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Found 2 results

  1. I'm running into an odd inconsistency and wondered if someone had an idea of what was going on/how to fix it (see the image below [image was edited so you can see the tech views of both piano rolls]). To add to my confusion, I also made a 4-string arrangement whereby I copied the notes from this 6-string arrangement into the other guitar track, adjusted it for 4-strings and then copied that into PART_REAL_BASS. However, in-game in the 4-string path, both instances of this slide appear like 1, as opposed to just the earlier instance. It might be worth mentioning that I placed everything in EOF by hand, no imports where used. The produced xml even looks identical with the exception of time and sustain: <note time="86.661" linkNext="1" accent="0" bend="0" fret="5" hammerOn="0" harmonic="0" hopo="0" ignore="0" leftHand="-1" mute="0" palmMute="0" pluck="-1" pullOff="0" slap="1" slideTo="-1" string="2" sustain="0.107" tremolo="0" harmonicPinch="0" pickDirection="0" rightHand="-1" slideUnpitchTo="-1" tap="0" vibrato="0" /> <note time="86.768" linkNext="0" accent="0" bend="0" fret="5" hammerOn="0" harmonic="0" hopo="0" ignore="0" leftHand="-1" mute="0" palmMute="0" pluck="-1" pullOff="0" slap="-1" slideTo="7" string="2" sustain="0.211" tremolo="0" harmonicPinch="0" pickDirection="0" rightHand="-1" slideUnpitchTo="-1" tap="0" vibrato="0" /> <note time="86.768" linkNext="0" accent="1" bend="0" fret="7" hammerOn="0" harmonic="0" hopo="0" ignore="0" leftHand="-1" mute="0" palmMute="0" pluck="1" pullOff="0" slap="-1" slideTo="9" string="4" sustain="0.211" tremolo="0" harmonicPinch="0" pickDirection="0" rightHand="-1" slideUnpitchTo="-1" tap="0" vibrato="0" /> <note time="306.304" linkNext="1" accent="0" bend="0" fret="5" hammerOn="0" harmonic="0" hopo="0" ignore="0" leftHand="-1" mute="0" palmMute="0" pluck="-1" pullOff="0" slap="1" slideTo="-1" string="2" sustain="0.107" tremolo="0" harmonicPinch="0" pickDirection="0" rightHand="-1" slideUnpitchTo="-1" tap="0" vibrato="0" /> <note time="306.411" linkNext="0" accent="0" bend="0" fret="5" hammerOn="0" harmonic="0" hopo="0" ignore="0" leftHand="-1" mute="0" palmMute="0" pluck="-1" pullOff="0" slap="-1" slideTo="7" string="2" sustain="0.214" tremolo="0" harmonicPinch="0" pickDirection="0" rightHand="-1" slideUnpitchTo="-1" tap="0" vibrato="0" /> <note time="306.411" linkNext="0" accent="1" bend="0" fret="7" hammerOn="0" harmonic="0" hopo="0" ignore="0" leftHand="-1" mute="0" palmMute="0" pluck="1" pullOff="0" slap="-1" slideTo="9" string="4" sustain="0.214" tremolo="0" harmonicPinch="0" pickDirection="0" rightHand="-1" slideUnpitchTo="-1" tap="0" vibrato="0" /> http://i.imgur.com/YUnfmce.png
  2. No matter what I try, I can't get a sustained note to use linknext for over one measure. I author a note like this:http://oi61.tinypic.com/29cmhko.jpgBut no matter what I've tried it comes out like this: http://oi57.tinypic.com/70xuz5.jpgAs you can see, the notes that come after the vibrato note (coincidentally, the note that is at the start of a new measure) does not appear. I know for a fact that it is because of the ending of the measure that this occurs because if I offset the note to slightly before the measure like this: http://oi59.tinypic.com/s6jb76.jpgThen it shows up in-game like this: http://oi58.tinypic.com/2e0qy5x.jpgAs you can see, the note I offset now shows up. Any ideas on how to work around this? :)
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