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SmellyOrc

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Posts posted by SmellyOrc

  1. That is a very good point. And to your question: yes, changing the DLC name should make the song show up. I don't know why you lost all the notes on that one song. Freak of nature perhaps. And instead of having a system in place for that, I think the toolkit could be modified to give a different DLC Name for new songs. I'll check with alex on that :)

  2. And in fact I prefer to do a mix for the slide between both of your screen with the use of the linknext status, and their is a lot of different way to chart the exact same thing in slides and sometimes choose between pitch/unpitch slides can't be as obvious as it might seems.

     

    I just want to point out that official DLCs NEVER have a notehead in a slide, apart from the very first one. In short, every slide has the "linknext" status applied.

     

    There's another thing I'd like to add to this thread, but I'll post that (with screens) after dinner.

  3. Nice tutorial, but an incorrect AppID isn't the only cause of customs not showing up in Rocksmith.

     

    Multiple versions of the same custom can cause them not to show up.  Conflicting song titles/artists can cause them not to show up.  Having a Mac qualifier on the end of the file name "songX_m.psarc(2)" for example, will cause them to not show up.

     

    I'll add those first two. The latter has its extension changed. OF COURSE it's not going to show up.

  4. So, you downloaded a CDLC but it's not showing up? Awww. Maybe it's shy? Or maybe you haven't read this thread yet: http://customsforge.com/topic/901-how-to-use-custom-dlcs-in-rs2014/

    Or, maybe, you haven't bought any official DLC. Most people got Cherub Rock when they preordered the game, and most CDLC use that app id. You don't have to buy it, as you can just update the appid of every CDLC you download to the app id that you DO have.

     

    Do that, then read this:

     

    1) Download and extract the toolkit. Here it is: http://www.rscustom.net/builds

    2) Open toolkit (Rocksmithtoolkitgui.exe)

    3) Click on the Packer/Unpacker tab:

     

    http://thumbnails110.imagebam.com/34301/60f19f343000064.jpg

     

    4) Under the App Id, click on Smashing Pumpkins - Cherub Rock to bring up a list of all/most of the official DLC that has been released.

     

    http://thumbnails111.imagebam.com/34301/e983f2343000990.jpg

     

    5) Select the appid of a song that you already possess. So, again, this means you must own at least one official DLC.

    6) Click on choose DLC

    7) You can now select one or more .psarc files that need their app id updated.

    8) ???

    9) Profit!

     

    Does this not work? Make sure you don't have any duplicates of the same CDLC, or CDLCs with the same Artist/SongName combo. Also, make sure the file ends with .psarc (if you have "Show file extensions" enabled).

     

    Furthermore: Check to see if you have any songs with the same SONG Title. These two DLCs probably have the same DLCName, which is why they don't show up:

     

    http://thumbnails111.imagebam.com/34446/14901a344452663.jpg

     

    Just put in a different name in that box (click on Import Package, select the custom you want to fix, select folder to unpack files into), generate package, and select the /dlc folder. Done!

    • Like 2
  5. You could record your next CDLC from start to finish. I would be happy to edit down the results and caption them etc. It would be good to actually see someone moving the beat marker etc.

     

     

    Edit: Open offer to anyone that makes CDLC.

     

     

    Not a bad idea, but I'm afraid a video would have so much "dead air" that it's going to get boring, people skip stuff, and potentially skip stuff that they need to know. Maybe by defining "chapters" in the description it could be sectioned off into pieces like syncing, vocals, section making, etc.

  6. im trying to learn easier ways of syncing the tabs with mp3's before they hit eof. currently im using tuxguitar and go play along. every effort ive had to try to sync the mp3 to the tab, loaded together in go playalong, has ended up being off by 1 or 2 beats. i can adjust full measures in tux guitar, but dont fully understand how the audio syncs with the tab in go play along. it always seems to be 1 or 2 beats off. if i can learn or master that end of it, eof would be so much simpler to throw everything together. anyone have experience with this process that can point out what im supposed to do here without totally re-writing the gp file?

     

    I don't use Go play along, so I can't help you there.

     

    Anyway, I'll start working on one or more tutorials tomorrow.

  7. the 3 i have just written recently have the DD left out of them. to get to the point of understanding how to make a working cdlc ive had to look through separate tuts to piece it all together. i would like to update the 3 i have so they are not sub-par, but its a bit difficult to fix what i cant see or dont notice other than the DD and the lyrics/vocals.

     

     

    edit - nm, im a goof or something, figured out the DD.

     

     

    I'll have a look at the customs you've made and see what can be done to better them.

     

    So... that's it? Some mac thingy and some custom tone thingy?

  8. Got some time to waste, got bored, and noticed that there were still some sub-par CDLCs being released. I've already noticed that a lot of songs have incorrect chord sustains (usually this concerns repeated chords that are seperated by a rest, but are not drawn that way in RS2014), some are lacking sections, some have their guitar volume too soft. Easy to fix, if you only know how ;)

     

    Now I would like to ask the audience: what's your sticking point? What don't you understand? What do you think could be improved in your CDLcs, but don't know how?  Could be anything from stuff in EoF to wwise or the toolkit.

     

    Go!

     

     

  9. Does the keyboard input in the information panel correctly reflect when you're pressing modifier keys otherwise?

     

    Yup. It shows when I'm pressing Ctrl, Alt, Shift, a combination of those or all of those. It also sees the input as if I'm still in QWERTY.

  10. Generally, there is no need to reset offset to zero. Just keep in mind that the song starts several seconds (I think it's about 3 seconds) before the start of your beat map. In cases where you have a long intro before the start of the song, it's best to add some bars in the GP file you're using (if you are using) so that the beat map starts earlier and does not cut off the beginning.

  11. I'm currently reworking Eric Johnson's Manhatten this way for my own pleasure.

     

    Which one, mine or..... the one from someone else on SA. Was some mod I believe. I still have it, forgot to upload it. I know the title is wrong (should be Manhattan, not Manhatten). If there's anything else wrong with it, send me a message.

     

    Edit: Or if you want, I can send you the project files.

  12. Oh, and I found a bug with the way different keyboard layouts are handled ( at least, that's what I think it it): shortcuts that require two modifiers (e.g. Ctrl + Shift), do not work in my layout (a slightly modified Workman layout, found here: http://www.workmanlayout.com/. Shortcuts that require only one modifier do work. The shortcuts require the key that is in that particular physical spot to be pressed (e.g. if I switch the G and T around, I now have to press Ctrl+T instead of Ctrl+G to get the same action). Not sure if this is intended or not.

     

    Sidenote: Had a quick convo with firekorn, who uses the azerty layout. It all works just fine for him.

  13. If a note is tied to another, or has a technique where the duration is important to keep (slide, bend, vibrato) it is not truncated no matter how short the combined length is.

     

    Is it possible to select every single note that does not have such a technique (or any technique at all) applied to it?

  14. The "problem" with regular harmonics (aka natural harmonics) is that these can only be played at certain frets, like fret 5, 7, 12, 19, 24. Artificial harmonics can be played at any fret. Having said that, a pinch harmonic IS an artificial harmonic. It's just a synonym. Just one way to play an artificial harmonic.

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