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iminashi

Developer
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Posts posted by iminashi

  1. Uploaded version 1.1 with the following changes:

    • Made the program localizable and added Japanese and Finnish translations
    • Added the possibility to open .txt files in which case the program will generate a font from all the unique characters in the file
    • Added "Spacing Adjustment" setting to the advanced options. Lower this value if you think the characters are too far apart (although you won't know until you try the font in game)
    • Added option to use a dark theme
    • Like 1
  2. I'd like to point out that there's no need to edit the maingame.csv when you add custom tunings (unless you want to localize the text).

    You can just put the name straight into UIName, e.g:

     

    "UIName" : "B Drop A",

    • Like 1
  3. Also, this might  be related, but when I'm generating a custom in RST, I'll select the bass part, then when I go to choose the album art or music file, it clears all the fields. There's no rhyme or reason to this - if I select the music file first, then the bass part, selecting the album art can still clear everything. Sometimes it works, other times it can take five or six attempts to get everything to stay put.

     

    That sound a lot like this bug.

  4. It probably wouldn't be very hard for me to change the RS export behavior so that the first beat starts at 0s and the offset tag is written. Let me know if it's actually useful for me to do this for the toolkit's sake though.

     

    The first beat should be where it is, not at 0s. As for offset, might as well write it, in the case that a future update to the game suddenly requires it to be correct in the SNG file.  :)

  5.  

    I was just thinking the other day that I knew there was something broken and weird with ignores, but I couldn't remember what.

     

    So this issue aside, there is no problem with using ignores (in relation to them messing up scores or the percentage when completing the song)?

     

    One thing what I find weird about ignores is that the game won't display "miss" but may display "late".

     

    Hopefully all the bugs with ignore are fixed. The issue where any ignores you would cause wrong mastery was fixed a long time ago and a while back, I fixed another bug that had to do with calculating the total notes in a song, but I don't know if that one actually caused any problems in practice. In any case it should match ODLC now so any possible updates to the game shouldn't break things either.

    • Like 1
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