Posts posted by Phantatsy
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Did you previously purchase the song and now it's no longer in your game?
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2 hours ago, beanbeaneo said:
Yes I used the enabler and I'm using the normal game not the beta with dlc installed and I removed my cdlc mod folder. Before the enabler it wasn't even loading at all. Last time I played rocksmith was December 23/Jan 24 and it was working fine so I'm abit stumped. I read somewhere that this game has issues with intel 13900ks due to too many logical cores and tried all those fixes too with no luck
The newest D3DX9_42.dll file that is installed by the CDLC Enabler includes a fix for the "too many core" issue.
What else have you tried to fix the issue? Also, is there a .mdmp file in your Rocksmith folder? That'll at least give me something to work off of. -
On 5/6/2024 at 5:52 AM, Mayestixx said:
Rocksmith1 is no longer available in steam or anywhere else, so can someone pls make Plugin Baby for Rocksmith remastered or upload a copy of it?
Yeah... that's not happening any time soon, if at all.
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20 hours ago, HydraLich said:
RSMods doesn't seem to do anything, still acts like it's trying to launch and then never does anything before the button in steam goes back to Play.
Do you have compatibility mode enabled or anything similar? That can cause that issue.
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22 hours ago, HydraLich said:
Without the mdmp it's hard to tell what's causing it, but you can try installing RSMods to see if it fixes the crash.
https://github.com/Lovrom8/RSCDLCEnabler-2020Edition/releases -
You should also not ignore the errors DLC builder gives you. You can recheck issues as soon as you hit save and it'll re scan it. They're there to let you know something isn't right and should be changed/fixed.
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You should be able to play multiplayer using different inputs as long as you have the right inputs selected for each profile.
If you don't already, you'd need the direct connect mode from RSMods. -
10 hours ago, KJParsley said:
Thank you for the help. Does this mean I can change back now?
You should be able to. A solution was put into place to rectify the issue, and hopefully it doesn't come back.
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1 minute ago, sparks010 said:
Hi I have only recently started playing RS14 after some time off and a new laptop my question is my Game runs perfectly and all 1500+ DLC'S work fine but I installed some CDLC files from my old machine on to the dlc folder of my new Laptop but when I open them I get the issue where you only see the amps and no songs show up or the note highway.
However I have followed Chainbrains tutorial and have downloaded the patch to try to sort out my issue of the CDLC'S not working, But when I click the patch enabler a window pops up saying that (we cannot detect where you have Rocksmith located. Please try reinstalling your game on Steam). FYI I haven't got steam as I downloaded my copy from "another source" so I haven't got a steam dir however i have made a steam dir in programs (86) >Steam>SteamApps>common>Rocksmith2014 and have installed the rocksmith exe file along with the patch enabler in said folder. so does anyone know why this won't work and why I keep getting the error message above and more importantly how to fix it?
Thanks
I have already replied to your post in the other thread. Please check there for a solution.
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3 minutes ago, sparks010 said:
Hi I have only recently started playing RS14 after some time off and a new laptop so thanks for this update. My Game runs perfectly and all 1500+ DLC'S work fine but I installed some CDLC'S files from my old machine on to the dlc folder of my new Laptop but when i open them I get the issue where you only see the amps and no songs show up or the note highway.
However I have followed Chainbrains tutorial and have downloaded the patch to try to sort out my issue of the CDLC'S not working, But when I click the patch enabler a window pops up saying that (we cannot detect where you have Rocksmith located. Please try reinstalling your game on Steam. FYI I haven't got steam as I downloaded my copy from "another source" so I haven't got a steam dir however i have made a steam dir in programs (86) and have installed the rocksmith exe file along with the patch enabler in said folder. so does anyone know why this won't work and why I keep getting the error message above and more importantly how to fix it?
Thanks
As of right now, I do not know of a fix for this issue as far as the .exe is concerned.
However, you can download just the .dll file (it's zip'd because no one will host it otherwise lol) and put it in your Rocksmith folder. -
23 minutes ago, KJParsley said:
Thank you for the prompt response. You have restored my faith in humanity... ...mostly!
Can you provide me with the name of the provider for the email that was flagged as disposable? I'm currently gathering info.
Edit: I got it, and relayed the information.- 1
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Seems this problem isn't just you. I believe this might have been do to website changes we made recently. I have informed the team and will be looking for a solution.
For future reference, our support system is on Discord @ https://discord.gg/cf.- 1
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Try (re)installing Microsoft .NET Framework 3.5 => https://www.microsoft.com/en-us/download/details.aspx?id=21 and then restarting your computer.
If that doesn't work, open command prompt as an administrator.
Then type:
sfc /scannow
and hit Enter.
Allow the scan to run and when it's finished, restart your computer.
If you still have the problem, you can try turning off .NET Framework 3.5 by:
- Searching for "Windows features" in the start menu.
- Clicking the "Turn Windows features on or off.
- Find the line for ".NET Framework 3.5 (includes .NET 2.0 and 3.0)
- Uncheck the box next to it so that the box is empty.
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Recording/Streaming Rocksmith 2014 with OBS
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Download Links
First method (VoiceMeeter)
VoiceMeeter => https://vb-audio.com/Voicemeeter/banana.htm
OBS Studio => https://obsproject.com/download
Second method (REAPER)
REAPER => https://www.reaper.fm/download.php
RS_ASIO => https://github.com/mdias/rs_asio
RSMods => https://github.com/Lovrom8/RSMods
OBS ASIO => https://github.com/Andersama/obs-asio
VB-Audio Hi-Fi Cable => https://vb-audio.com/Cable/index.htm#DownloadASIOBridge
Outdated, but may be necessary
OBS Studio 28.0 => https://github.com/obsproject/obs-studio/releases/tag/28.0.0
(You may be able to use a newer 28.x version, but 28 is the latest one I know of that works with the BassASIO plugin.)
BassASIO Plugin => https://github.com/foxx1337/obs-asio/releases/
(Optional VSTs to improve your playing experience, for use with REAPER)
Kilohearts Pitch Shifter => https://kilohearts.com/products/pitch_shifter
Submission Audio LockOn Tuner => https://www.submissionaudio.com/products/lockon
There are two methods for getting Rocksmith audio to Discord. VoiceMeeter and REAPER. The first method, VoiceMeeter is a lot simpler, has less set up, and should have less issues with audio distortion.========================================================================================================
First Method: VoiceMeeter
The first method uses VoiceMeeter. This method is easier and less complicated than the second method. It uses less software and therefore has less things that can go wrong.
If you want to use a combination of the two, that is also possible. You can use REAPER for your instrument input into Rocksmith and VoiceMeeter for the output. I will cover both for the second method.
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VoiceMeeter Setup
Start with opening VoiceMeeter Banana.
The first thing you need to do is set your HARDWARE OUT. This will be your headphones or speakers. Select them by clicking the A1 button in the top right.
Pick whichever device you are using, for me this will be my Focusrite. If you are using an audio interface, you should use the ASIO option if available.
The next thing to do is set up Rocksmith to output to VoiceMeeter. You can do this one of two ways.
- By setting VoiceMeeter as Windows default audio output device.
- Or by setting VoiceMeeter as output in RS_ASIO. (You will need to do this if you're using an interface, OR if you're using REAPER as the input for Rocksmith)
When setting up VoiceMeeter as the output, you will need to choose VoiceMeeter Input.
The next thing to set up in VoiceMeeter is making sure your Rocksmith audio is being routed to both its own virtual output and to your headphones.
The A1 and B1 should be selected under the "virtual inputs". That will be this section:
The left is the one you chose when setting up the output. You could also use AUX if you wanted.
A1 sends the audio to your HARDWARE OUT device you selected earlier (your headphones).
B1 sends the audio to a virtual output device. This is what you will use to send audio to Discord. (And OBS if you want)
You should also save your settings, load settings on startup, and have VoiceMeeter start when you start your PC. These options are found in the Menu.
If you are using an audio interface that can't split it's inputs (Focusrites come to mind) for use with Discord. You can use VoiceMeeter to split the inputs.
To do this, click Menu and select System settings / Options.
Look for where it says OUT A1 Main Device. Under that it will have PATCH ASIO Inputs to Strips.
To split the inputs, simply set IN 1 to 1/1 and In 2 to 2/2. (You only really need to do this for whichever input is your Mic, whether that being 1 or 2)
While you're in the settings, also make sure that the sample rate is set to 48000 Hz (Everything should be set to 48000 Hz for that matter). A mismatch of sample rates will cause audio issues that will be very apparent. The option will be located at the bottom.
Then, back in the main VoiceMeeter window you will have the inputs set to HARDWARE INPUT 1 and HARDWARE INPUT 2.
You can mute the instrument input with the "Mute" button at the bottom of the input.
To route the Mic input from VoiceMeeter into Discord (and OBS if you'd like), deselect B1 and select B2.
If you would like to monitor the Mic in your ears as well, keep A1 selected. Otherwise deselect A1 as well.
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OBS Setup
The setup for OBS with VoiceMeeter is only if you want to record or stream to another service that isn't Discord.
Add an audio input source and select VoiceMeeter Output (VB-Audio VoiceMeeter VAIO).
To capture Rocksmith video, add a Window Capture source and select Rocksmith. (You will need the game open for it to show up when adding it)
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Discord
When streaming to Discord, use OBS Virtual Camera under Capture Devices. (You will have to turn it on in OBS)
Use VoiceMeeeter Out B1 (VB-Audio VoiceMeeter VAIO) as the audio device.
If you also used VoiceMeeter to split your mic and instrument, go to Discord Settings > Voice & Video and then under Input Device, select VoiceMeeter Aux Out B2 (VB-Audio VoiceMeeter AUX VAIO).
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Second Method: REAPER
The second method uses REAPER. This method is more complicated than the first method. It uses more software and therefore has more things that can go wrong. Using REAPER will let you use pitch shift VSTs, record audio inside REAPER, and use audio interfaces that do not have 32bit drivers that RS_ASIO requires to work properly.
If you want to use a combination of the two methods, that is also possible. You can use REAPER for your instrument input into Rocksmith and VoiceMeeter for the output. I will cover both for this second method.
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Installation
When installing REAPER, you will need to also install the ReaRoute ASIO driver. You can find this under optional functionality when choosing components.
`
To install RS_ASIO, drag the 3 files from the zip archive into the base Rocksmith folder.
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REAPER Setup
Open REAPER and select your audio device by clicking the text in the top-right corner.
Use ASIO for an audio interface and Wasapi for the Real Tone Cable.
The next thing to do is setup the input and track(s) for you instrument.
This will be for using REAPER as both input and output, and also for using REAPER as input and VoiceMeeter as output.
Add a new track by right clicking, or by pressing Ctrl + T.
Click the red record arm button on the left of the track.
Set the input to your guitar. Real Tone cable users can skip this as you’ll only have Input 1.
Click the ROUTE button for the master track.
Mute Output 1 / Output 2.
Add a new hardware out and select ReaRoute 3 / ReaRoute 4.
The next part is only if you want to use REAPER as the output from Rocksmith (and routing that to OBS)
Add a second track and click the ROUTE button for the second track.
You will find it at the bottom of the REAPER window, on the right side of the fader for that track.
Uncheck master send channels.
Add a new hardware output and select Output 1 / Output 2. (This lets YOU hear Rocksmith audio)
Add a new hardware out and select ReaRoute 5 / ReaRoute 6. (This is where the audio gets routed for OBS to hear it)
You can add a tuner VST to your master track by clicking the FX button, located under the ROUTE button.
You can add a tuner VST to your master track by clicking the FX button, located under the ROUTE button. (It is the green one in my image, it won't be green unless it has an FX added to it)
If you want to use REAPER as a pitch shifter, you can also add a pitch shift VST to your instrument track(s) by clicking the same FX button, but on the input track(s) you make for you instrument. They will be under the "pitch shift" category when you click add.
For easy tuning switches using the pitch shifter, I recommend creating multiple tracks with different values of pitch shifts.
Example:
When switching, Rocksmith will use the track that is armed.
When using REAPER for Rocksmith; REAPER must be open before opening Rocksmith.
You also need to have tracks armed before opening Rocksmith. If you are using REAPER for both input and output; that means you need both an input and output track armed.
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RSMods (RS_ASIO)
Start Rocksmith after installing RS_ASIO to initialize ASIO devices. Once the game is open and you get the error box, you can close the game.
Open RSMods and navigate to the RS_ASIO Settings tab.
Select ReaRoute ASIO for Input 1.
Set the Channel to 3.
Select ReaRoute ASIO as the Output. (You can also select VoiceMeeter Virtual ASIO as the output to use VoiceMeeter instead of REAPER for output, as mentioned previously)
Go to the Rocksmith Settings tab.
Check Real Tone Cable Only.
Uncheck Enable Microphone.
Exclusive Mode must be enabled for RS_ASIO.
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OBS
Open OBS.
Open Settings, click Audio, and scroll to the Advanced section.
Change Monitoring Device to Hi-Fi Cable Input (VB-Audio Hi-Fi Cable)
Add a new source to your scene.
Select asioInput (may be called something similar).
Select ReaRoute ASIO (x64) for the Device and close the box.
Configure the source to add the channels.
Set Channel 1 to ReaRoute ASIO 4 ReaRoute REAPER=>CLIENT 5.
Set Channel 2 to ReaRoute ASIO 5 ReaRoute REAPER=>CLIENT 6.
In the Audio Mixer, click the 3 dots under an audio source.
Select Advanced Audio Properties.
Change the ASIO audio source from ReaRoute to Monitor and Output.
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Discord
When streaming to Discord; use OBS Virtual Camera under Capture Devices.
Use Hi-Fi Cable Output (VB-Audio Hi-Fi Cable) as Audio Device.
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Troubleshooting
If you get a SOUND INITIALIZATION ERROR, that means your output isn't being recognized.
This can happen if:
- Audio Exclusivity is not enabled
- Sample rate is not set to 48000 Hz
- REAPER is not open with an active output track armed before opening Rocksmith
If you can't hear your instrument (but don't get the audio output error), it is most likely caused by:
- Wrong channel set in the Input section of RS_ASIO
- REAPER is not open with an active input track armed before opening Rocksmith
- The track for your instrument isn't going to the master track and/or the master track isn't outputting to ReaRoute
- The track for your instrument isn't using the input your using
If your audio is slow, distorted, popping, crackling, robotic, or similar; the most likely cause is hardware not being able to keep up.
You can most likely fix it by adjusting your buffer size for your interface.
There are 3 places where you can adjust this (for interfaces, the Real Tone Cable will only have 2 options). These are:
- Buffer size set to "Custom" in RS_ASIO
- Request block size in the REAPER audio settings
- In your interface's driver settings
You can also try changing the Win32UltraLowLatency setting. If it's on, try having it off. If it's off, try having it on.
If adjusting buffer size or Win32UltraLowLatnecy doesn't fix the problem, or makes it worse; you will have to narrow down what is causing the issue as it's probably your hardware not being able to process the audio cleanly. Most of the time if this is an issue it will only start happening when opening OBS.
If you are getting audio in only one ear, that is most likely caused by:
- Having only one channel set on the output (Rocksmith audio track) instead of two. I.E. ReaRoute 1 (mono) instead of ReaRoute 1 / ReaRoute 2 (stereo).
- Having only output 1 or output 2 set instead of Output 1 and Output 2
Note: If your sound output is working fine, but when opening OBS your sound becomes distorted/crackles; try installing and using the older OBS Studio 28 and BassASIO plugin for it instead of the newer ones. (Links at the top)
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What Hikikomori stated.
The best practice is to use the tools available to let the original creator know things need fixed. This is the ideal option so that the creators know their work could use improvement, and on top of that; they can keep those improvements in mind for future uploads.
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You'd have to add the songs to a song list. You can rename the lists in RSMods if you want to give it a name.
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8 hours ago, DVMoose said:
Noticed RS+ CDLC.. Does this work? If so how? If not sorry for wasting time. Rock on!
The CDLC listed on Ignition that are highlighted in yellow and state "Available in Rocksmith+" just means that they are songs available on R+. You can still download them for 2014 like normal and there are no CDLC for R+.
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3 hours ago, cbgbm788 said:
Hello. I'm not good at English. I don't know if I can convey it well. A few years ago I was playing CDLC on the Windows app Steam. I recently rebooted and found that I was no longer able to play CDLC. Will I be able to play if I overwrite it with the installer at the top of this topic? Someone said that their data disappeared in the post above, so I'm wondering if it's a good idea to add it. I would appreciate it if someone could tell me. You may have other similar questions. Sorry I couldn't find it properly.
If you're using the latest version of Rocksmith and find that you aren't able to play CDLC anymore, you probably have an old version of the D3DX9_42.dll file. Using the newest installer wont replace anything but that .dll and you should be good to start playing them again.
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28 minutes ago, rozerbud said:
You re-installed the entire Steam app and it fixed it, or just Rocksmith? None of the songs I have purchased from RS1 are showing up. I had the dlc compatibility file, deleted it, with no luck.
Seems to me like they reinstalled Steam itself and not the game.
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59 minutes ago, TheGamingMetalH said:
I would think so yes, the A7X dlc is the only rs1 dlc that i have besides the disc import stuff which is the base game, for my friends the A7X stuff is still there so i might be wondering if the ID of the rs1compatability file may be wrong?
I was hoping you had more than the A7x stuff so that if it showed up you could use CFSM to see if those songs just happened to be disabled for some reason.
You could still open it up in the song packs in CFSM, but I don't think it'll solve the problem.
Do you have any subfolders inside your dlc folder? It shouldn't cause issues, but it did for me when trying to open them in CFSM.
I'm having a hard time coming up with a reason why removing the file and restoring it by verifying game files isn't working.
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51 minutes ago, TheGamingMetalH said:
I have multiple steam libraries but the right one is selected. there are no other rocksmith folders on my pc. The disc import DLC does show up and works propperly, the bought DLC does however not, it is mainly the Avenged Sevenfold songs for me.
Does that mean other RS1 DLC show up, just not the ones from A7x?
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9 hours ago, TheGamingMetalH said:
Hi, not sure if this post is gonna get attention but i am having the same issue, i re-installed the game, removed the rs1compatibilitydlc_p from the dlc folder, emptyed my recycling bin but every time i re-validate game files and run the game the songs are not there, I saw Phantasy mentioning multiple rs1 compatability files, i was wondering which ones those were. in hopes that i can fix this issue.
If you're on PC and deleting the rs1compatibilitydlc_p.psarc file didn't fix the issue, it's possible Steam is looking at a different directory.
Did the file come back to that folder after validating game files?If it does show back up in that folder, are none of the RS1 DLC songs you own showing up?
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3 hours ago, HydraLich said:
I do have a bluetooth headset but even with it's adapter unplugged the game still crashes before it even launches.
Do you have any mdmp files in your Rocksmith folder I could take a look at? You could also try installing RSMods and see if the fixes installing it provides useful.
Missing Songs??
in Music Discussion
Posted
There is currently a known issue with RS1 DLC disappearing from the game. Steam support has not been helpful, but it is being looked into by Ubisoft.