The Steam Broadcasting seems like a good idea about time they throw their hat in the ring. It seems to work fine for others connecting to my stream to watch the broadcast but i can't seem to connect to anyone else. So there're still many bugs to work out one in particular would be optimization for better performance and not to be a resource hog. Even with programs like OBS and Shadow Play seem to work fine for broadcasting and don't have a huge impact on system resources. I didn't get a chance to see how much system resources were being used while broadcasting but it must have had quite an impact as I was running at 75 FPS with no problems but as soon someone would start watching my stream it was an instant cut in half in my frame rate so about 30 - 35 FPS.