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mikewiehle

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Posts posted by mikewiehle

  1. Dude, I was in the same boat about  3 weeks ago and have a nice guide that show everything step by step (I will post it when it's free of all errors and complete (all I have left is fuguring out multiple tones in one song)), but for the life of me I can not figure out how to attach a word doc to this reply....  I will send you the guide if you can tell me how to attach....

     

    Mike

  2. I think we should start posting our tone files for people to use.  You can use media fire, or whatever other means.  I think this should be a sticky because I have 5 finished songs that I can not post for others because of two issues: 1) I have yet to find a very clear explanation of how to use tone switching in the game; and 2) if the tone has not already been done there are an infinite number of possible tone settings (and I have looked online for a description of what a guitarist uses and there are dozens of different combos described online).

     

    I will be posting two tones for ACDC (Angus Young -lead guitar and the bassist who I believe is Mark Evans).  It's also good to put the band and individual players name in the post so they can be found with a search.

     

    Thanks all!  Mike

  3. I have found that you cannot use it on a mac unless you run bootcamp, and therefore are subjecting your mac to all of those nasty viruses.

     

    So, I broke out and old VISTA laptop believe it or not and do my eof and wwise stuff there, and transfer the  p.psarc file to my mac for conversion to a mac friendly m.psarc file.

  4. Ray,

     

    Your explanation is awesome.  Because I am putting together a guide I want to make sure I have this down and in right order.  Some steps are abbreviated so you don't have to read a book!

     

    1a)  Set up preferences, "Save separate Rocksmith files", etc.

    1b)  In eof import the mp3 and do all the steps to name file and folder, set to 256, etc.

    2)  generate a visible wave graph with F5

    3)  Now go to Song -> Track -> PART_REAL_GUITAR (Lead)

    4)  Go to Song -> Leading Silence.  3000milsec and select re-encode

    5)  import Guitar Pro tabs from File -> Guitar Pro Import

    6)  select which track in the GP file you want to place on the note highway, click Import, then Done.

     

    **Now what I normally do here is make sure there is leading silence, drag the first beat marker (white line) and place it at first note is the waveform (song), then I adjust the bpm (very carefully, typically mnay times)  until the last note on the note highway lines up with the last note of song (and waveform graph).  Then I go in and adjust sections of notes to match song where needed).

     

    From what you said, I may be doing this all wrong, "click and drag the beat markers (-->) to line up with the drummer, which is better than syncing to a guitarist because the drums will be more consistent among all of the guitar/bass parts of the song.  When you move beat markers, the notes will be automatically adjusted as long as you don't disable that feature in the preferences".

     

    Restating what you said to see if I have it right, after step 6 above I will have the waveform and notes (which I have never seen be lined up correctly); instead of adjusting the notes I should drag the beat markers to line up with the drumming in the song.  My understanding of how to do this would be to drag the first beat marker to the first sound of a drum in the song.  Then drag the second beat marker to the next drum beat (are you using the bass drum as reference??) and so through the whole song??  And this will also move the notes?  What do I need to check to see if it is disabled?

     

    Thanks, Mike

  5. A couple of questions please, from someone trying to learn this (I have underlined the instructions I am having trouble with):

    It was said: "  Dynamic Difficulty Creator
      I am pleased to share with you the "Dynamic Difficulty Creator" which :
      - uses the XML files of each arrangement to produce a new version of these files (files like "PART REAL_GUITAR.xml")
      - generates all phrases automatically (if not already created in EOF)
      - generates all levels of dynamic difficulties from 0 to 19 if needed for each phrase
      For best results :   - choose a song with a 3/4, 4/4 or 6/4 time signature (others not still tested)   - during the synchronization process in EOF, don't move the notes, just move the main measures (vertical bars)   - create sections and phrases in EOF carefully because they strongly influence DDC process   - All sections and phrases must start on the main beat of a measure    If these rules are bypassed, DDC can work, but the results are not garenteed ...

    and ... The package must contain no DD inside or DD generated with DDC v1.7 or upper release".

    First, it said 'the DDC creates the phrases', then later 'to create the phrases very carefully'.  So, do I have to create phrases in the song before using the DDC?  Or can I let the DDC do this completely for me?  Also, how do I handle sections?  Do I need to create those?  Will the DDC also create these automatically?  At what point do I create the sections?  Before running xml through the DDC?

     

    Next, it was said not to move the notes during the sync process.  So is it okay to adjust notes when I first import the guitar pro tab to align them with the song, and then lock tempo map?  What is meant by 'sync process'?

     

    Last, someone else mentioned having no DD inside the package.  So do I just create an amazing level, align the notes, adjust settings and then save and run that xml through the DDC?  No need to manually make every level now?

     

    Thanks, Mike

     

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