Posts posted by Snake3169
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I recently upgraded my motherboard, ram and CPU, since then, Rocksmith refuses to work on ANY audio device (Including my USB Headset (Corsair RGB Headset, HDMI (Nvidia 2080 RTX), and onboard audio(Realtek HD Audio) I get no sound, However, I get no sound initialization error though. My sound works fine across all devices with any other game, just not with rocksmith 2014.
That is not the only thing not working. I figured I would try playing without audio, I noticed my cable is also being detected but not working (it works in windows), in the background, I notice the speakers are outputting a constant waveform as well. I tried tuning it and there is no response in the tuner. Despite the game actually detecting my cable.
Aaaaand. this is also not the only thing also not working. I can't start any songs at all. I go to start a song and it just hangs for a moment as soon as the note highway appears and then it goes back to the menu after a moment. I do not have customs or anything like that. This happens on a fresh install of Rocksmith 2014 from steam.
I have tried:
editing the ini
tried deleting the ini
tried reinstalling the game
tried reinstalling the game to a new hard drive
After uninstalling, I have tried just deleting the Rocksmith 2014 folder of everything that was left after an uninstall
tried updating all my drivers
I tried disabling cloud saving in steam, so it wouldnt load a new ini.tried changing audio device settings to 16bit 48000
I have tried everything short of reinstalling windows. I am not gonna reinstall windows for one game. Rocksmith 2014 is unplayable for me all of the sudden and i've been playing Rocksmith since October of 2011.
Any advice? ThanksModerator Note: Changed text color to be read easier. (5/25/2020)
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Hey guys! i'm planing to do some stuff from Load and Reload. If you have any requests let me know! I'll start by charting The Unforgiven II and Fixxxer
Snake, if you need any help with the charts, let me know and i would be very pleased to help you!
Well lot of my load and reload stuff, I did ages ago. I've learned a lot since then. Feel free to do those songs if you want. I am going to be doing Hardwired to self destruct and Black Album stuff. I am trying to get every metallica song as close to official DLC as I can.
Anyone know where I can a working version of the Justice Medley? The only one showing on Custom Forge doesn't seem to be working correctly.. When I add it to the DLC folder it doesn't show up in Rocksmith 2014. I have many other CDLC that work just fine and have used Rocksmith with CDLC for years.
Any help is appreciated :) Thanks
It's a late reply as I don't come here too often, but my best piece of advice for the Justice Medley is to actually learn the songs in it first. I actually learned the entire Justice album before I knew about Binge and Purge, and then when I heard the medley, it was very easy to figure out where songs started and stopped.
In short it would be: The beginning of Eye of the Beholder, the middle section of Blackened before the solo, the beginning-ish of Frayed Ends of Sanity, a giant huge part of Justice starting after the very long intro, and back into the pre verse riff into the first verse and chorus of Blackened.
Edit: Great work @@Snake3169
Just be aware that even a lot of stuff in the books are wrong unfortunately. I've been playing in a Metallica tribute band for a year now, and when I need to figure out what they're really doing, I have to watch 10's of live videos of them playing. It's really the best way I think. There's the beginning riff of Leper that's written completely wrong in the current MoP released books. Orion isn't even completely correct either, along with the intro to Damage Inc. I can find spots in all of the official books that things are just wrong unfortunately.
I guess it just depends on what your goals are. Perfectly accurate album tabs will require a lot of live investigation to get correct.
As for this, never trust watching a live performance to learn how to play a song.. ESPECIALLY with Metallica, they tune down for live shows, so nothing that they play live is close to how they played it when recording it. I mean, if you tune down yourself when playing, I suppose it is fine.. but I am trying to figure out how it was played on the album, not how they do it live. So I have to look at all the sources I can find and then make an educated guess with my ear.. does this sound right? or does this sound right?
Lots of people who do customs just slap in a guitar pro tab, sync it.. throw a tone on there and release it. I don't do that. For my hardwired release, I watched the making of Hardwired to self destruct video, kirk plays the whole solo in the video.. I had a tab book that gives the same tabs for it AND had guitar pro source for it. I only had to make minor corrections from it with the help of the video and the tabs.
the making of videos have been a HUGE help on Hardwired album so far for me. So has the tab book I have. I think my best customs have been off the hardwired stuff so far.
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Updated for my release of Hardwired
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Finished Metallica - Hardwired
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Finished Am I Savage? Doing Man Unkind soon
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Updated for my release of Am I savage?
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Updated for my release of Murder One
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Finished Murder One, doing Am I Savage? in a couple weeks.
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Updated for my release of Confusion
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Finished Confusion
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Yeap, was choosing the wrong XML file, my bad.
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Here is the log file, the error seems to have to do with the tuning in the xml from what I could gleem from it.
633: Logging started during program initialization at 07/22/19 17:55:52
633: EOF v1.8RC12 (6-12-2019)
633: eof_controller_load_config() entered
633: eof_controller_read_button_names() entered
633: eof_controller_load_config() entered
633: eof_controller_read_button_names() entered
633: Logging level set to normal
633: Importing chord shape definitions
633: eof_load_chord_shape_definitions() entered
633: 54 chord shape definitions imported
633: eof_set_display_mode() entered
633: eof_window_create() entered
633: eof_window_create() entered
633: eof_window_create() entered
633: eof_window_create() entered
633: eof_window_create() entered
633: eof_load_data() entered
633: eof_init_colors() entered
633: eof_undo_reset() entered
633: Initializing audio
633: eof_mix_init() entered
633: Buffering file: "eof.dat#piano.esp/NOTE_36_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_37_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_38_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_39_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_40_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_41_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_42_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_43_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_44_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_45_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_46_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_47_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_48_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_49_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_50_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_51_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_52_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_53_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_54_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_55_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_56_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_57_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_58_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_59_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_60_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_61_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_62_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_63_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_64_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_65_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_66_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_67_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_68_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_69_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_70_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_71_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_72_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_73_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_74_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_75_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_76_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_77_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_78_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_79_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_80_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_81_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_82_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_83_OGG"
633: Buffering file: "eof.dat#piano.esp/NOTE_84_OGG"
633: Buffering file: "percussion.dat#cowbell.ogg"
633: Buffering file: "percussion.dat#tambourine1.ogg"
633: Buffering file: "percussion.dat#tambourine2.ogg"
633: Buffering file: "percussion.dat#tambourine3.ogg"
633: Buffering file: "percussion.dat#triangle1.ogg"
633: Buffering file: "percussion.dat#triangle2.ogg"
633: Buffering file: "percussion.dat#woodblock1.ogg"
633: Buffering file: "percussion.dat#woodblock2.ogg"
633: Buffering file: "percussion.dat#woodblock3.ogg"
633: Buffering file: "percussion.dat#woodblock4.ogg"
633: Buffering file: "percussion.dat#woodblock5.ogg"
633: Buffering file: "percussion.dat#woodblock6.ogg"
633: Buffering file: "percussion.dat#woodblock7.ogg"
633: Buffering file: "percussion.dat#woodblock8.ogg"
633: Buffering file: "percussion.dat#woodblock9.ogg"
633: Buffering file: "percussion.dat#woodblock10.ogg"
633: Buffering file: "percussion.dat#clap1.ogg"
633: Buffering file: "percussion.dat#clap2.ogg"
633: Buffering file: "percussion.dat#clap3.ogg"
633: Buffering file: "percussion.dat#clap4.ogg"
633: Checking for crash recovery files
633: Buffering file: "info.panel.txt"
633: Entering main program loop
633: eof_command_line_rs_import() entered
633: eof_create_new_project_select_pro_guitar() entered
633: eof_destroy_ogg() entered
633: eof_create_song_populated() entered
633: eof_create_song() entered
633: Importing Rocksmith file
633: eof_load_rs() entered
633: Error reading tuning values from XML. Aborting
633: Closing project
633: eof_destroy_song() entered
633: eof_destroy_waveform() entered
633: eof_destroy_spectrogram() entered
633: eof_song_delete_track() entered
633: eof_song_delete_track() entered
633: eof_song_delete_track() entered
633: eof_song_delete_track() entered
633: eof_song_delete_track() entered
633: eof_song_delete_track() entered
633: eof_song_delete_track() entered
633: eof_song_delete_track() entered
633: eof_song_delete_track() entered
633: eof_song_delete_track() entered
633: eof_song_delete_track() entered
633: eof_song_delete_track() entered
633: eof_song_delete_track() entered
633: eof_song_delete_track() entered
633: eof_song_delete_track() entered
633: eof_MIDI_empty_track_list() entered
633: Project closed -
and I know about unpacking the DLC, then trying to import the XML, but mine always says 'failure' when I select the guitar track I want to import
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I deleted all my old projects quite awhile ago when I gave up making customs, I recently got a few tab books and I want to go back and make corrections to my old songs that I no longer have the files for.
My question is...
Is there anyway to import songs from rocksmith into EoF, so I can fix the tabs and recreate the DLC.
I still have my DLC i created naturally, but is there anyway to import rocksmith files without having to bloody start over. Which I really dont want to do.
Thanks!
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So. for those who have been wondering where the hell I've been. I decided to put off making new customs UNTIL I can by the best tab/highest rated tab books I could find for the And Justice for All... Album and the rest of the Metallica albums I need to do. Why? Well I want the most damn accurate, best looking, best playing customs out there. I don't just import shit, slap a tone on it and put it out there. I want it to be Official DLC quality. A lot of my newer DLCs are close to that quality but sometimes I am unsure of the tabs. So... This is my solution. To tab the song with a tab from the internet.. then use the books to make corrections to the tabs.
Its a lot more work then just syncing it and throwing it on this website like a lot of people do.. but it will be worth it. Thanks for the patience.
More will be coming soon. I plan on buying a couple of books out of my next pay check.
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So. for those who have been wondering where the hell I've been. I decided to put off making new customs UNTIL I can by the best tab/highest rated tab books I could find for the And Justice for All... Album and the rest of the Metallica albums I need to do. Why? Well I want the most damn accurate, best looking, best playing customs out there. I don't just import shit, slap a tone on it and put it out there. I want it to be Official DLC quality. A lot of my newer DLCs are close to that quality but sometimes I am unsure of the tabs. So... This is my solution. To tab the song with a tab from the internet.. then use the books to make corrections to the tabs.
Its a lot more work then just syncing it and throwing it on this website like a lot of people do.. but it will be worth it. Thanks for the patience.
More will be coming soon. I plan on buying a couple of books out of my next pay check.
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Updated for my release of Here Comes Revenge
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Finished Here comes revenge
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Yeah, it's all good now. Thanks for the help people. Think I finally got this under control again xD
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So apparently the updater thing wasn't updating the toolkit version or maybe I misunderstood how the updater works for the toolkit. So when I updated and recompiled the DLC, NO MORE GLITCHES. Yay! Thanks for the tip iminashi. Now I can finally finish this DLC.
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That is weird because I updated the toolkit using the auto update feature.. maybe I should just try and download the toolkit from the website then.
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So tried removing force sustain status from a few chords and that didn't fix it. Also would note it is doing it on the rhythm track as well.
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I fixed it. I downloaded the latest toolkit and updated it. Though it didn't update DDC. I THOUGHT I had the latest version of DDC but turns out I had 3.2. It was giving me that error. After I updated to 3.6, it stopped giving me errors and was able to complete the process. Thanks though. My fault.
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It was my fault this time. I wasn't using 3.6, I had downloaded the newest toolkit and it had 3.2, after I updated to 3.6. I stopped getting the error. My bad.
Google Drive changes.
in Rocksmith Remastered
Posted
I am not sure how many of my fellow charters use google drive as a download site for their CDLC. Though a few days ago, google drive changed their policies and basically the entire program along with some new security measures. It made all previous download links basically useless. Now when a user clicks on those links, it only sends an email to me requesting they be allowed access to the file. Now, to stop that. I basically have to go back an edit every. Single. CDLC. I ever put up. 100s. I am not going to do that. What I am going to do is zipfile all my DLCs together and make one big package users can download if they want. Figure I would just let the mods know here that the vast majority of links on here (people that use google drive anyways) are dead.