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Borgf15

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Posts posted by Borgf15

  1. No there's currently not a way to do what you want.  Because of how tagging works it must be removed first before editing, otherwise you would loose the original artwork.  So untag>edit>save>retag is the way to go.   You can make a special request to have such a feature automated over here.

     

    Ok, thanks for the info.  For the request, it isn't important enough to waste time on.  I'd much rather see my other suggestion coded into CFSM.  Would I be better off putting that suggestion into the link you just gave me, or is where it is good enough?

  2. Is there a setting, or a way to make CFSM work such that you don't have to untag a song before editing the song information?  It's a minor issue but when you are working with a lot of songs the time adds up and I find myself making errors and forgetting to retag, etc.  TIA

  3. First, this software is outstanding and such a time saver.  Thanks to all the developers!  

     

    I have a feature suggestion.  Incorporate a notes column (different from the current package comment column) which is editable within the grid.  This would be useful for making notes about the song to oneself.  For example: volume too loud, needs repair, hard lead, easy rhythm, etc.

     

     

  4. @@Borgf15 It's not in my tutorial mostly because that would require me to explain all the effects that exist and how to recognize them which is a massive topic that i don't want to talk about anytime soon. The most common suggestion is to find a tone from an official song that is close enough and to purely rely on it if you don't feel confident about doing it yourself.

     

    @@Magenta That's a EOF bug which should be handled over the EOF section of the forum.

    Yeah, Very true, but that's not really what I was referring to.  I know we guitarists can "discuss" tone for days and with what equipment to achieve it. 

     

    I was talking about the process once you know how to create the tone.  Where do you create it?  In rocksmith tone generator?  Where do you save it, and how do you apply it?

  5. Firekorn,

    First, thanks for all your work for CDLC...it really is priceless.  

     

    If I remember correctly, I had a bit of trouble working with tones, specifically generating a tone to match a song.  As everyone knows there is nothing worse than a crappy tone in a song, and nothing better than a perfectly matched tone.  Maybe add a bit of info on how to create a custom tone and apply it to a song.  If this info already exists, sorry...I must have missed it!

  6.  

    @@Borgf15 How to play in offline if update was not completely downloaded or paused:

    • Close steam (It stores the manifest data in memory, so it must be closed)
    • Make backups of your already downloaded update files in the ./SteamApps/downloading/ folder and a backup of your manifest for the game. The manifest number is easy to figure out, the stuff in ./SteamApps/downloading/ has the manifest number of the game being updated in the file names.
    • Delete the files in /downloading/ pertaining the game in question (not 100% sure you have to do this).
    • In your manifest, set bytesdownloaded and bytesuploaded to 0. Set the state to 4 (will be 1030 during update) and set the updateresult to 0 (might already be 0, but if you paused the update, it will be 4).
    • Make sure your computer is offline (unplug lan, wifi in airplane mode) or otherwise ensure steam will not connect to the internet.
    • Still offline, launch the game and let steam warn you about starting in offline mode.
    • As long as steam remains in offline mode, it is safe to reconnect to the internet
    • If you get errors about invalid platform when launching the game, you'll need to restart your computer

     

    Thanks!  I assume since I haven't started the game in a couple days I can simply disconnect from the internet, and then run steam in offline mode...avoiding most of the steps you outlined?  I think I'd like to avoid updating for a few days to see how this plays out...

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