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Plingbrix

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Posts posted by Plingbrix

  1.  

    2015-10-14 22:14:28.8987 | RocksmithToolkitGUI.Program (INFO) :

     RocksmithToolkitGUI.Program.Main

     Version: 2.6.1.0-c0d65deb (32 bit)

     OS: Microsoft Windows NT 6.2.9200.0 (64 bit)

     Runtime: v4.0.30319.42000

     JIT: MsX86

     

    2015-10-14 22:15:20.2681 | RocksmithToolkitGUI.Program (ERROR) :

     RocksmithToolkitGUI.Program+<>c.<Main>b__1_1

     

    MiscUtil

    Void ReadInternal(Byte[], Int32)

    Exception catched:

     

     

    System.IO.EndOfStreamException End of stream reached with 4 byte left to read. Void ReadInternal(Byte[], Int32)    at MiscUtil.IO.EndianBinaryReader.ReadInternal(Byte[] data, Int32 size)

       at RocksmithToolkitLib.Sng2014HSL.BpmSection.read(EndianBinaryReader r) in C:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014HSL.cs:line 40

       at RocksmithToolkitLib.Sng2014HSL.Sng2014File.Read(EndianBinaryReader r) in C:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:line 208

       at RocksmithToolkitLib.Sng2014HSL.Sng2014File.ReadSng(Stream input, Platform platform) in C:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:line 66

       at RocksmithToolkitLib.Sng2014HSL.Sng2014File.LoadFromFile(String inputFile, Platform platform) in C:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:line 52

       at RocksmithToolkitLib.DLCPackage.Packer.UpdateSng2014(String songDirectory, Platform targetPlatform, Boolean fixShowlights) in C:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:line 778

       at RocksmithToolkitLib.DLCPackage.Packer.Pack2014(String sourcePath, String saveFileName, Platform platform, Boolean updateSng, Boolean updateManifest, Boolean fixShowlights) in C:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:line 254

       at RocksmithToolkitLib.DLCPackage.Packer.Pack(String sourcePath, String saveFileName, Boolean updateSng, Platform predefinedPlatform, Boolean updateManifest, Boolean fixShowlights) in C:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:line 47

       at RocksmithToolkitGUI.DDC.DDC.ApplyPackageDD(String file, String remSUS, String rampPath, String cfgPath, String& consoleOutputPkg, Boolean keepLog) in C:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:line 280

       at RocksmithToolkitGUI.DDC.DDC.bw_DoWork(Object sender, DoWorkEventArgs e) in C:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:line 176

       at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)

       at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) System.IO.EndOfStreamException: End of stream reached with 4 byte left to read.

       at MiscUtil.IO.EndianBinaryReader.ReadInternal(Byte[] data, Int32 size)

       at RocksmithToolkitLib.Sng2014HSL.BpmSection.read(EndianBinaryReader r) in C:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014HSL.cs:line 40

       at RocksmithToolkitLib.Sng2014HSL.Sng2014File.Read(EndianBinaryReader r) in C:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:line 208

       at RocksmithToolkitLib.Sng2014HSL.Sng2014File.ReadSng(Stream input, Platform platform) in C:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:line 66

       at RocksmithToolkitLib.Sng2014HSL.Sng2014File.LoadFromFile(String inputFile, Platform platform) in C:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:line 52

       at RocksmithToolkitLib.DLCPackage.Packer.UpdateSng2014(String songDirectory, Platform targetPlatform, Boolean fixShowlights) in C:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:line 778

       at RocksmithToolkitLib.DLCPackage.Packer.Pack2014(String sourcePath, String saveFileName, Platform platform, Boolean updateSng, Boolean updateManifest, Boolean fixShowlights) in C:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:line 254

       at RocksmithToolkitLib.DLCPackage.Packer.Pack(String sourcePath, String saveFileName, Boolean updateSng, Platform predefinedPlatform, Boolean updateManifest, Boolean fixShowlights) in C:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:line 47

       at RocksmithToolkitGUI.DDC.DDC.ApplyPackageDD(String file, String remSUS, String rampPath, String cfgPath, String& consoleOutputPkg, Boolean keepLog) in C:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:line 280

       at RocksmithToolkitGUI.DDC.DDC.bw_DoWork(Object sender, DoWorkEventArgs e) in C:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:line 176

       at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)

       at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)

     

    Tried adding DD to a existing song but toolkit keeps erroring out with the error above.

  2. I seem to be having a problem with DD not working in game. I can create cdlc just fine and get it in game but for some reason the game just doesn't start at lvl 1 then work its way up.

     

    Here's the DDC log

    http://pastebin.com/6E3xTtWb

     

    .PSARC file

    https://drive.google.com/file/d/0B2A7kABrgCyedXJJUkd6NUMxS0E/view?usp=sharing

     

     

    Edit

     

    Here's a sample of NDD and DD

     

    DD

     

    <?xml version="1.0" encoding="UTF-8"?>
    <song version="7">
        <!-- DDC v2.7 - 09/29/2015 - ddc_default.cfg - ddc_default.xml -->
        <!-- EOF v1.8RC10 (9-15-2015) -->
        <title>Bloodlines</title>
        <arrangement>Bass</arrangement>
        <part>1</part>
        <offset>0.000</offset>
        <centOffset>0</centOffset>
        <songLength>210.559</songLength>
        <lastConversionDateTime>9-29-15 10:54</lastConversionDateTime>
        <startBeat>0.000</startBeat>
        <averageTempo>110.081</averageTempo>
        <tuning string0="-4" string1="-4" string2="-4" string3="-4" string4="0" string5="0"/>
        <capo>0</capo>
        <artistName>Dethklok</artistName>
        <artistNameSort>Dethklok</artistNameSort>
        <albumName>Dethalbum II</albumName>
        <albumYear>2009</albumYear>
        <crowdSpeed>1</crowdSpeed>
        <arrangementProperties represent="1" bonusArr="0" standardTuning="0" nonStandardChords="0" barreChords="0" powerChords="0" dropDPower="0" openChords="0" fingerPicking="0" pickDirection="0" doubleStops="0" palmMutes="0" harmonics="0" pinchHarmonics="0" hopo="1" tremolo="0" slides="0" unpitchedSlides="0" bends="0" tapping="0" vibrato="0" fretHandMutes="0" slapPop="0" twoFingerPicking="0" fifthsAndOctaves="0" syncopation="0" bassPick="0" sustain="1" pathLead="0" pathRhythm="0" pathBass="1"/>
        <phrases count="12">
            <phrase disparity="0" ignore="0" maxDifficulty="0" name="COUNT" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="0" name="p0" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="6" name="p1" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="6" name="p2" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="7" name="p3" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="7" name="p4" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="0" name="p5" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="7" name="p6" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="6" name="p7" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="5" name="p8" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="0" name="p9" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="0" name="END" solo="0"/>
        </phrases>
        <phraseIterations count="19">
            <phraseIteration time="0.000" phraseId="0" variation=""/>
            <phraseIteration time="9.117" phraseId="2" variation="">
                <heroLevels count="3">
                    <heroLevel difficulty="2" hero="1"/>
                    <heroLevel difficulty="4" hero="2"/>
                    <heroLevel difficulty="6" hero="3"/>
                </heroLevels>
            </phraseIteration>
            <phraseIteration time="26.572" phraseId="3" variation="">
                <heroLevels count="3">
                    <heroLevel difficulty="2" hero="1"/>
                    <heroLevel difficulty="4" hero="2"/>
                    <heroLevel difficulty="6" hero="3"/>
                </heroLevels>
            </phraseIteration>
            <phraseIteration time="35.299" phraseId="1" variation=""/>
            <phraseIteration time="39.663" phraseId="2" variation="">
                <heroLevels count="3">
                    <heroLevel difficulty="2" hero="1"/>
                    <heroLevel difficulty="4" hero="2"/>
                    <heroLevel difficulty="6" hero="3"/>
                </heroLevels>
            </phraseIteration>
            <phraseIteration time="57.117" phraseId="3" variation="">
                <heroLevels count="3">
                    <heroLevel difficulty="2" hero="1"/>
                    <heroLevel difficulty="4" hero="2"/>
                    <heroLevel difficulty="6" hero="3"/>
                </heroLevels>

     

     

    NDD

     

    <?xml version='1.0' encoding='UTF-8'?>
    <song version="7">
    <!-- EOF v1.8RC10 (9-15-2015) -->
      <title>Bloodlines</title>
      <arrangement>Bass</arrangement>
      <part>1</part>
      <offset>0.000</offset>
      <centOffset>0</centOffset>
      <songLength>210.559</songLength>
      <lastConversionDateTime>9-29-15 10:54</lastConversionDateTime>
      <startBeat>0.000</startBeat>
      <averageTempo>110.081</averageTempo>
      <tuning string0="-4" string1="-4" string2="-4" string3="-4" string4="0" string5="0" />
      <capo>0</capo>
      <artistName>Dethklok</artistName>
      <artistNameSort>Dethklok</artistNameSort>
      <albumName>Dethalbum II</albumName>
      <albumYear>2009</albumYear>
      <crowdSpeed>1</crowdSpeed>
      <arrangementProperties represent="1" bonusArr="0" standardTuning="0" nonStandardChords="0" barreChords="0" powerChords="0" dropDPower="0" openChords="0" fingerPicking="0" pickDirection="0" doubleStops="0" palmMutes="0" harmonics="0" pinchHarmonics="0" hopo="1" tremolo="0" slides="0" unpitchedSlides="0" bends="0" tapping="0" vibrato="0" fretHandMutes="0" slapPop="0" twoFingerPicking="0" fifthsAndOctaves="0" syncopation="0" bassPick="0" sustain="1" pathLead="0" pathRhythm="0" pathBass="1" />
      <phrases count="2">
        <phrase disparity="0" ignore="0" maxDifficulty="0" name="COUNT" solo="0"/>
        <phrase disparity="0" ignore="0" maxDifficulty="0" name="END" solo="0"/>
      </phrases>
      <phraseIterations count="2">
        <phraseIteration time="0.000" phraseId="0"/>
        <phraseIteration time="203.844" phraseId="1"/>
      </phraseIterations>
      <newLinkedDiffs count="0"/>
      <linkedDiffs count="0"/>
      <phraseProperties count="0"/>
      <chordTemplates count="0"/>
      <fretHandMuteTemplates count="0"/>
      <ebeats count="389">
        <ebeat time="0.000" measure="1"/>
        <ebeat time="0.570" measure="-1"/>
        <ebeat time="1.140" measure="-1"/>
        <ebeat time="1.709" measure="-1"/>
        <ebeat time="2.279" measure="2"/>
        <ebeat time="2.849" measure="-1"/>
        <ebeat time="3.419" measure="-1"/>
        <ebeat time="3.989" measure="-1"/>
        <ebeat time="4.559" measure="3"/>
        <ebeat time="5.128" measure="-1"/>
        <ebeat time="5.698" measure="-1"/>
        <ebeat time="6.268" measure="-1"/>
        <ebeat time="6.838" measure="4"/>
        <ebeat time="7.408" measure="-1"/>
        <ebeat time="7.978" measure="-1"/>
        <ebeat time="8.547" measure="-1"/>
        <ebeat time="9.117" measure="5"/>
        <ebeat time="9.663" measure="-1"/>
        <ebeat time="10.208" measure="-1"/>
        <ebeat time="10.754" measure="-1"/>
        <ebeat time="11.299" measure="6"/>

  3. Started with purple bars and I used the correct xml. Below is a sample of the DDC xml and Non DDC. I wasn't entirely sure of the "DDC_8_max_levels" or phrase length.

     

    Non DDC

     

    <song version="7">
    <!-- EOF v1.8RC10 (r1337) -->
      <title>Drop Dead Cynical</title>
      <arrangement>Bass</arrangement>
      <part>1</part>
      <offset>0.000</offset>
      <centOffset>0</centOffset>
      <songLength>198.065</songLength>
      <lastConversionDateTime>9-28-15 22:23</lastConversionDateTime>
      <startBeat>0.000</startBeat>
      <averageTempo>141.160</averageTempo>
      <tuning string0="-5" string1="-5" string2="-5" string3="-5" string4="0" string5="0" />
      <capo>0</capo>
      <artistName>Amaranthe</artistName>
      <artistNameSort>Amaranthe</artistNameSort>
      <albumName>Massive Addictive</albumName>
      <albumYear>2014</albumYear>
      <crowdSpeed>1</crowdSpeed>
      <arrangementProperties represent="1" bonusArr="0" standardTuning="0" nonStandardChords="0" barreChords="0" powerChords="0" dropDPower="0" openChords="0" fingerPicking="0" pickDirection="0" doubleStops="0" palmMutes="0" harmonics="0" pinchHarmonics="0" hopo="1" tremolo="0" slides="0" unpitchedSlides="0" bends="0" tapping="0" vibrato="0" fretHandMutes="0" slapPop="0" twoFingerPicking="0" fifthsAndOctaves="0" syncopation="0" bassPick="0" sustain="1" pathLead="0" pathRhythm="0" pathBass="1" />
      <phrases count="7">
        <phrase disparity="0" ignore="0" maxDifficulty="0" name="COUNT" solo="0"/>
        <phrase disparity="0" ignore="0" maxDifficulty="0" name="Verse I" solo="0"/>
        <phrase disparity="0" ignore="0" maxDifficulty="0" name="Pre-Verse" solo="0"/>
        <phrase disparity="0" ignore="0" maxDifficulty="0" name="Verse II" solo="0"/>
        <phrase disparity="0" ignore="0" maxDifficulty="0" name="Break" solo="0"/>
        <phrase disparity="0" ignore="0" maxDifficulty="0" name="Verse III" solo="0"/>
        <phrase disparity="0" ignore="0" maxDifficulty="0" name="END" solo="0"/>
      </phrases>
      <phraseIterations count="8">
        <phraseIteration time="0.000" phraseId="0"/>
        <phraseIteration time="14.209" phraseId="2"/>
        <phraseIteration time="27.923" phraseId="1"/>
        <phraseIteration time="69.066" phraseId="2"/>
        <phraseIteration time="82.780" phraseId="3"/>
        <phraseIteration time="151.351" phraseId="4"/>
        <phraseIteration time="165.066" phraseId="5"/>
        <phraseIteration time="193.780" phraseId="6"/>

     

     

    DDC

    <song version="7">
        <!-- DDC v2.2 - 09/28/2015 - ddc_8_max_levels.xml -->
        <!-- EOF v1.8RC10 (r1337) -->
        <title>Drop Dead Cynical</title>
        <arrangement>Bass</arrangement>
        <part>1</part>
        <offset>0.000</offset>
        <centOffset>0</centOffset>
        <songLength>198.065</songLength>
        <lastConversionDateTime>9-28-15 22:23</lastConversionDateTime>
        <startBeat>0.000</startBeat>
        <averageTempo>141.160</averageTempo>
        <tuning string0="-5" string1="-5" string2="-5" string3="-5" string4="0" string5="0"/>
        <capo>0</capo>
        <artistName>Amaranthe</artistName>
        <artistNameSort>Amaranthe</artistNameSort>
        <albumName>Massive Addictive</albumName>
        <albumYear>2014</albumYear>
        <crowdSpeed>1</crowdSpeed>
        <arrangementProperties represent="1" bonusArr="0" standardTuning="0" nonStandardChords="0" barreChords="0" powerChords="0" dropDPower="0" openChords="0" fingerPicking="0" pickDirection="0" doubleStops="0" palmMutes="0" harmonics="0" pinchHarmonics="0" hopo="1" tremolo="0" slides="0" unpitchedSlides="0" bends="0" tapping="0" vibrato="0" fretHandMutes="0" slapPop="0" twoFingerPicking="0" fifthsAndOctaves="0" syncopation="0" bassPick="0" sustain="1" pathLead="0" pathRhythm="0" pathBass="1"/>
        <phrases count="19">
            <phrase disparity="0" ignore="0" maxDifficulty="0" name="COUNT" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="0" name="p0" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="2" name="p1" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="2" name="p2" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="2" name="p3" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="2" name="p4" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="1" name="p5" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="2" name="p6" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="2" name="p7" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="2" name="p8" solo="0"/>
            <phrase disparity="0" ignore="0" maxDifficulty="2" name="p9" solo="0"/>

              </phrases>
        <phraseIterations count="33">
            <phraseIteration time="0.000" phraseId="0" variation=""/>
            <phraseIteration time="0.494" phraseId="2" variation="">
                <heroLevels count="3">
                    <heroLevel difficulty="1" hero="1"/>
                    <heroLevel difficulty="2" hero="2"/>
                    <heroLevel difficulty="2" hero="3"/>
                </heroLevels>
            </phraseIteration>
            <phraseIteration time="7.351" phraseId="3" variation="">
                <heroLevels count="3">
                    <heroLevel difficulty="1" hero="1"/>
                    <heroLevel difficulty="2" hero="2"/>
                    <heroLevel difficulty="2" hero="3"/>
                </heroLevels>
            </phraseIteration>
            <phraseIteration time="14.209" phraseId="4" variation="">
                <heroLevels count="3">
                    <heroLevel difficulty="1" hero="1"/>
                    <heroLevel difficulty="2" hero="2"/>
                    <heroLevel difficulty="2" hero="3"/>

     

  4. I recently started venturing into making my own CDLC and while I've had some success in getting it all together .. I've been running into a problem with difficulty in game. Everything else works but when I get in game... it throws like 20 million notes at me despite making DD. Of course I could always go into riff repeater and do it that way but I'd rather do it the way Rocksmith does it making it harder as I go.

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