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Member Since 09 May 2017
OFFLINE Last Active Jul 05 2019 08:54 PM

In Topic: Why do we need 2 lines per song when parsing?

07 March 2019 - 02:32 PM

If you only have 1 line and it stops there, you know it was that song. There is no need to say Finish this song and then say Start next song. Again, its redundant.


I was happy seeing the log when it was 1 line, as I could see the scan progress.

In Topic: Could not find file ...\Steam\steamapps\common\Ro...

05 February 2019 - 02:48 PM

@cfg This is link to today's faulty update : http://customsforge....rocksmith-2014/

Thanks that was quick.

In Topic: 100% Mastery Bug CFSM

13 October 2018 - 06:52 AM

@firekorn: Thats how I thought about it.


Figured out I had to repair the CDLC using Preserve Stats BEFORE playing them and getting the 100% Bug. This way I can keep my real stats.


I know this is an old topic.


Thanks for the help guys.

In Topic: 100% Mastery Bug CFSM

12 October 2018 - 07:29 PM



Thanks for the explanation.


I assume the Progress is saved in the Profile and not in the psarc file. How does the fix work then since I dont think it changes the Profile? Does it change a code in the psarc?

In Topic: 100% Mastery Bug CFSM

12 October 2018 - 07:16 PM


But the first one I fixed I didnt check it and the song came back to 0%!


This is what I dont understand.


Where can I read that?

Because you had not played that song or the song never had the 100% bug in the first place.


I had and it was at 100%, I know I didnt play it 100%. Thats why I fixed it.


I dont understand how the "Preserve Stats" works.


If the song has the bug it shows 100% so Preserving the stats will fix it but still show 100% which is useless. If I dont Preserve Stats it fixes the song but progress goes to 0%. I guess it works if you have a song with some progress but No 100% bug and you fix it and preserve the stats you had. Then again why fix the songs without the bug?


Is there a way to check which songs have the bug before playing them and losing progress?