaging.IMessage, System.Runtime.Remoting.Messaging.IMessage) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(System.Runtime.Remoting.Proxies.MessageData ByRef, Int32) at RocksmithToolkitUpdater.AssemblyCaller.PrivateCall(System.String, System.String, System.String, System.Type[], Boolean, System.Object[]) at RocksmithToolkitUpdater.AssemblyCaller.Call(System.String, System.String, System.String, System.Type[], Boolean, System.Object[]) at RocksmithToolkitUpdater.AutoUpdater.get_FileUrl() at RocksmithToolkitUpdater.AutoUpdater.UpdateToolkit() at RocksmithToolkitUpdater.AutoUpdater..ctor() at RocksmithToolkitUpdater.Program.Main()
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I have the DT770 Pro's too, I mostly play bass. I usually run them through an M-Audio Bass Traveller headphone amp when I want 80's volume levels. No complaints.
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Similar to this?
https://www.talkbass.com/threads/help-id-this-bridge.1219883/
Looks like the saddles just slide when not under pressure from the string.
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@@firekorn Sorry, I got confused about the use of the words remove and delete.
When I typed that "I'd accidentally 'deleted' an arrangement" from my project, I had mean't to say "I'd accidentally 'removed' it. I need to practise my english more.
Note: I have always used the "Save Template" button to save, and was unaware of the autosave function until I tried to back out after I'd erred.
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Thanks :)
How do you 'Delete' an arrangement? I only see a 'Remove' button.
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Thanks for the clarification.
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I accidentally deleted an arrangement from my project, so I closed it without saving and re-opened the original. The deleted track wasn't there? Is this some crazy kind of 'auto save' feature? Can I disable it?
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When I edit some of these values in notepad. EOF changes them after exiting.
Anyone else get this?
eof_midi_synth_instrument_guitar = 13eof_midi_synth_instrument_bass = 35eof_midi_synth_instrument_guitar_muted = 14eof_midi_synth_instrument_guitar_harm = 17 -
havent found a solution yet, i just dont play the songs that do this
If the charter didn't include a tone when they built the custom song in the toolkit, then that song will break Rocksmith tone changes. You could attempt to edit the cdlc and add your own tone, but it's likely that the chart is terrible anyway.
I don't understand why the toolkit even allows you to build a custom without an assigned tone?
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buying the replacement is not an option as they are overpriced as hell where i live(my friend wanted one and the cheapest one was like 90 dollars)
WTF? $90
https://www.amazon.com/Rocksmith-2014-Real-Tone-Cable-Trilingual/
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That's good to know. I might add mention of it to the documentation.
I used my Korg midi synth. I've not tried it, but it sounds like it might also work in combination with the software synth VirtualMidiSynth with suitable SoundFonts.
Update: I tried using this in anger today. It turns out that only the notes on the bottom E string were being played on my keyboard (hadn't noticed this), but when I transposed the other notes onto the e string they played fine. After some messing, it looks like EoF is using different midi channels for each string, not something my keyboard can be set up for... :(
Update 2: Tried VirtualMidiSynth with the FluidR3 GM Bank soundfonts, which works and has eliminated the 'drone'. :)
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I don't think that will do it. The issue is defining which device in Windows itself is going to play MIDI notes. It's likely that the registry changes to configure this in Windows 7 are the same for Windows 10, but I haven't personally tried it.
Eventually got this going in Windows 10 with CoolSoft MidiMapper
http://coolsoft.altervista.org/en/forum/thread/427
Thanks
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I have no issues using a software amp sim in parallel of rocksmith, but each has it's own piece of gear : RS got the dedicated cable, and the amp sim is fed by my audio interface which feature a good hi-z input. I don't need an aby because I have an insert on the interface, but most of this don't have that feature so you will probably need one.I do a similar thing.I use a Focusrite Scarlett 2i2 w/ASIO, a rocksmith cable and some powered studio monitors fed from both my my line out and Scarlett 2i2.When I want to also play through my amp I use a Radial Bones ABY amp switch, and can feed my amp back into the second inst input on the Scarlett if needed.http://www.tonebone.com/images/twincity/twincity-34-lrg.jpgI also just added a Line6 Relay G10, but that's me being lazy. Total latency is barely noticeable to me.http://l6c-acdn2.line6.net/data/6/0a06433910a205698846f06f45/image/png/file_r17551.png
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Works fine here with opera developer 44.0
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Thanks, I might investigate the registry thing further, as I can't find anything relating to Win 10. :/
An alternative maybe?
From the allegro docs..
http://liballeg.org/stabledocs/en/alleg003.html#Standard config variables
[sound]
Section containing sound configuration information, using the variables:
digi_card = x
Sets the driver to use for playing digital samples.
midi_card = x
Sets the driver to use for MIDI music.
digi_input_card = x
Sets the driver to use for digital sample input.
midi_input_card = x
Sets the driver to use for MIDI data input.
digi_voices = x
Specifies the minimum number of voices to reserve for use by the digital sound driver. How many are possible depends on the driver.
midi_voices = x
Specifies the minimum number of voices to reserve for use by the MIDI sound driver. How many are possible depends on the driver.
digi_volume = x
Sets the volume for digital sample playback, from 0 to 255.
midi_volume = x
Sets the volume for midi music playback, from 0 to 255.
Would setting the midi_card variable to something different maybe direct the output to the driver for my keyboard?
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You probably have to set the MIDI tone delay (in File>Settings) to match what you were using in RC11. EOF can't control how well MIDI tones sync with the chart, but hardware MIDI devices (ie. a synthesizer) seem to be faster than software synths (especially the one built into Windows). Some MIDI tones don't decay on their own and even though I've added logic to try to stop the tone when playback is paused, it doesn't seem to reliably work.
Thanks, that was the problem. Back to it's normal self now, vaguely remember setting this a few years back.
You mention using a hardware synth instead of the inbuilt Windows one. How do I do this? How do I let EOF know which midi device (my keyboard) to use? Thanks.
Magic is gone
in Rocksmith Remastered
Posted
I find that, for most folk, moving on to a new chart is a good way of avoiding practice.